
Mine. Smelt. Upgrade. Repeat. Rock Bottom is an incremental mining game where every swing makes you stronger. Descend through 8 unique layers, unlock devastating abilities, and discover what lies at Rock Bottom
Modeled estimate, not a reported figure. How we estimate →
Media

About

Welcome to Rock Bottom. An incremental mining game about swinging your pickaxe, collecting ores, and going deeper than ever before. Every run makes you stronger. Every upgrade sticks forever.

Swing your pickaxe through procedurally generated caves filled with valuable ores and hidden treasures.

Transform raw ore into bars with your smelter

Invest your hard-earned resources into a sprawling skill tree of permanent upgrades.

From the overgrown Sunken Canopy to the Spore-light canopy and beyond. Each layer brings new challenges and richer rewards.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 300 reviews with recorded playtime.
Reviews
Themes across 300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fun little game that takes about 3h if you dont rush it
Genial kurzweiliges Spiel. Wenn man den Kopf abschalten und mit Mucke ein wenig Mining betreiben möchte.
A cute well designed and polished fun game. Perfect for the price and time spent.
Nice
This game is fun, the pixel art is great, the upgrades feel great. I only wish the game had more to it.
What a fun game! I beat it in just a few hours, but I really had fun with it.
Kurzes aber richtig gutes Spiel. Grindy aber es fühlt sich zu keinem Punkt schlecht an.
рай для мёртвого сдвг мозгаю, на 3 часа, но за копейки
Top!
Good fun little game
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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