
A priceless vase is lost on a distant planet that doesn't exist! An irate colonel wants it back! And only one man is experienced enough... skilled enough... and foolish enough to retrieve it! Interstellar adventurer and bungling bachelor Rex Nebular!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ganz nett. Für alteingesessene Adventurefreunde ist das Spiel sicherlich eine gute Gelegenheit, die Sammlung zu vervollständigen. Das Spiel ist vermutlich halt irgendwo aus den 80ern und hat dementsprechend seine Macken. Die Grafik ist teilweise stark pixelig, der Sound sollte bei dem Gequietsche unbedingt in den Optionen auf Roland Sound umgestellt werden, die Standardeinstellung Soundblaster ist stellenweise nervtötend. Die Bedienung geht eigentlich ganz gut von der Hand, es war halt nur etwas komisch, dass man normale Anwendungsknöpfe drücken soll, gelegentlich aber eines direkt bei dem zu verwendendem Item im Inventory, z.B. beim Blasrohr. Technisch läuft soweit alles ok, auch unter Win 11. Es baut wohl auf der DOSOX auf, das Fenster kann man mit Alt+Enter maximieren oder zurückstellen, es wird sauber skaliert. Mit Escape kann man speichern, laden und beenden. Mit F5, was bei anderen Spielen dieser Art das Speichersystem darstellt, kann man ein paar Optionen wie Sound an und ausstellen. Einmal musste ich lustigerweise sogar beim Neustart einen Code aus dem Handbuch eingeben, welches als PDF beiliegt, das war bei alten Games auf Diskette halt so üblich. Die Geschichte fand ich soweit ganz interessant gemacht. Es nimmt so ein wenig die Filme der damaligen Zeit auf die Schippe, Starlord, Flash Gordon-Style, Planet voller Frauen, die Männer nur als Spender missbrauchen und dann entsorgen, die Tarnschiffe haben wie bei Star Trek usw.. Es wird auch sonst versucht immer lustige oder lockere Sprüche zu bringen und nicht zeitgemäße Dinge unterzubringen. Das Spiel ist komplett nur auf Englisch verfügbar, daher kam letzteres bei mir nicht immer voll an. Ob ihr mit diesen typischen Männersprüchen zu Dingen usw. was anfangen könnt, ob die gut gemacht sind und bei euch ein Grinsen hervorbringen, müsst ihr entscheiden bzw. selber herausfinden. Das lange Intro kommt cineastisch rüber und macht Lust auf mehr. Letzteres liegt vielleicht auch an den gut aussehenden, leicht bekleideten Mädels, von denen ich oben schon gesprochen habe. Wer jetzt an Larry Laffer Sachen im Spiel denkt, liegt hier falsch. Mehr als einen Oben-ohne-Auftritt aus dem Wasser am Strand und einer Komm-in-meine-Hütte-unter-meine-Decke Szene gab es zumindest bei mir nicht zu sehen. Während der erste Teil der Geschichte gut gemacht ist und durch andere Charaktere aufgelockert wird, flacht das alles meiner Meinung nach in der 2ten Spielhälfte doch leider irgendwie alles ab. Wenn man den interessant gemachten, bewohnten weiblichen Teil des Planeten verlässt und in die verlassene Stadt der Männer reist, bewegt man sich mit einem autonomen Taxi per 14 Zoll Navidisplay zu etlichen Lokalitäten. Die Auswahl und dann folgenden Übergangssequenzen dauert halt immer relativ lange. Aber weil in den Lokalitäten nicht so viel zu tun ist, außer beim ersten Mal etliche Dinge anzuschauen, ist man später im Dauerreisestress und sucht irgendwo eine Stelle, wo man wieder eine Sache ausführen kann oder muss. Das streckt die Spielzeit enorm, wenn man so wie ich manchmal ziemlich planlos herumrennt. Leider hatte ich da den Faden verloren, was ich da überhaupt als Aufgabe hatte, außer den Planeten verlassen zu wollen. Bei mir hatte das zur Folge, dass ich ab dem Zeitpunkt nur noch fast ausschließlich nach Anleitung gehandelt habe, um zu einem Ende zu kommen. Aber hey, zumindest geht einem nicht wie bei Zak Mc Kracken das Geld für den Flieger aus und man geht Game Over oder so. Das ging damals auch härter und fieser! ^^ ;-P Das führt mich dann auch schon unweigerlich zum Ende meiner Kundgebung zum Spiel. Abschließend kann man sagen: auch heute noch ganz interessant, teils lustig und gut spielbar, hat aber hinten raus seine Längen und macht zwischendurch wegen dem Leerlauf ohne starken Kaffee auch mal schlapp. Mir fehlte da einfach die Auflockerung in der toten Stadt durch die eine oder andere Zwischenszene oder Backtracking zu den Frauen. Ein Daumen quer wäre eigentlich angebracht, für ein wirklich solides, aber nicht hochkarätiges Stück Software. Fazit: für alte Hasen sicherlich ein weiterer Pflichtkauf für die Vervollständigung der Adventure-Sammlung, alle anderen sollten nur aus Langeweile im Sale zuschlagen. Hier noch ein paar Hilfen: Rex Nebular and the Cosmic Gender Bender – Walkthrough https://gamefaqs.gamespot.com/pc/565164-rex-nebular-and-the-cosmic-gender-bender/faqs/2149 Komplettlösung zu "Rex Nebular and the Gender Benders" https://www.mogelpower.de/cheats/loesung.php?id=17773
TL:DR -- This classic point and click with 1990s-era graphics and humor that might have been funny back then is a historical footnote on 1990s-era games and mores. Most people will want to look elsewhere for a classic point-and-click. Warning: Any game entitled "Rex Nebular and the Cosmic Gender-Bender" is liable to be filled with humor that most people would consider with crude and sexist. This game certainly is, even by the 90s-era standards. The game premise is a satire of a bad 50s-era Science Fiction B-movie, where the male protagonist gets trapped on a planet of women (you can probably see where this is going....) Some people will find it incredibly funny, many others won't. There's rotoscoping animation of the characters (high-tech for 25 years ago) which is interesting to see in action, and the verb menu system was cutting edge for its time. You can also get killed in many places in the game (even at the beginning), just like quite a few other games of the era. And it was a game from the "golden era" of the point-and-click. So there is some historical value. If you can tolerate the humor and are nostalgic for Microprose games, then at least wait for this one to be on sale.
10/10 had Snu-Snu.
one of those games that's nearly impossible to complete if you don't have a guide. but I have a soft spot for old point and click games. if you have the patience of a saint and the sense of humor of a fourteen-year-old boy, you will probably enjoy this game quite a bit.
I hated this, so much. If you like point and click games with horrid sound editing that pierces your poor little eardrums from time to time, this is the game for you. For many people the nostalgia factor will be the selling point, but for me it was overshadowed by how annoying the game was to play. It didn't bring me back to good times... It brought me back to a time when finding a good game was difficult and piles of crap like this were rampant. If you're super into pixel tits, I'm sure you'll love it. I'm not saying that there isn't a target audience for this game, but I am definitely saying that I am not part of that target audience. I wanted to like the game. It looked funny. I didn't like it. It was annoying. I have no idea what sale I got this on, but I can't recommend it at full price.
Playing through Rex Nebular and the Cosmic Gender Bender (with a walkthrough) wasn’t too bad. There were times when the game became annoying or tiresome, but I mostly enjoyed it anyway. POSITIVES The graphics are well-made and add considerable realism to an otherwise far-fetched story. However, the image resolution is relatively low (compared to modern-day games), so viewing the game window fullscreen isn’t quite as pleasing. The soundtrack is a bit low-grade and dated, but it’s actually enjoyable to listen to. I wouldn’t add the sountrack to my iPod (if I could), but I didn’t turn it off either. The interface is very sophisticated and not too clumsy. I found myself liking it more than the interfaces of most other inventory-intensive adventure games, and it’s almost as good as some of the better RPG games of this era. There are quite a few ways in which the player character can abruptly die, but (thank goodness) the game doesn’t force the player to restore a gamesave. Instead, it merely returns the character to the previous screen unharmed. When I played through this game, I saved it frequently, but I only had to use the gamesaves a couple of times. As a warning, be sure to save this game before you use up any of the disposable inventory items (like the bones). If you don’t use them properly, you can’t get them back again and the game becomes unwinnable. The inventory-based “puzzles” are challenging, but they also make sense. In other words, if you had enormous amounts of time to waste on wandering around (without a walkthrough) and figuring everything out on your own, you could probably stumble on the correct solutions without any help. That, and there aren’t too many unnecessary take-able objects, so if you’re careful about finding everything, you’ll have everything you need when you need it, as long as you visit each location in the right order. NEGATIVES The first thing I noticed about this game is that the introduction is a little too lengthy. There are also some cutscenes that are lengthier than they need to be. A better-edited game would’ve trimmed those down. After that, the foremost flaw with this game is that there’s no changes in the cursor when it’s positioned over important objects. As a result, finding those important objects is EXTREMELY difficult. Since the default action is always to walk to an object, rather that look at it, even clicking on everything doesn’t work. (Looking at things requires two clicks: one on the ‘Look’ command, and another on the object.) Therefore, the only way to find the important objects is to look for anything in the background image that looks out-of-place, use the ‘Look’ command on them, and then use the ‘Take’ command on anything that has a unique name. Not only that, but some of the important objects in the game are EXTREMELY small. Interacting with those objects can be frustratingly difficult, at times, especially in the scene where you have to press a tiny red button before the dog moves. Unfortunately, this is a very common flaw in pre-CD-ROM games with relatively low-resolution interface windows. Post-Myst, interacting with objects became a little easier. And, if that wasn’t frustrating enough, some objects aren’t take-able or won’t appear until some previous (and unrelated) action triggers some other reaction that causes the object to become available. Even more confusing still, if you choose one of the easier game-difficulty levels, some objects NEVER appear. My only other criticism concerns the plot for the last 1/3 of the game. Having to drive to a dozen different locations became very tiresome and getting in and out of the car felt overly-repetitive, and that was with a walkthrough. If you tried to play this game without a walkthrough, you could spend an entire day driving around in that car, trying to find all of the objects and use them in the correct order. If I had played this game when it first came out (before the Internet and downloadable walkthroughs), I probably would’ve given up on it before I reached the end. RECOMMENDATIONS If you’re curious about pre-CD-ROM adventure games, I’d definitely give this one a try, and use a walkthrough generously if you don’t want to waste too much time on it. (However, be aware that the walkthroughs fit the ‘Expert’ play mode, not the easier play modes. The easier play modes remove some items and challenges.) Compared to other adventure games in the sci-fi category, this is an odd duck by any measure. The sexism in the game is a little more lighthearted and dorky than it is offensive, so even female players might find it to be amusing. Maybe. Oddly, the game also strays into the territory of transgenderism, which is quite surprising for a game of this era. All genders are still treated as stereotypes in this game, and the traditional mostly-negative attitudes toward genders is maintained; however, the story nevertheless presents an interesting twist on the worst-case consequences of intergender hostilities.
Классический квест 90-х. Сюжет комичный и взрослый. В отличие от других подобный игр, разработчикам удалось сделать геймплей более плавным. Как и подобные старые игры этого жанра, она требует обыскать каждый пиксели на каждой локации на наличие предметов, плюс их использование не всегда будет логичным, так что можно на долго застрять на одном месте. Для таких случаем есть руководство к игре и видео прохождение в интернете.
Fun, classic point and click adventure. Even though I love this kind of old adventure games, I found this one a little archaic for its time and convoluted from time to time, like not very clear with what you have to do to advance. But at the worst moments I used the hint book provided by this Steam release, and could advance without spoiling the entire puzzles nor the fun. If you can get in the right state of mind and played other more classic adventure games, maybe you'll enjoy it. If not, you can totally skip it.
I've only watched the intro 'movie' and I'm getting flashbacks to some great times. This is more a game for the nostaslgia than anything else. If you go into this looking for anything updated and new, you will be probably be disappointed. Still worth it...
It was a fun little adventure with some great moments, I enjoyed it : ).
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Seedlings | $2.9K | 91 | 98% | $2.29 |
| Kitten's Wardrobe | $2.9K | 142 | 98% | $0.99 |
| Future Breach 64 | $2.9K | 120 | 88% | $0.71 |
| Civil Warfare: Another Bullet In The War | $2.9K | 125 | 34% | $0.99 |
| Reading Simulator | $2.9K | 97 | 54% | $0.99 |
| Loot Box Simulator 20!8 | $2.9K | 97 | 32% | $0.99 |