
RPF is a simple real-time strategy game with lush graphics and easy gameplay. You mine resources and send your medieval units from one floating island to another to conquer enemies who reside there in quest of treasure and empire.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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WTF?!?! This isn't a game. It's just a big mess. An unfinished, incomplete mess of utter crap. https://www.youtube.com/watch?v=A-ST6Ibc7ek&t=30s NOT RECOMMENDED... Not even worth the time to download if it was free. $20 USD is absurdity.
I don't known is this a beta test stimulator kind of game, all you could do are spawn the units you select on bottom panel nothing more.
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"Rogue Production Facility" is exactly the kind of reason "indie" (amateur) developers have such a bad name. This was an attempt to make an RTS that got to a pre-alpha state, barely, if at all working, and therefore was good enough to be rushed onto Steam in a barely functional state (thanks, Steam Direct), after which the developer sold a few copies, pocketed the money, and walked away. Remember, Early Access pays developers to not finish games. What do you do in the game? It's a barely functioning RTS. Click on some (probably asset flipped) low quality asset units and direct them to attack other stuff, if it works, maybe. The most popular activity associated with this garbage pre-alpha tech demo is the "uninstall" feature, and also laughing at the insane price they tried charging for it. The developers abandoned this 4 years and 9 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. I'm not sure if this is an asset flip, but it's one of those cases where the assets just look much better than the rest of the quality of the game... a glaring inconsistency. There's no evidence, but as always, the biggest problem with asset flips besides the plagiarism is the deplorably low quality of the other aspects of the game, and even if the game assets are genuinely created for the game, the quality of the rest of the game is indistinguishable from that of asset flips. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. On the important matter of pricing and value for gamers, there's a lot going on here with monetisation, so this really shouldn't be considered a truly free product because of that. There's no initial download price, but the developer was charging $20 USD for this. Talk about delusions of grandeur.. and that's assuming there wasn't a more malicious intent behind this. You don't charge that kind of money for crap this bad unless there's something else going on. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. So this is "free", but it's abandoned. Worse, it was never intended to be free. The developer intended to charge for this if it ever left Early Access... but the developer just couldn't be bothered. Making this abandoned pollution that gamers need to filter through when searching for products made by more ethical developers who fulfill their promise to deliver on their Early Access commitment instead of breaking that promise. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 4 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? Nope. This isn't worth downloading. I didn't pay money, but I still feel ripped off.
RPF, zengin grafiklere ve kolay oynanışa sahip basit bir gerçek zamanlı strateji oyunudur. Kaynakları çıkarırsınız ve hazine ve imparatorluk arayışında olan düşmanları yenmek için ortaçağ birliklerinizi bir yüzen adadan diğerine gönderirsiniz.
"Rogue Production Facility" is a real-time strategy game where you command medieval units to conquer floating islands. While it boasts lush graphics and simple gameplay, some players have found it lacking. One reviewer described it as "just a big mess. An unfinished, incomplete mess of utter crap." If you're seeking a more refined experience, you may want to consider checking out other titles.
Игра "Rogue Production Facility" - это увлекательный рогалик с элементами менеджмента и строительства. В роли управляющего взбунтовавшейся фабрикой, вам предстоит добывать ресурсы, производить оборудование и обороняться от постоянных волн врагов. Геймплей затягивает динамичными сражениями и необходимостью эффективного распределения ресурсов. Каждый забег уникален благодаря процедурной генерации уровней и случайным событиям. Система улучшения оборудования и способностей позволяет создавать разнообразные и мощные комбинации. Пиксельная графика приятна глазу, а музыкальное сопровождение создает атмосферу напряженности и опасности. Игра требует стратегического мышления и быстрой реакции, но при этом достаточно проста в освоении. Из минусов можно отметить некоторую однообразность врагов и отсутствие глубокого сюжета. Однако, реиграбельность достаточна высока, чтобы компенсировать эти недостатки. "Rogue Production Facility" – отличный выбор для любителей roguelite игр с простым, но затягивающим геймплеем. Рекомендую!
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