
Prove yourself as a drunken ragdoll knight. Fame and glory belong to those who reach the finish line in time and unscathed. Master physics-based combat equipped with authentic late medieval weapons, magnificent armor, and a bottle of wine.
Modeled estimate, not a reported figure. How we estimate →
About
About Ritter & Rotwein
The past is red. And some Knights recalling it. Stories about the most glorious duels, sharp weapons, and even sharper minds. Always looking for wealth, sweet ladies, and the truth.
Master the ragdoll physics movement of a drunken knight
You play as ragdoll-knights with different weapons and armor sets out of the 15th century.
Learn to control the physical character and his weird behavior. (Jump and run, dodge, climb, fight)
The combat is dynamic, it depends on the weapon choice, the weight of the characters, and your armor.
The goal is to get through the individual levels alive.
You can heal by drinking wine, which grants a temporary malus on the character´s stability.
Campaign:
Create an individual knight and find the fastest and most honorable way through the increasingly difficult levels.
Prove yourself in the knightly virtues to collect honor and become the most honorable knight among all.
PVP:
Choose your weapons and armor, and defeat your former best friends in multiplayer or Steam remote play.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 99 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like drink
那个有巨大奶酪的那一关该怎么过AAAAAAAA
Very fun, some small unexpected physics behavior but nothing that important
Media

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Languages: English, German, Simplified Chinese, Traditional Chinese, Russian
Hours played at review time, across 99 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hard and fun little game. Some levels are a bit too annoying at times but overall I think it's worth checking out!
A hell of a challenging game, but it looks really great.
Das Spiel ist klasse! Man muss natürlich erstmal lernen, wie alles funktioniert (insbesondere das Klettern/ Hochziehen/ ...), aber danach macht es einfach Spaß, wieder und wieder eine Runde zu probieren! (Für mich das gleiche wie mit Sir Kicksalot - ein richtiges SPIEL eben.) Ich hoffe, die kleinen Imbalancen werden noch gefixt.
Péssimo jogo, mal feito, jogabilidade horrível. Tem 3 "tipos de espanhol" mas não tem português
Edit: As I posted this the game had a patch to address some of the issues already - I'm willing to change my review providing the game improves TL;DR It's a funny quirky game, it runs well but there will be frustrating issues that are completely out of your control which is funny for an hour then it gets tedious In the games current state I don't recommend it, I believe this game could be really fun and feel rewarding to learn but right now it's got issues. Character creation is tedious, it requires you to put food into a pot to change your stats without telling you what stat it will alter until it's in the pot putting you in an annoying 5 minute scenario of taking things in and out of the pot to see what stat adjustment each food makes for you to just not care to engage with it and run the default stats Damage calculations are all over the place considering you can get 1hit from a tap to the face but hitting enemies in the face multiple times does nothing then sometimes 1hits them Your character just falls over and your inputs don't aid in getting back up, I honestly don't know if this is a mechanic or something else at this point it happens frequently enough that I'm honestly unsure as it's not explained anywhere and the NPCs don't do it but it feels bad. The alt dash feels useless, maybe skill issue but I've not had much success with it The enemies movement is a lot more stable than yours so often times you can be charged and just bashed over which is counterable at least but it feels lame, this is also evident in the way they use their weapons as you can fold them into a pretzel on the floor and they manage to put their sword through their legs and stab you anyway, including ranged characters, they are very accurate even if they're crumpled up on the floor Climbing is a great mechanic to add complexity to the game but it's a bit hit and miss sometimes and fall damage is a problem so you have to be careful getting back down as well Mace is useless unless used in the overhead stance, outside of that stance it does no damage and is awful to use Storing found weapons doesn't seem to store them unless it's something I've not unlocked yet but the game does not make that clear There is no checkpoints in levels but I think that's fine, but this as a design choice becomes frustrating when one of the above issues gets your run reset leaving you with no progression what so ever
A very fun game. It's a bit janky, and the physics are sometimes inconsistent. But the art style is very charming, the levels and equipment are varied, and it's very satisfying finally getting past a hard section. Given the very reasonable pricing, it's absolutely worth the purchase.
游戏是好游戏 就是你妈关卡能不能做的正常点 他妈的 第六关好不容易上去了 还有个恶魔
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