
Free to play, air hockey style arena humorously referring to internet culture. Attack your opponent’s computer by decreasing its FPS capability. Defend your own virtual PC. Climb the ranks online and compete in league seasons!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Polish*languages with full audio support
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The game itself is very (and I mean VERY) bare-bone. You have three types of units: attackers (whichwill bounce around), blocker (stationary) and traps (which I can't see a big difference to blockers except they activate when hit by enemy attackers). Placing (or playing) units cost "temperature" which will decrease over time. Whoever decreases the enemies "FPS" by hitting their CPU a certain number of times wins. That's it. (Well OK, there are "puzzles" which just means you have to bounce around an attacker to get past some placed obstacles.) Multiplayer is basically non-existant as there's no one around to play. The unit graphics leave much room for improvement (just look at the screenshots). OK, so it's an early access game which is fine. However I can't see a good reason why it already has In-App purchases. Also the English text has a bit too much errors (spelling and grammar) in it to feel humorous. You'd think that for taking a jab at "the internet culture" they should have at least a bit more of a grasp of the language. Or at least let some native speaker look over the whole thing. Can't recommend it at the current state although you are free to give it a try and judge for yourself.
Pełno bugów, mechanika zapożyczona z przeglądarkowych gierek, przerost formy nad treścią, ogromne wymagania sprzętowe i nieśmieszny humor. Co kierowało twórcami, żeby użyć do tego projektu Unreal Engine?
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 36 reviews with recorded playtime.
I haven't played much, but it said there would be references, and I got a tracer monitor profile picture, so there was a reference. I will update this more later.
Такая блин ерунда.
Oynaması ücretsiz, hava hokeyi tarzı arena, mizahi bir şekilde internet kültürüne gönderme yapıyor. Rakibinizin bilgisayarına FPS yeteneğini azaltarak saldırın. Kendi sanal bilgisayarınızı savunun. Çevrimiçi sıralamalarda yükselin ve lig sezonlarında mücadele edin!
✨ Весела Інтернет Культура на Льоду! 🕹️ Ви готові до найвеселішого ігрового досвіду? Зустрічайте гру, яка вже стала культовою серед прихильників інтернет-культури! 🖥️ Це смішний та захоплюючий аркадний хокей, який об'єднується зі світом віртуальних комп'ютерів. Ви нападаєте на комп'ютер вашого супротивника, зменшуючи його кадри в секунду (FPS). Але не забудьте захищати свій власний віртуальний ПК! 💻 Підніміться по рангах онлайн та беріть участь у сезонах ліг! Ця гра - не лише захоплюючий хокей, це віртуальна битва за інтернет-перевагу! 🏆 Готові справитися з цією цифровою суперечкою та стати справжнім чемпіоном? Веселіться та домінуйте у світі інтернету! 🌐🎮
Just generally questionable. - No playerbase (play with friends) - Have to play 8 billion matches to get ranked - Repetitive as hell + Fairly unique + I didn't have any of the tech problems people mention
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☑ Gnome. ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☑ Gnome. ☐ Good ☐ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☑ Gnome. ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ☐ Teens ☐ Adults ☐ Human ☑ Gnome. ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☑ Gnome. ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☑ Gnome. ☐ Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☑ Gnome. ☐ Isnt necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☐ Text or Audio floating around ☐ Average ☑ Gnome. ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☑ Gnome. ☐ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☐ Worth the price ☐ If u have some spare money left ☑ Gnome. ☐ You could also just burn your money ---{Bugs}--- ☐ Never heard of ☐ Minor bugs ☐ Can get annoying ☑ Gnome. ☐ The game itself is a big terrarium for bugs
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] [quote][b]Warning: Third Party Account[/b] This game requires you to create a third party "GameSparks" account... there's no valid reason for this in a PC game when SteamWorks is available. This is often done to harvest private data and profile you, with potential sale and transmission of your private data to third parties. The developers will probably argue that you can trust them, but if they were trustworthy they wouldn't demand you create a third party account. This represents a considerable risk to gamers due to the privacy and security implications of developers that wish to bypass Steam and harvest user data. Remember, sometimes if the product is free, YOU are the product.[/quote] [quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] This is a poorly made and abandoned attempt to make money. Second to the cash grab elements of this garbage is a simple, shallow air-hockey-meets-top-down-PvP-brawler concept that was implemented in such a way that this looks worse than your average 2018 browser game. But the primary purpose was to scam gamers out of money with the toxic cash shop. So, "Rig or Skill: PC Brawl" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The developers abandoned this 5 years and 12 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. Despite not being able to finish the game, the developers apparently had all the time in the world to build that fully functional cash shop, and financial transaction back-end system into the game. That shows the developers primary goal was just to set out to gouge cash from Steam gamers just like mobile devs do with mobile peasants. So this looks like an old 1990's Adobe Flash game that you might play in a web browser, and the problem there is obviously Steam wasn't intended to try compete with Chrome and Firefox. If it can be done in a web browser, it's not even close to a cutting edge PC gaming experience. That's a problem. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. This game is fairly dated at 7 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. This game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 10 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.