
RESEED is a puzzle platformer about planning. Record your path through a safe level, then watch it execute through the same level, now filled with traps. Will the seed survive?
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About
RESEED is a puzzle platformer built around planning and execution where each level happens in two phases:
Phase 1 – Record
Record a path though an empty level to guide the seed safely to the end of the level.
Phase 2 – Execute
Witness the seed execute the path you recorded, in the same level, now full of traps. And see if it survives...

Success won’t come on your first try. Learn from each mistake, refine your memory, and perfect your route as levels grow increasingly complex with new traps and mechanics.

Collect golden seeds throughout the levels to unlock special missions and discover unique gameplay twists that will put your skills to test.

Rescue every seed and bring them back to your ship to complete your mission!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Catalan, French, Italian, Japanese, Russian, Simplified Chinese
Reviews
平台跳跃游戏,核心机制是录制移动路径。游戏每关分为三个阶段:第一阶段 准备 该阶段会标记陷阱所在位置,需要玩家记忆,移动后进入第二阶段。第二阶段 录制 该阶段陷阱会被隐藏起来,需要凭借记忆躲避潜在的陷阱,抵达终点后进入第三阶段。第三阶段 回放 该阶段会显示完整的陷阱,不过不能操作,只能看着机器人沿着第二阶段录制的路径移动。游戏前几关挺简单,第三大关开始上难度,出现会移动的陷阱,计算量变大。个人感觉更多考验的是记忆力而不是反应力,难度不小。总体感觉不错,看后续还有挺多新机制,不过手残玩不动了:(
Finally a game about good torrenting practices
Me ha sorprendido mucho para bien. La idea de mezclar plataformeo con memoria le da un toque muy original, y engancha más de lo que parece al principio. Tiene ese punto de ‘una más y lo saco’ que funciona genial. Además, la estética y la ambientación están muy cuidadas. Tiene muy buena pinta y se nota que hay cariño detrás
It is not every day that you come across a game that frustrates you in new and clever ways. Great and fresh take on the "Git-Gud" formula. If you like Super Meat Boy, Celeste, or VVVVVV, this is a no-brainer. Otherwise, keep your distance xD
Pongo la reseña antes de morir de nuevo esta hardcore. Si te gusta sufrir los retos esta bien! :)
A hidden gem. Solid movement and game feel, an original core mechanic, and excellent levels. A perfect recommendation. You don't deserve it. You don't regret it.
RESEED is a simple but engaging pixel art title. While it starts off easy, the difficulty gradually ramps up, offering a decent challenge that definitely puts your memory to work. I really like the pixel art style.
RESEED es una idea brillante ejecutada con precisión: planificas tu ruta en un nivel seguro… y luego la ves enfrentarse a trampas mortales. Simple, pero increíblemente adictivo. Cada fallo enseña, cada éxito se siente ganado. Su diseño es inteligente, su ritmo perfecto y su concepto, de los más originales que se han visto en el género. Una pequeña joya indie española: directa, desafiante y muy satisfactoria. 🌱🎮 Os la recomiendo si o siiii
本作类似于蔚蓝,是一款平台跳跃闯关游戏。你需要在规定时间内活着到达目标区域,并尽可能收集沿途物品。但与蔚蓝丰富的角色机动性不同,没有二段跳、没有爬墙、没有冲刺。游戏提供的是另一种困境,在你人物行动的那一瞬间,你看不到环境中的任何陷阱。 这一设计彻底改变了玩法的重心。初见游戏时,我是从从容容,游刃有余。从第3关开始,我是匆匆忙忙连滚带爬。它不再拼反应、拼操作节奏,而是转变成一场对记忆力的严苛拷问。你必须对每一处陷阱的位置烂熟于心。你不仅要记住陷阱在哪,还要估算它移动的速度与轨迹,否则一个误判就是直接GG。 每一大关都会引入一种全新的陷阱,并围绕它设计整张地图。这里重点说说第三、四关的感受。遇到隐形飞轮时,我是真的红温了。你不仅要提防固定的地面陷阱,还要时刻留心飞轮是否正在朝你移动,提前规划规避路线。整个过程提心吊胆,每一次跳跃都像在雷区里跳舞。尤其是收集品的放置,极其恶意。有些收集品被故意放在飞轮巡逻路线的交汇点,或者需要精准卡在移动间隙中才能拿到。为了吃第三关中段的那个收集品,我不得不连续躲过四五轮飞轮的轮番攻击。玩完脸上红红的。 必须承认,这种隐形陷阱+动态记忆的设计确实让本作在众多平台跳跃游戏中显得与众不同。它提供了一种前所未有的困境。然而,这份创新的尴尬之处在于:它对不同玩家群体的感受是分裂的。对于平时较少接触此类游戏、或者只想轻松放松的玩家来说,这个机制带来的痛苦远大于快乐。虽然体验独特,但过程充满挫败感。而一旦去掉这个设计,游戏又会变得平平无奇,毫无特色。 相反,对于平台跳跃的老手,尤其是喜欢高难度挑战的玩家而言,这种玩法反而是一种新奇刺激的体验。当你能凭借记忆和节奏规划,在完全看不见的险境中游刃有余时,确实能获得一种别样的成就感。 如果你想找一款轻松愉快的跳跳乐,本作可能会让你崩溃。如果你渴望挑战自己的记忆力与空间感知极限,并且能接受无数次莫名其妙的死亡,那么这款游戏大概能带给你一段独一无二的“受苦之旅”。 [code]欢迎关注[url=https://store.steampowered.com/curator/45467420/]琴音社[/url] 让我们听见游戏的每一个音符♪~[/code]
Good game you need to memorize traps and then you use your setups to collect bonus seeds in all levels. Only minuses are 3 bugged achievements, special level 5 is bugged can't progress as ver 1.0.5
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