
Rev up your rocket-powered hydro jet and put your racing skills to the test. Riptide GP™2 features dynamic racing on fully interactive water surfaces, a deep career mode with tons of upgrades, customizable riders and skills, online and local multiplayer, and fully integrated controller support.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
童年神作,小时候玩这个最喜欢火球,玩坏了一个电视遥控器
没有中文,数值很关键,其他骑手基本上每局数据都一样。玩法是不断提升自己去获得星星开启比赛,类似于 rpg 的打法,打不过就是打不过。后面实在打不过去了,但是小时候唯一能玩的就是电视上的它,还是用遥控器,它代表了一段时光吧
激流快艇2,童年回忆了,记得以前小时候在手机上玩的,在当时给我的震撼不亚于植物大战僵尸,真的是很棒的游戏。 游戏本身如果不看攻略的话难度个人觉得在中等偏上一点,前期的钱和技能点分配很重要,我自己瞎玩的,快艇和升级看谁顺眼买谁技能点看不懂英文先升的通用的,中间卡星卡过N次,想玩的舒服的话可以去看一下攻略(steam评价拉到最下面点击浏览所有评测第一条就是),游戏手感很棒,开快艇基本上就是看到弯稍微贴边转就能转过去,转不过去就升级,速度不够快也升级就行了,实在卡星了也能刷钱买新快艇或者升级,就是肝一点,快艇瞬时加速和特技得分联合的玩法简直是天才来的,让玩家在享受腾空的同时手也没闲下来,落地也可以抵消快艇落水起伏直接加速,地图设计的很好没有特别为难人的地方,音乐更是锦上添花,一边开快艇一边听音乐带感的要命,打折的话可以试试,这游戏放在今天也完全是细糠来的!
My favorite game 10 years ago as teenager with the possible exception of Minecraft. The game has pretty stunning graphics even by today's standards and is extremely well optimized. I very much enjoy the music, the map design. the handling and the overall vibe. Looking forward for next game in this series
Used to have this game on my Kindle years ago. Still very fun, even if its pretty much dead.
Childhood memory untouched, 12/10.
我靠了玩通关才发现这是旧版本,google商店的版本里多了一章赛事和一艘更好的快艇
可惜没有弹簧刀😢
kushayu govno iz za ymnix protivnikov
To start off, I don't this this is an avoid to buy game. It's just not hitting the right mark for a racing game. If you can get this game for cheap like I did for a simple game to ad to you library then I would say go for it. The cons start at the steering. I'm playing on a rog, but for some reason the steering with the joystick is only on or off. There is not middle. You would probably play better with a keyboard, but that probably comes from what I'm assuming this to be a mobile port that's looking for touch screen input. Either way it's off putting when you have a long sweeping turn and you either have to decide to hit the inside wall or completely release and initiate a turn and possibly hitting the outside wall. The grind. I'm not mad I have to work my way up, but it doesn't feel natural. Then you can partially upgrade your starter jetski and then still lose to then buy a "better" ski to then realize that it's even worse. I even unlocked one of the final skis and it doesn't feel that much better, but you need just that little bit in order to squeeze out a first place. Because they way they scale the other racers you will not finish all your races in first the first time around and even with an "endgame" ski it's still a challenge for an early level so I only expect the rest of the game to feel the same or to get ridiculously harder. I don't know how to properly describe it but it just feels like the racers are weak until you hit position 4 and then they all just lock in all of a sudden so you go from 8 to 4 instantly but the last 4 are annoying even though all 7 are in a close group. The track designs are basic. The ice levels feel fun, but a lot just feel like "here's a straight. Right angle turn. Straight.btwo right angle turns. Short straight. Right angle turn" and doesn't feel like a natural track would be. The water is ok. It moves but you only see it if you're behind other racers but just doesn't feel like it's doing anything under you like when you get that noninteractive water you see in older games with boats that's just waves and you float on the object. It just feels like dynamic landscape vs actual water you're interacting with. The good. The environments are great. I don't like how the water has impossible shapes to them. I get that it's to make the maps feel more interesting but it just gets at me at almost every track I see like that. I don't expect it to be flat all the time so I'm not going to hate it, but at least make it feel and look like flowing water that I have to fight going up and not just a regular slope. But each track has that arcade background sense of something is going on and each environment has its own character to it that you don't see in some games. Like even if you're not the one racing you'll see some cool stuff on the side. You also get some jumps and tricks in each level, but the tricks you have to grind for to get ones that actually get you good boost. Tldr it's a good game, but it just doesn't hit that mark. I threw 2 hrs at it but I don't think I'll come back to it later on. I don't regret my purchase, but I know if I got to play it on a friend's account I wouldn't have bought it. Looks like a proper game but plays and controls like a good mobile game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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