
Requiem for the dead. Nightmare for the living. Prepare to escape death in a heart-stopping experience that will chill you to your core.
Most likely between $110.7M and $313.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 96% | approximately $184.5M |
| PlayStation | $69.99 | 98% | #37 |
| Xbox | $69.99 | 96% | — |
| Nintendo | $48.99 | — | #80 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $44.45 on Steam · Ukraine (−36%). Compare 32 prices in 15 markets →
Reviews
Themes across 3500 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i have played most of the re games and i love the way they mix the gameplay of like the remakes and like 7 i love the game
...
Best Game Everrrr
peak
Jogo sensacional. Tem uma gameplay intercalada de terror para Grace e pura ação com o Leon que foram executadas de forma sublime. Mesmo com um PC meia bomba, consegui jogar com os gráficos baixos, mas ainda sim bonitos. Preguiça de platinar, fica pra próxima. Nota Final: 10/10
I love how capcom threw a curve ball with the ending with us thinking Leon would die, but then Ethan Winters comes in and kills the villain and tells Leon "Dont worry I killed those evil residents" and then Leon smiled at Ethan and said "Thanks Ethan you really saved us" then Grace was like "What the Hell is happening" then chris pops up and says "YAHHHHHHHHHHHH THATS MY GUY ETHANNNNNNNN" But yea game ran good, Specs listed here
Requiem is an absolutely fantastic game. I don't know that I'd call it the best of the RE Engine games, and I'm not certain that it's my personal favorite, but what I do know is that the split between Leon and Grace is a stroke of genius, and the feeling of playing both of them and experiencing both sides of what I'd call ideal Resident Evil gameplay is just incredible. This is not a game without flaws - no Resident Evil ever is or will be - but the flaws are massively outweighed by the triumphs, and that's all I ever need in a Resident Evil game. I found a really satisfying amount of tension in Grace's segments. She's not totally helpless, but I think her parts of the game are very carefully tuned to encourage stealth and resource management over brute force, really making you think through when to burn ammo and when to simply sneak around. The zombie movement patterns are learnable without being overly predictable or simplified, and it was really fun to figure out the best times to ambush and take out some of the larger enemies to get them out of the way for good. The final area for Grace, by contrast, stumbles a little bit on the balance point, but stumbling at the end doesn't really invalidate the fun of the previous segments for me, and overall she's very fun to play. Leon's gameplay...I think it's great, too. He does not quite feel like RE4 Leon - his lateral movement in particular feels rather like pushing a heavy cart into motion rather than, you know, walking around like a human being - but the quirks of his gameplay really fall away in the face of just how fun he is to play. Early on, his segments are sprinkled over Grace's, like rewards for getting through the tension of her gameplay, but when you're given a good, long Leon super-segment late in the game, I found myself really enjoying getting to sink my teeth into his gameplay. The guns feel awesome, Leon's melee combat was enormously useful as a set of supplementary tools, and I think his level design was interesting and engaging. For all the ways in which his movement feels a little off, everything he does has real impact, and I enjoyed every second of tearing through zombie after zombie with him. Story-wise, well, it's a Resident Evil story, lol. It's campy, and Leon certainly has a deep bag of one liners to keep things from getting too serious, but I think the narrative balances the dour tone of Grace's segments with the relative brevity of Leon's fairly well. It never feels jarring, tonally, to switch between them, and they mesh well together in the segments where they're both involved, particularly at the end of the game. Requiem has a lot of interesting lore nuggets in it for people who care about that sort of thing, and though there are plenty of holes to peep through when it comes to certain plot elements, they're not so jarring that they took me out of the game. Really, that's all you can ask for from an RE game, and Requiem delivers quite well in that regard. Look, it's simple - Requiem is a fantastic game. I loved nearly every moment of playing it, and it does a great job of justifying its dual protagonist, dual gameplay style setup. Both Grace and Leon feel adequately fleshed out, and though the time split probably isn't quite 50/50 between them, I felt like I got plenty of time on both sides over the course of the game. Maybe it's not the ultimate 30th anniversary game that people may have wanted it to be, but for the game that it actually is, Requiem delivers.
So jetzt meine Kurz Kritik über RE9 Pro: - Top Grafik (Aktuell was besseres zu finden wir schwer) - Sehr guter Sound, wenn du Angst hast im Dunkeln dann viel spaß) - Steuerung mit Tastatur und Maus sehr gut! - Spielzeit ca. 18 Stunden wenn man alles erleben will und nach Secrets sucht (Unter Neutral weiterlesen) - Extreme Blutige Splatter Orgie, nichts für schwache nerven - Story Okay, versucht alle anderen Teile mit einander zu verbinden (Unter neutral und Negativ weiter lesen) Neutral: - Soundtrack relativ schwach, bis auf zwei Stücke gefiel mir kaum was - Spielzeit ca. 18 Stunden (Aber an vielen stellen gestreckt) Keller, Ankunft in Recoon City zu lang - Story (Wenn man genau drüber nachdenkt gibs viele kleine Fehler und Anschluss Fehler) Besonders RE5 Story DLC ergibt nun keinen sinn mehr. Auch andere kleine Fehler Trüben die Story etwas. Das fällt natürlich nur auf wenn man alle Resi Teile gespielt hat. Negativ: - Story: Es gibt Ereignisse in der Geschichte die keine Auflösung bekommen und laufen ins leere Hab das Game zweimal durchgespielt und habe nichts gefunden was die kleinen Fehler gut machen würden. Technik: - Hatte keine Probleme, keine Grafikfehler oder Bugs (sehr gut Programmiert) Mein System: Ryzen 7-5700X 8K/16T 32GB DDR4-3200MHZ Geforce RTX 4060 OC 8GB Damit lief das Game in 1080P bei Hohen Einstellungen nur Texturen, Haar Strähnen und Schatten waren auch Mittel. Raytracing auf Hoch! War beeindruckt. Fazit: Capcom bemüht sich mit Teil 9 alles mit einander zu verbinden, scheitert dabei aber an Kleinigkeiten in der Story. Dennoch macht der Teil Spaß besonders ein Boss Gegner war furchtbar für mich aber da soll sich lieber jeder selbst ein Bild machen (Nur so viel: Willkommen in Reccon City) Die die es gespielt haben wissen was ich meine! Grafik ist Top, Sound mega gut nur die Musik fand ich etwas schwach. Gesamtpunkte: 7,9 / 10 PS: Wer das erste mal spielt bitte auf Classic spielen das macht nochmal mehr Spaß!
近战武器太有用了
esta bien vergas, siempre que salia Leon Kennedy, sentia impulsos inapropiados