
Red Stone is an online 2.5D Ultimate Transformation MMORPG! The story of Red Stone begins in the fantasy world of Prandel as players go on an adventurous quest to search for a mystical red stone that fell from the Celestial World.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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免费网游,没中文。 机翻简介: 红石是一款2.5D在线MMORPG,于2003年5月推出 也是备受关注的韩国L&K Logic公司最重要的头衔 在韩国和日本都取得了巨大的成功。 官方Facebook: 《Red Stone》的故事开始于《Prandel》的幻想世界 这是一次冒险的探索,寻找从天上掉下来的神秘红石。 在搜索过程中,玩家可以体验到角色职业和角色的神奇转变。 比如,一个擅长远程魔法攻击的巫师, 变成一个无所畏惧的狼人,擅长近距离的爪子攻击。 《Red Stone》的游戏系统侧重于战斗的动态性和活跃性,因为它增加了刺激和乐趣,让玩家能够融入游戏。 该系统还整合了一个独特的CP(充电点)功能 玩家可以策略性地利用这些元素来增加游戏乐趣。
Microsoft told me that this has a Trojan virus during launcher installation.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of my favourite MMO's from 15 years ago... sadly its aged like it. It no longer will run on modern operating systems, wont run on linux via wine and wont run in most free virtual machine environments, windows 11 actually flags it as a virus now. L&K will never put the work in to uplift it to modern devices and as of now its a dead game. RIP Redstone Online
Red Stone, çevrimiçi bir 2.5D Ultimate Transformation MMORPG'dir! Red Stone'un hikayesi, oyuncuların Göksel Dünyadan düşen mistik bir kırmızı taşı aramak için macera dolu bir arayışa çıkmasıyla Prandel'in fantastik dünyasında başlıyor. Göksel Dünyadan düşen mistik bir kırmızı taşı aramak için macera dolu bir arayış. Arama sırasında oyuncular, karakterlerinin sınıfının ve rolünün büyülü dönüşümünü deneyimleyebilecekler. Örneğin, uzun menzilli büyü saldırılarında uzmanlaşmış bir büyücü, kısa menzilli pençe saldırılarında uzmanlaşmış korkusuz bir kurt adama dönüşür. Red Stone'un oyun sistemi, savaşın dinamiğine ve canlılığına odaklanıyor, heyecanı ve eğlenceyi artırıyor ve oyuncuların kendilerini oyuna dahil etmelerine olanak tanıyor. Sistem ayrıca benzersiz bir CP (Şarj Noktası) özelliği de içeriyordu. oyuncuların oyunlarındaki eğlenceyi artırmak için stratejik olarak kullanabileceği şeyler.
Red Stone online is your fairly typical 00s MMORPG from Asia, except this one seemed more fun to me than most titles of the same ilk.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
yeah...
"Red Stone Online" is an ancient 2003 Diablo ripoff "MMORPG" of rather low quality that has about 4 people playing it. These people are highly sought after by psychologists keen to study Stockholm Syndrome. What do you do in the game? It's a crappy MMORPG that's like 22 years old. Older than some game developers. It's Korean, so that means grind grind grind. No thanks. Visually, this has some fairly mediocre/dated looking graphics that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Esse jogo marcou muito minha adolescência e início da fase adulta, permaneci nele por aproximadamente 10 anos. Jogava bastante de Tamer, Archer e Priest com nicks Tabaca, Andre0 e HearthBrother kkkk. Explorar o mundo para descobrir coisas novas, farmar, negociar itens, fazer quest, matar boss, interagir com jogadores de outros países era incrível e foi ainda mais especial por ter um melhor amigo que me apresentou o game e me acompanhou nessa jornada épica. No início só queríamos criar personagens para matar os monstros iniciais, juntar uma galera na party e upar juntos, além de fazer as 2 secrets dungeons (SD) por dia. Chegar ao nível 40 era um sacrifício tremendo, a cada level a galera gritava GZ. Posteriormente, o objetivo passou a ser alcançar nível 80 para fazer a famosa AM SD que era difícil, mas muito legal e recompensadora. Nesse trajeto rolava a caça aos T sets, bosses específicos para um certo nível e classe nasciam em determinado tempo e lugar e quem o matava conseguia algumas partes de um set que quando completo dava bônus excelentes. Depois de muito tempo e esforço, alcancei o nível 700+ e senti um alívio tremendo e uma sensação boa indescritível. Fui muito feliz em cada aventura nesse jogo, aproveitei tudo o que eu podia e o que restou foram boas memórias, que as guardarei com carinho. Deixo meu sincero agradecimento a Red Stone Online por trazer alegria por uma boa parte da minha vida, obrigado!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.