
Roll and be trolled on your journey to the legendary place called Ballhalla. Follow the beat to overcome deadly hazards in sync with the music. Style your balls and marble at awful puns in the roll playing game of the year!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 428reviews | 88% | — | $27.4K |
| $14.99 | 16ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a fun little game, I did get a number of crashes though which was even more frustrating than some of the levels themselves.
Great game for patient people. Unfortunately I'm not one of them
Очень даже недурно
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 6 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
| $14.99 |
| 12ratings |
| 82% |
| — |
| not modelled |
| $3.74−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a fase do dash fez eu querer dashar na frente de um carro, fora isso o jogo é bala
Typical ball-rolling game but it's amusing.
As an enjoyer of Marble Madness this was only mildly frustrating to me (mostly in the scavenger hunt bonus areas). I enjoyed this enough to get all tokens for all levels, and the scavenger hunt, and three-star the time trials on all of the first zone (maybe second too I don't remember), but not enough to do all of the time trials because I don't really like time trials very much. This made for a total play-time of about 4 hours, so probably 5 to also do all the time trials, and then apparently that unlocks a bit more content so I don't know how much extra there might be there.
This game is okay. Marble rolling is a pretty well-trodden genre, but this game offers some interesting twists. The game is rhythmic; following the rhythm of the music will help. There are puzzle-like elements where you want to collect certain collectibles and need to figure out how you can get there. There are also some twists, like a level where you're "hiccupping". The game forces quite a lot of humor on you, both with awful puns and some trolling. You can see one on the trailer; the "Do Not Enter" hole is there just for silliness. Some people might enjoy it. I don't, but also, it's not enough to put me off the game. I just play the levels. There's also Workshop integration, so you can unleash similarly troll-y levels to the community. Overall, there might be a few things about the game that I wish could be better, but I think it's a recommend from me. It might be a marble rolling game, but it's quite unique, and it's worth trying.
Great!
开始很好玩,但是出现隐形平台和变向关卡以后就不那么有趣了。
有成就 没中文 通往巴尔哈拉 节奏驱动玩法 跟随音乐节奏移动,闯过各类高难度危险,比如激光束、刁钻的镜头角度,它们既要摧毁你的球体,也要击溃你的心智。 动态音乐与音效 由艾美奖提名作曲家尼古拉斯·辛格创作动态配乐,每一关的音乐节奏和风格都量身定制,音效也会跟随关卡音乐同步变化。缺少这套音效,你的游戏体验会更加艰难。 宏大剧情 本作没有设置主线故事。取而代之的是地面文字提示,你失败时它会调侃你,就算你意外通关,也会抛出蹩脚的双关笑话。 寻宝探索 寻找隐秘区域,隐秘区域之后还藏着别的隐秘区域,新的区域又通向更多秘密地点。你懂其中套路,或许还能找到宝藏终点等待你的彩虹奖励。不过你大概率会直接上网查找攻略。 极速滚动 在冲刺模式下尽可能快速重玩关卡,打破其他玩家的高分记录,证明你的实力。 自定义球体外观 解锁丰厚额外内容,为你的球体获取好看的全新配色以及轨迹特效。 创意工坊支持 社区自制关卡往往质量更高,借助关卡编辑器制作并分享你设计的挑战关卡。 注1:游玩过程可能会让你心态崩溃。 注2:不含麸质。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 22 | 100% | $2.99 | |
| $3.8K | 104 | 87% | $1.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $83.7M | 466.8K | 99% | $9.99 | |
| $429.1K | 1.2K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.4K | 321 | 89% | $2.99 | |
| $27.4K | 433 | 68% | $3.99 | |
| $27.4K | 236 | 85% | $5.99 | |
| $27.4K | 87 | 85% | $7.99 | |
| $27.4K | 96 | 83% | $6.99 | |
| $27.4K | 361 | 98% | $3.99 |