
Revolution Idle is a free idle incremental game with offline progress, prestige layers, and endless automation. Start simple, reach infinity and go further.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.

About

How far can you go?
Revolution Idle is a free idle incremental where numbers explode… and never stop. Multiply. Automate. Accelerate. Reach infinity then go beyond.
2M+ players worldwide. 130,000 on Discord. The revolution is already happening.
Prestige. Push further.
Speed up circle filling with color spectrums. Trigger prestiges to boost multipliers and increase your exponent.
Every run makes you stronger.

Reach ~1.79e308 and trigger Infinity.
Unlock upgrades, power a chain of Generators, conquer Challenges, and grow Stars that boost every run.

Eternity resets everything… so you can go even further.
New systems unlock step by step. Deeper. More complex. More powerful.

Unity awaits.
Absurd numbers. New mechanics. Go beyond.
Highly addictive loop: watch numbers skyrocket at insane speed.
Full automation: optimize everything and let it run.
Macro builder: create your own automation strategies.
520+ achievements: with real progression bonuses.
Offline progress: keep gaining while you're away.
Global leaderboard: compete with players worldwide.
Cross-platform: PC, Android, iOS synced progress.
Daily rewards: log in, stack bonuses.
Active development: frequent updates, more content.
A built-in tutorial gets you started fast.
Need more depth? A full wiki is available in-game.
Developed by Nu Games and Oni Gaming. Backed by a community of 130,000 players.
The revolution continues.
Genres
Stats
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Portuguese - Portugal, Russian, Polish, Indonesian, Hindi +4 more
Engagement
Reviews
Themes across 140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
> play game for months > finally 50% > leave game > come back 1 month later > now I am 10% complete
気を付けてください、時は金なり。このゲームは有料です。
Why not
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ОЧЕНЬ ПЛОХОЙ ИНДИ ХОРРОР СДЕЛАН НА ГПТ
♥♥♥♥♥
前期有多爽中后期就有多坐牢,玩到第一次达到无限就可以卸载了 我开修改器把游戏内购全拉到100(是正常上限的几倍),再刷挂机时长把加速一直开着中后器都折磨得要命 建议内购一点别买,也不开加速,这样还能把前期的爽延长一点 还是给个好评吧,至少无限之前是真爽
У игры реально много контента и, когда я пишу много, это реально много. За 25 часов прямого нахождения в игре, без учёта оффлайн прогрессии, я прошёл лишь 6% и мне до сих пор интересно, что будет дальше. Нравится сама концепция idle игры, где основная валюта, в любой момент времени, приходит не из-за кликов и, боже упаси, соответственно не из-за автокликера, а благодаря улучшениям и, что интересно, благодаря достижениям. Из минусов могу отметить только парочку визуальных багов, которые не влияют на игровой процесс, но, если честно, слегка подбешивают. В общем, ставлю примерно 8.5/10
Alright, You can see my number of played hours right? I mean, it's obviously not all active play since it's an idle game, but it's a thumping' good one! First time I get so hooked up on an idle game, and I've played quite a lot of them. The problem is they tend to hit a hard wall of progression that gets too tedious for me, but not with this one. It's simple, there's no fluff animations or anything, but it works so well! It keep building up and up and it seems like it has no end, but it never feels tedious (at least to me) ! The only minus from my point of view is the Free-to-play nature of the game, would have rather paid ten, fifteen or maybe even twenty bucks and not have that nagging feeling that I could pay up to accelerate progress (I did buy the basic packs to support the developers, but I won't put 100 dollars on a freemium idle game, come on, in this economy?). Despite that it's still a crazy good game in it's own genre and I highly recommend.
Игра ху*** не советую
好玩到飞起 但是 我超威 我240多天的连登没了 我真受不了咧 能不能搞两天内登录就算签到的模式啊 想战争雷霆那样
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.