
Reflection is a Chinese VR puzzle game. The puzzle is innovative and unique. Players will challenge a multi-dimensional space created by the mirror, and use mirrors to solve puzzles by manipulating the world in mirror and enter it. Puzzles including Logic, Physics, Space, Time and so on.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
[h1]Experienced on the Meta Quest 2[/h1] You can view my review & gameplay here: https://youtu.be/gZqTwRFy5gk This is a very lovely, casual, relaxing, chill puzzle game. The artwork is simply a joy to behold. The musical soundtrack is also really good. I have really enjoyed my time so far in this game. I did finish 3 out of the 7 chapters so far. The chapters are broken up into little mini-levels. So you can leave and your progress will be saved up to the level you were at. This game is perfect for casual puzzle fans. I'm not sure if hardcore puzzle fans would enjoy this game because the puzzles, at least so far, haven't been very difficult. However, they have been challenging enough and the difficulty has been slowly increasing with each level. The artwork is just so beautiful that the levels are a joy to explore. I was finding that I was spending as much time just looking around as I was trying to solve the puzzles. The musical soundtrack is also excellent. Game is running on the Unity Engine. On my RTX 3080, I was getting a steady 90 fps. I did not experience any serious issues or bugs, however, I did walk away slightly from the lantern and then was unable to get back to it. There is no way to re-center within game or adjust height. You need the lantern to teleport. There is also snap turning available. [b]Rate ?/10. Learning towards a 7 or 8 out of 10. I do heartily recommend this game based on what I've seen so far.[/b] [quote]Please note: I received a free Steam key through the Steam Curator Connect program. You can join my Steam Curator group, Oculus Rift Reviews, here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
Games like Reflection are why I check out the Oculus Rift Reviews Steam curator, because I'd have never found this really nice game without it. https://store.steampowered.com/curator/32244664-Oculus-Rift-Reviews/ It's a puzzle room game but instead of the sterile "test chamber" theme I've become sick of seeing, this is a beautiful Oriental aesthetic with simplified graphics that will run smooth like butter on any system. They don't waste time rendering stuff and nonsense like shadows. Distant backgrounds look like matte paintings, which for some reason is a visual effects technique I still have a ton of nostalgia for. Speaking of visual effects, one of the effects that has been very tough for even the biggest-budget AAA games to even attempt is.... reflections in mirrors! Ever puzzle room game needs its 'gimmick' and these devs made mirrors the main mechanic. Near the end of the game they reveal that the "mirror" effect isn't actually reflections, when they reapply the underlying tech to create another type of mechanic. The game's puzzle mechanics bloom as you go, with new things introduced through the entire game. It's just as every puzzle game should be! Puzzle difficulty is low to moderate, with a few that made me have to fully activate my puzzle brain. These days most puzzle room games try to be immersive by creating a continuous gameplay experience, but I disliked how Reflection is split into levels. There were so many loading screens, even when I was only in a level for literally 5 seconds before going to the next area! I don't have too many complaints. The level design requires teleporting or jumping, so I don't mind it too much that it's teleport only. It could have been better. At least give players an option for smooth rotation. The game reminded me of the first adventure game with first-part VR support that I played: Xing the Land Beyond. That's an adventure/puzzle and not a puzzle room game, but some of the large outdoor puzzles and switching between seasons in Reflection brought me back to that amazing game. https://store.steampowered.com/app/299400/XING_The_Land_Beyond/
Very enjoyable game. I got about 6 hours of playtime over the 22 levels. Though, I tend to take my time and enjoy the surroundings. I suppose it could be done in half the time. It's a joy just to be able to experience the beautiful locations, mountains and architecture. I really liked the puzzles. I only got stumped about 3 times else it was pretty straightforward but still fun to work out the solutions. The game uses mechanics such as mirrors to manipulate mirrored versions of the environment, gravity, differing timelines, and clones of yourself. At times you will use a bow and arrow and a fishing pole to break stuff or collect things. It's teleport and snap turning only, but I don't miss free movement here. It works fine. Shorter people might have a bit of difficulty. I play seated and found a few things just a bit too far out of reach maybe 10% of the time. But you can just get up and reach over to what you need or use the controller stick to "wiggle" your character over. There's only one thing that might be too tall for some to reach and that's the fishing pole on top of the fountain on level 7-1. There's very few options, but a option to increase your height a bit would be great. One little nitpick, in English the return to game in the menu says "Go on game." "Go to game", "Back to game", or "Return to game" would make more sense. The music is great and I love the art direction. It may look simple, but there are lots of beautiful tapestries and artworks amidst the flat-looking but intricate architecture. Rooms are populated with lots of little nickknacks and objects that give them a life and story of their own.
[h2]Chinese Portal!?!?[/h2] Casual + gradual increasing difficulty that builds your skill as you go + with windows that bend space which you jump into to solve puzzles + really well made + polished + relaxing + mind bending fun = Chinese Portal. The mirrors basically create alternate realities that you have to strategically interact with to solve puzzles. It's not portal, but it scratches a bit of that itch, and is really a good unique game at a fair price. If you think you'll like this game, you will. If you are not sure and have questions, or you just want to hang out with others in VR, stop by our group and say hi. DEAR DEV: Well done. DM me if you want our steam group's help in getting the word out about this hidden gem. 🔥►Meet people PLAYING now (in group CHAT link below) 💬►Chinese Portal!?!? (in a good way) 🏆►VR Giveaways and CHAT 🏆 https://steamcommunity.com/groups/JoinUsInVR
A beautiful experience. The environment and music combine to make a wonderful VR world. I'm not big on the teleport movement but in this case it wasn't too terrible. Most puzzles are not too difficult. I was only stumped a few times. I did need to seek out help on the final level but that was due to an incorrect assumption on my part. I did purchase it on sale. I got about 5.5 hours of play time but I like to look around at the art style. I played on my Quest 2 headset with both Air Link and Virtual Desktop without any issues.
游戏创意不错,最好玩的是最后一章,生动白鹿和黑兽活灵活现的跑在面前,真的很不错,最后为了拯救白鹿,要杀死过去的自己就很有意思,缺点游戏完成度一般,六个章节,内容相关性不高,应该是没有剧情的原因,少部分贴图像素太差,噪点都不用贴进去看,比如 竹子和月亮,都是低像素图,没有建筑那样的清晰度,而且这游戏短,四小时通关,接着发现没有退出按键,,,
Beautiful and so Peaceful. Played with the Vive Pro 2 and it is wonderful. The Puzzles are fun and I love the boat rides. Be sure to look all around and explore. Thank you for this fantastic adventure.
画面精美,有些关卡构思挺巧妙的,虽然有些红楼梦的元素但是占比并不多。 方寸幻境比较偏解密类游戏,几乎无剧情,游戏性方面有些巧思让我想起纪念碑谷。 视觉体验比较强,更像个艺术品吧,画面、音乐做的都不错,希望游戏的美术团队能参与到更多的游戏研发项目 因为是VR游戏,感觉有些地方不够精致,自由度和一些互动性上有些不足,如果能有更多的互动元素和物理效果应该体验更不错。
很不错的小品级VR解密游戏。 难度方面,总体来说不太难,每个大章节都有固定的特色主题。不过就是如果个别关卡电波没对上,没有get到制作者的思路,可能会卡很久,卡到思考人生。[spoiler] 尤其是最后一关[/spoiler] 个人通关时间不到4个小时,包括最后重温游戏场景和找(不存在的)彩蛋的半个多小时。 [spoiler] 但是听开发者说貌似正常通关时间约为6小时,我这个快得不正常。 [/spoiler] 画面很干净很唯美,仿佛身处水墨画中一样,尤其是每个小章节中选择关卡时身处的“大观园”,非常漂亮。 音乐方面整体比较平淡,没有什么记忆点,但配合被卡关时候的的“思考人生”和唯美场景,颇具一分禅意。 剧情上,据说是大量援引了《红楼梦》的内容,但是本人没读过《红楼梦》,故不置评。不过即使没get到剧情,也不怎么影响整体的游玩过程。 购买价格建议,原价ok。
Атмосфера, головоломки и художественный стиль в этой игре отточены и эстетически выверены с предельным совершенством.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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