
A dark fantasy isometric online RPG featuring classes, randomized loot, instanced dungeons, and party-based boss fights. Built from scratch by a solo developer. Free to play, no microtransactions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Dreadholm is an isometric online RPG set in a dark fantasy world where something has gone very wrong. The village of Ashvale is surrounded. Creatures crawl out of the wilds, the dead are rising, and the plague only known as the withering continues to spread. You arrive with nothing but your weapon.
CLASSES
Warrior - Melee brawler. Builds rage with every hit and spends it on powerful abilities. Tough enough to stand in the middle of a fight and keep swinging.
Mage - Ranged caster. High damage, low survivability. Manage your mana and you'll clear rooms. Mismanage it and you'll be walking back from spawn.
Ranger - Mobile ranged DPS. Fast attacks, high crit chance, built around kiting. If something can't reach you, it can't hurt you.
Priest - Holy support. Heals, buffs, and keeps the party of their feet. Dungeons are a lot harder without one.
LOOT
Equipment drops with randomized affixes... Prefixes and suffixes that roll different stats every time. Your longsword more than likely will not have the same stats as the next one that drops. Compare gear, weigh tradeoffs, and chase your upgrades. Trade what you don't need on the auction house to other players.
DUNGEONS
Instanced dungeons with scaled difficulty. Boss encounters have traditional telegraphed abilities that require positioning and coordination. Bring a party.
EARLY ACCESS
Dreadholm is in active development. It's built from the ground up with a proprietary engine and server by one developer. Updates are regular, feedback is read, and will constantly shape the world and what gets worked on next. What's here now is playable and growing.
Free to play. No cash shop. No paid advantages.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Developer is pretty rude. Watched them being petty to another user for having thoughts. Imagine that. Guess we have to all be sheep these days and go along with the majority or kick rocks. Best of luck but I won't be a part of something ran by someone with such soft skin.
Another trashy AI-made game cluttering up Steam—projects like this belong on itch.io.
HE KEEPS ADDING CONTENT. He never stops. It's a simple game but the level cap keeps increasing in every patch. New biomes, new public world bosses, new dungeons with their own instanced bosses for your party. For a free game from a solo developer with no micro transactions he's putting a lot of work into this. Online world, auction house, dungeons, world bosses... I GOTTA FIGURE OUT HOW TO MAKE MONEY OFF OF THIS.gif
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 38 reviews with recorded playtime.
Game throws an error saying it requires more VRAM than is available when I've played significantly more graphically-intense games with multiple other applications running in the background. For a game that looks like the Wish version of Diablo 2, this shouldn't be happening.
Dev is responsive on Discord, fixing bugs like wildfire and adding content every Monday.
from what ive played its actually pretty fun and peaked my interest
game has great potential please add more skilling to the game be nice to have more to do then combat the skills it does have are fun.
its cool i got to level 10, became a cleric, got some wings, but its too buggy and laggy for no reason, its so simple but it runs at like 30 fps or something unless you just opened the game, also my equipped items and npcs in the world struggle to load in if im playing for too long making me look naked and npcs missing a model, the skeleton dungeon was buggy and would make me disconnect I had to keep trying to get it until i finally did, when I died or left i just got disconnected and had to reconnect, very very buggy
Art style is great, the dev is active and reachable. The game is very bare bones right now but definitely has potential, looking forward to more updates
Its an ok time waster for a little while but gets boring rather fast
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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