
Riftwalker is a rogue-like tower defense in a world consumed by darkness, featuring rich backstory and endless, detailed procedural levels. You play the role of a riftwalker in a scouting party sent to investigate a nearby missing star, but find more than you were expecting - a civilization, or rather, what's left of it.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
[h1]First Impression (Early Access - [i]2019-03-30[/i]):[/h1] [b]Riftwalker[/b] is absolutely unique to other tower defences I've played. It combines the feel of historic torture dungeons with the futuristic element of firepower. I love how light reveals and damages certain enemies and how each tower/defence upgrade is critical in defeating each wave. It's not like a typical tower defence where you just spam a whole bunch of level one towers and clear many waves thus resource management is key for surviving! I love the soundtrack used in the background which blends in so well with the eerie setting and the overall theme of the game. Great concept and cannot wait to see the future additions to this game. [h1]Things to keep in mind for future patches (Early Access - [i]2019-03-30[/i]):[/h1] [list] [*]When the game is minimised or I hop onto a 2nd monitor and do other things, the cursor still moves my placement on the map so when I reopen the game, I don’t know where I am. It sometimes shows up as a black screen when I reopened the game again. [*][strike]When the soundtrack loops, I hear like a random “thob”. Could just be my speakers but keep an hear out for it.[/strike] [*]It would be awesome if I could change my game settings while in a game. [*]Showing when an enemy wave will spawn will help the players to be more aware. [*]The sound effects of the towers/defences are very soft. [*]The description for each tower/defence goes off the screen. [/list] [h1]General Questions (Early Access - [i]2019-03-30[/i]):[/h1] [list] [*]Will there be a feature to speed up waves? [*]Will there be hint to tell what type of enemies will be spawning next? [*]Will there be a codex for how to defeat different and upcoming enemies? [/list]
[b]Puslu bir atmosfere sahip bu kule savunma temalı oyunda; klasik rakiplerinden farklılıklarına rastlayabilirsiniz. Bölgenizi savunmak için ardı arkası kesilmeyen düşmanlara karşı savunma sisteminizi oluşturmanız gerekiyor. Bu savunma sistemini oluştururken de, silahlarınızın hasarlarından, menzillerine kadar birçok özelliklerini göz önünde bulundurup, konumlandırma yerlerini bu şekilde tespit edebilirsiniz.
This is obviously a very early access version of the intended finished product. I would not give it a negative review, but it is not exactly a hearty recommendation. At this time you seem to be able to play 3 maps in an endless mode. - I got to level 40 before I lost interest, albeit not without an initial struggle in the early levels. I understand there is to be much more content and graded progress in the final version. It took me about an hour to come to grips with the various aspects of the game - at this stage, it is not the most user friendly game I have played. Once you sort out the details, it plays easy enough. A quick tutorial seems in order. I love the graphics, setting and music in the game. With a bit of work, this could become a gem.
Extremely unique TD game! Great concept and addictive gameplay. 100% recommend it to all gamers, especially if you're looking for a time killer! Huge props to the dev.
One of the best Tower Defense games I have played in a long time, would recommend to anyone who enjoys strategy games. A nice fresh approach to the TD genre.
Looks good so far. I will update this review as I get more hours played and when more updates will come out.
This Tower Defense game is still very early in development, but I can already see the potential and the basics of a TD game are all there. This TD game is unique for two reasons: 1) The setting, which is very dark (you actually fight against the darkness) with a mix of tech + magic. 2) The story: you have to find knowledge "pieces" inside the dungeon while defending your portal. Later you can upgrade your "skills" tree with what you found (note: this part is still in development) The dev is very responsive to feedback but the updates are not so regular (depends on dev personal stuff from what I gather), even though he surprised me releasing a patch with new content just ONE day after I gave him feedback! So all in all it's a thumbs up for me.
I feel like with enough updates this game can really turn into something special. I'm certainly hoping for a the full release in the near future. I'd love to see where this game goes.
Really like this TD Game, wish to have more content. (Bug report get Reply very fast) 滿喜歡這款塔防遊戲的,期望能有更多的內容。(另外 Bug 回復很快希望能繼續保持)
Here's a Totally Objective Review of the Game: https://www.youtube.com/watch?v=hhdtztzqZHc (10/10)
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