
Return to Northbury Grove is a thrilling VR experience and love letter to the slasher horror genre. Centered around immersive escape room gameplay, players are tasked with evading the terrifying Slasher of Specter Forest. Can you survive a horror movie?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French, Italian, German, Dutch, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Spanish - Spain*languages with full audio support
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[h1]Experienced on the Meta Quest 3[/h1] You can view my review & gameplay here: https://youtu.be/Z2j5-qbnE2M It's completely free. No catches. Just a free game on Steam. It's a stealth horror / slasher thriller game. It's perfect for Halloween. The visuals are actually pretty good. The gameplay isn't the best, but it works. It took me about 45 minutes to beat the game. A lot of running around, trying to escape the hatchet-weilding bad guy. You have to find crevices in the wall to get through or just any hole to crouch down to. You can try hiding in a locker or behind cover. You have a flashlight. You need to find ways to get around obstacles while on the run. So you have to be quick on your feet. Game ran smoothly for me on my Meta Quest 3 (default 72 fps). I did not experience any issues or bugs. You have full locomotion and smooth turning available. You can jump and crouch too. You can play comfortably seated. I don't know why this is free, but thank you devs! [b]Rate 7/10. A nice Halloween treat for PCVR gamers![/b] [quote]If you enjoyed my review, please consider joining my Steam Curator Group. You can join here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
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Hours played at review time, across 38 reviews with recorded playtime.
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(Played on Quest 2) For a free game, it offers up way more than expected! Kicks off with a great intro sequence that feels straight from the festival circuit. Jumping from camp to straight up HORROR, the game really does feel like surviving a horror movie. After my first run, I did a playthrough with secrets that felt like a different experience all together. Rather than fearing the slasher I felt like the Doom Guy in a haunted house boomer shooter. My recommended secrets loadout for feeling like a bad ass is: Super Speed, Heavy Metal, Northbury Groove, Dark Fog.
Game is genuinely terrifying, big bad guy got me a few times. Secrets menu is pretty fun to d**k around in and change the game. The game has bugs but overall a very fun horror game. Also it's free.
Reminded me why it's not healthy for me to play vr horror games. 11/10
Ücretsiz bir oyun için beklenenden çok daha fazlasını sunuyor! Doğrudan festival ortamından gelen harika bir giriş sekansıyla başlıyor. Kamptan doğrudan KORKU'ya atlayan oyun gerçekten bir korku filminden sağ çıkmış gibi hissettiriyor. İlk koşumdan sonra, hep birlikte farklı bir deneyim gibi gelen sırlarla dolu bir oyun oynadım. Slasher'dan korkmak yerine kendimi perili evdeki Boomer Shooter'daki Doom Guy gibi hissettim. Kötü bir eşek gibi hissetmek için önerdiğim sırlar ekipmanım: Süper Hız, Ağır Metal, Northbury Groove, Dark Fog.
Ngl but I really like this game, even if the slasher is really guffy and sometimes stupid and the location isnt the best, I really really enjoyed playing this game. Big plus for being free
No me gusta dejar reviews negativas en un juego que encima es gratis... pero siento que he perdido hasta mi tiempo jugando esto. El inicio del juego está MUY bien logrado, pero una vez pasas la introducción la experiencia se va a la mierda. Se vuelve un juego del gato y el ratón, siendo tú obviamente el ratón. No hay nada de malo con esta idea, en muchos juegos de terror me encantan (Amnesia The Bunker, Alien Isolation...), sin embargo aquí está todo extremadamente limitado y mal hecho. Las limitaciones se pueden justificar siendo un juego gratis, pero muchos elementos de diseño son horribles y eso ya no es justificación. La IA del enemigo persiguiendo es demasiado pesada, si estás en una zona este estará casi siempre cerca y encima tuya buscándote por mucho que no lo hayas atraído ahí. Así que en muchas veces estás esperando por esperar, sintiendo que estás perdiendo el tiempo y a veces hasta perdiendo la emoción y terror de ser perseguido, lo cual le acaba sustituyendo el terror del juego por monotonía y repetitividad tediosa. La mecánica es muy simple: puertas bloquedas, haz X, y sales, todo mientras te persigue. Pero el mapeado, las rutas e interacciones de la IA y todo se siente demasiado simple, cluncky y mal encajado para dar una experiencia tensa que se siente más "incómoda" de lo que debería. El mapa tendría que ser más grande al igual que los recogidos de la IA, para compensar puedes hasta quitar las zonas de seguridad, que ponen obligatorias porque sabe que los mapas son tan limitantes que necesitan algo que te permita esconder con 100% seguridad. La IA y su visibilidad también es algo inconsistente, a veces te ve en menos de un segundo cuando te mira directamente, y otras tarda más de un segundo, así que cuesta poder medir bien si te puedes asomar o no para saber si se dió la vuelta o no. Pero lo peor es cuando estás escondiendo detrás de una caja agachado y con que se te vea un tercio de la cabeza ya te persigue. En caso de bloquearte en una esquina ya es game-over, y con el mapa tan pequeño y claustrofóbidos donde los lugares de esconderse (no las salas seguras) son tan pequeños que es posible que si te ve ya no puedas hacer nada y solo te tengas que tragar varios segundos de su animación de mierda intentando matarte. En fin, no lo recomiendo.
I punched the killer and he cried
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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