
A build-your-own-gun FPS! Play online, splitscreen or vs. AI in this goofy party game with over 600 unique weapons! Outbid your opponents and assemble the wildest weapon on Mars!
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
THIS GAME SUCKS AND I HATE THE MUSIC NOW LAGGY
☀️
Fun concept with wrinkles that will presumably be ironed out as the game is developed. The game warns against playing with AI, but this is somewhat unavoidable with the current low player counts. Some upgrades are very fun, and some could use some work. Very fun with friends. Movement is pretty flighty, but that may be deliberate. I feel like this will be a great game once complete.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
eins der schlimmsten Games die ich gespeilt habe wahlla SOGAR: SUPER SCHLECHTESA BALCENIG LÖSCHT ES IHR SÄFTE.
I love this game so much it is so fun with all the cool mechanics like the bunny hopping and, oh my, the guns are beautiful!
прикольный шутер можно соривноватся с друзьями можно делать свои комбинации оружия
the gimmick of this game, weapon customisation is pulled off really well as you have to bid on the parts, of which are randomly selected (except not fully random selection on the first three rounds). to add to this, the unique weapon parts make each game unique and interesting. all in all, this is a game comparable to no other in idea, but executes the idea amazingly, 10/10.
Can't remember the last time I screamed at my friends for three hours straight. 10 / 10
fuego
pretty neat! certainly rough around the edges, but I like the art style and the idea of auctioning between players to get attachments is really cool. Hope to see it get more updates, wouldn't mind throwing some money at some dlc if it means the rough edges get smoothed out.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.