
Requiem for the dead. Nightmare for the living. Prepare to escape death in a heart-stopping experience that will chill you to your core.
Most likely between $110.7M and $313.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 96% | approximately $184.5M |
| PlayStation | $69.99 | 98% | #37 |
| Xbox | $69.99 | 96% | — |
| Nintendo | $48.99 | — | #80 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $44.45 on Steam · Ukraine (−36%). Compare 32 prices in 15 markets →
Reviews
Themes across 3461 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sick graphics, Wish it was longer but its awesome for sure
Banger
what an absolute great game for 2026 I Know im kind of late on the hype on requiem but damn this was a great game
Very Immersive!, probably one of the best in the series
Update for those who play RE a lot (speedrunners and such): The new game system is likely not what you expect. Unlike other RE titles, you don't have a "cleared" save in which you can do subsequent NG+ runs with your inventory and your weapons. You can only do a "new game"... but the "new game" is not really a "new game". New games after clearing the game are fundamentally different than the very first run. Leon gets the item boxes right away and can collect credits right away. He also doesn't find weapons like he did in the first run, he has to buy them from the box. So for example [spoiler]you won't find the shotgun before Chunk, it's not there, you have to buy it. And you won't find the rifle before the shooting section while Grace is opening the Chapel's door, it's not there and you have to buy that too.[/spoiler] Collected charms are in the item box right away, you won't find them in the map. And Grace also has some differences, for example, [spoiler]the basement safe that originally contained the Mr. Raccoon Map[/spoiler] now contains 15 bullets. If you're interested in challenging runs or in speedruns, this game may not be for you, since the first run and subsequent run are fundamentallly different and, to my knowledge, that cannot be reverted. It's also far easier to get unlimited ammo and such from the points shop. Unlocking OP gear is pretty much a joke in comparison to other RE titles (just do a casual run without crafting and healing since the healing is automatic and enemies die with 2 shots). I'm not sure if that's good or bad, but personally I'm not too interested in replaying the same game over and over again if I already have the OP gear... that was the final reward... in theory. It also explains why some many people have all the achievements, Insanity runs are not that insane if you can use [spoiler]the unlimited Requiem[/spoiler] all the time. --- Story and stuff --- Amazing game. I enjoyed almost all of it; I'll try not to spoil but there were a couple of things I did not enjoy. 99% of the game is good, the [spoiler]Care Center[/spoiler] is that modern yet classic RE experience of exploring, finding items, saving them, deciding what to kill and what not. Lots of backtracking that actually pays off, what's great is that [spoiler]you can pretty much kill anything if you have the resources[/spoiler]. Enemies routes do change, but you can deal with it as the map opens up. [spoiler]The Girl[/spoiler] is annoying. During the demo part it's ok, I get it, but once you [spoiler]reach the basement[/spoiler] it's just a nuisance. It's the classic "hope it's not there and if it is just wait it out" type of thing, yeah, you can stun it, but it's not worth the ammo. It's also one of those unpredictable behaviours that yeah, made it mildly "scarier" but do ruin subsequent speedrun, which in my opinion are a core component of RE games. The one thing I didn't like was the [spoiler]first Raccoon City[/spoiler] section. In short, it's an open map part where, if you want to go for the "let's explore everything" route, you'll end up wasting a lot of time but virtually no benefit. You'll get ammo that you'll use right away, it's pretty much an "it costed me 50 and it gave me 50 back"... doesn't make sense. Most of the weapons are also useless. During the first phase, the double choice Grace has makes sense, and in general I believe her gameplay and her resources were a bit more curated. Leon's however... pointless. There is this system that awards points for defeating enemies, the more points, the more you buy stuff. Cool. Your gun is worth two zombies. All the guns you find (except maybe one) are essentially worse than the ones you buy and only take up space. If you improve them they don't have any extra value (unlike RE4), which makes them pointless. Yet to see the bonus ones, but c'mon, what's the point of exploring a large map to find a thing that becomes useless in 2 seconds? That aside the rest of the game is great and I really can't recommend it enough. Personally I do believe that the Leon section could have been more action that it was, I feel like his gameplay is a bit stiff but, oh well, it's RE. Grace was incredibly enjoyable. Very satisfied with the game. Also it looks gorgeous, but ♥♥♥♥♥♥♥ is it heavy at max graphics. If you have a 4090, you're looking at max settings with DLSS upscaling set to quality and framegen, it will give you around 120 FPS or so depending on the place. And it's worth it, it has some artifacts in the image here and there but this has to be the best looking game I've ever seen.
Definitely a game I have played a lot. It does a great job of setting up an atmosphere. I am going to give new players a tip which I don't think is a spoiler, in fact, I think it's a spoiler not to know this: Treat ammunition as a scarce resource. This is important as the finer points of the game aren't appreciated through aggression but by a combinati9on of aggression where necessary but tactics and using the game mechanics elsewhere. I brought far too much from familiarity with standard FPS style games but trying to blast everything down in RER is a losing strategy: You will run out of material to shoot things with so be as sparing with ammo as you can be. It certainly isn't politically progressive. The female character you control is timid while the male character is strong and cool. The performance can get a bit annoying as, even when threatened, people don't start words beginning with "W" by saying "W.. ..w.. w...w..." every time. I don't know why they did that. It's less true to life without adding anything. The graphics are superb and the animation especially in the cut scenes is very good. It does put together a coherent plot and the plot does propel the game. It isn't just something bolted on the side of a standard action game. It's actually well worth watching the cut scenes as they do provide the explanation for why you are where you are. My biggest complaint is, after a strong start, a lot of the game does borrow from overused ideas. A degree of originality seeps from the game which is a shame as that's where it starts strongest.
super jeu
leons gameplay is very re4 (my favorite action horror game ever) grace's gameplay is very survival horror re7 style. capcom really did their thing with this one, might be better than re7 and 8 combined lol (sorry ethan! im a sucker for leon)
めっちゃ面白い!
Jogaço como sempre na franquia de resident evil!