
Dodge and shoot your way through waves of enemies. REVO is a high speed, neon drenched space shoot ‘em up inspired by arcade classics of the 1980’s. Collect pickups, unlock powerful, ammo hungry weapons, and defeat giant bosses.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Reviews
Really fun and fast game also it can be kinda hard RECOMMENDED GO PEW PEW PEW
Whew! I just played this game for the first time, and it is definitely action-packed! Beautiful graphics and a nice soundtrack, too. It reminds me of playing Galaga at the arcade when I was a kid, but with better graphics and music. If I could make a suggestion, it would be to either add some sort of a tutorial level when you play the first time, or offer to display the controls each time when you start the game. I died pretty early in my very first run because I had no idea what I was doing. By the third run, though, I generally understood what I was doing and even managed to beat the first boss.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Gameplay/Review: https://youtu.be/YUpeu9I9xOM Alright, REVO is hard. But you know what, that's ok. It is also a ton of fun. Visually beautiful, intense soundtrack, and despite finding the difficulty a bit much for me - I thoroughly enjoyed my time with it. This feels like an underrated title as well, as it certainly should be more visible to folks. The game has a very cool gameplay mechanic where you can disable enemy ships, which strategizes how you're going to play. I personally had a bit of a hard time with the meshing of all of the colors and neon lights, but it might be because I already have some issues with lights and colors. I'm not color blind, but just barely? There are some really cool weapons, neat levels, and great satisfaction that comes when you finish a level. It's very impressive, and quite enjoyable.
He intentado que me guste. Me debería gustar: es retro, el diseño es impecable, los controles son fluidos... Pero simplemente es demasiado bullet hell (al menos a partir de la cuarta fase), y no sé qué está pasando: no es como Cactus, o Gungeon, o Sky Force o Galaga... Ahí hay balas, y caos... pero "controlado". Ves que puedes esquivar, o que te vas a tragar un daño. Aquí no. Toda la pantalla se llena, pero ni siquiera sabes (yo no lo sé) si te están haciendo mucho daño (misterios del escudo). A lo mejor me perdí el tutorial, pero el caso es que tengo la sensación de que no importa dónde dispares, y que la cosa va de moverse (a ser posible por arriba, que hay espacio donde no llegan las balas) Y así me da la impresión de que me basta moverme a lo loco y mantener el disparo activado, y ya está. Y eso no es divertido.
This is a very fun shoot 'em up with a retro feel and a very neon look. As a bonus it plays great on the Steam Deck.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6K | 44 | 100% | $9.99 | |
| $106 | 2 | 50% | $2.24 | |
| $68 | 3 | 33% | $0.99 | |
| — | 0 | — | — | |
| $23.5K | 94 | 100% | $9.99 | |
| $4K | 69 | 74% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2K | 62 | 69% | $3.99 | |
| $4.2K | 64 | 75% | $4.99 | |
| $4.2K | 96 | 22% | $0.99 | |
| $4.2K | 108 | 72% | $2.99 | |
| $4.2K | 99 | 37% | $1.99 | |
| $4.2K | 66 | 52% | $1.99 |