
Mine. Smelt. Upgrade. Repeat. Rock Bottom is an incremental mining game where every swing makes you stronger. Descend through 8 unique layers, unlock devastating abilities, and discover what lies at Rock Bottom
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Sep 1 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Welcome to Rock Bottom. An incremental mining game about swinging your pickaxe, collecting ores, and going deeper than ever before. Every run makes you stronger. Every upgrade sticks forever.

Swing your pickaxe through procedurally generated caves filled with valuable ores and hidden treasures.

Transform raw ore into bars with your smelter

Invest your hard-earned resources into a sprawling skill tree of permanent upgrades.

From the overgrown Sunken Canopy to the Spore-light canopy and beyond. Each layer brings new challenges and richer rewards.
Genres
Engagement
Reviews
Themes across 1136 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un buen incremental. Divertido, y con lucecitas. Me ha gustado
I saw multiple other reviews say it took them about 4 hours. They were right lol. Fun game to burn an afternoon without getting addicted to a bigger game long-term. Very satisfied with my $8 purchase.
J'ai trouvé le crabe.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Like the style, at the start its a bit slow, but at the end its nuts and I liked it. Liked the style, reminded a lot of terraria. wish there was a endless mode or more stuff to do or more achievs.
good
Had fun. Game is simple number go up with cutesy graphics. You dig and smelt for number to go up.
A fun 4 hour incremental that's easy to 100% in no time... really simple gameplay mechanics and not much struggling parts its a good time passer. (P.S. I played when it launched and played after the patch notes 1 and i just want to say I liked the old sprite better, the new one is too chibi and doesn't react to the stamina bar but with this new one it seems almost like u just wanted to chibi up the goblin and it doesn't hit the same, the old one was much better because i liked the reactions it gave to the stamina drain.) (P.P.S. Please bring back the old sprite)
Pretty fun little game. Great price for its value! Took me forever to find the crab...
Very fun, good progression.
love the artstyle and presentation but tragically the game itself is just kind of boring. just kind of changes the background depending on which area ur mining in with super minor environment effects if any
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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