
Metroidvania with an intriguing narrative about three heroes. Each hero has a unique combat system. Exciting adventures are waiting for you. The story involves a confrontation between the firstborn and humans. The appearance of a strange crystal further twists the intrigue around the events.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Reviews
The gameplay has had zero QA? Start with only melee and you're expected to defeat snipers and cameras (security cameras that fire blue balls?what?) with ranged attacks that stun you. And they fire fast enough that once you get hit you are stunlocked to death. Don't know if it's bug or intentional, the lifts can take you up 1 level, but the lifts can not take you down a level and the fall damaged is brutal. The first checkpoint in the game, and I have to break my legs and lose 1/4 hp because the lift to go down is not interactive. I can not think of a side scroller I've play that has fall damage... gee I wonder why side scrollers that focus on alot of vertical platforming don't have fall damage. Movement and controls. The deadzone on the thumbsticks between going left/right and going down (crouch) are so small the smallest amount of downwards on the thumbsticks stops the character and crouches. 5 deaths in 10 minutes. 4 to stunlocks and 1 to falling while; on stairs, jumping, moving a few pixels to the left (down the stairs) and dying. Your fall damage starts a few pixels above his weak jump height... in a platform... I'm done, this is awful.
I was really excited for this one but it's absolutely infuriating. It took me ~45 tries to beat those obnoxious dogs on the dock only to be one-shot by the guy in the boat. I wanted to keep going with this but I just can't.
games bad dont buy
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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