
A historical hexagonal turn-based strategy wargame using markers to represent units designed by the legendary Mark Herman. Throwback to the great hex-based wargames of the 70's and 80's. Solo and online multiplayer modes are supported.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In RBM Studio's Waterloo, take command of either Napoleon's army or the allied armies of Wellington and Blucher for the battle of Waterloo, the battle that ended the Napoleonic Wars. Each side has an historically accurate order of battle that details when and where reinforcements will arrive, letting the player attempt to outdo the generals of history. As Napoleon, it's your task to advance and clear a path to Waterloo. As the Allied Coalition commander, you must prevent Napoleon from opening a route while at the same time limiting your losses in the battle.
RBM Studio's Waterloo features gameplay based on the historical wargaming boardgames of the 70's and 80's. Players maneuver markers that represent their units on a hexagonal map that mimics the gameboard and cardboard counters of traditional boardgames. Turns are completed in an "I go, you go" style, wherein players alternate their turns with their opponent until one player passes. Once that happens, a random number of unopposed actions are given to their opponent. Pass too early and you risk giving your opponent the opportunity to maneuver completely around your forces. Combat is resolved through die rolls modified by terrain, supporting units, and for Napoleon, the Grand Battery.
The use of cavalry and infantry together gives an advantage to attacks. The terrain itself can become an ally or enemy, as heavy rains may slow Napoleon's advance or delay the arrival of troops to support Wellington.
Napoleon's forces include an Old Guard infantry unit and the Grand Battery that can be placed by Napoleon to strengthen an attack.
Key Features
Command your units in an historically accurate representation of the real Battle of Waterloo.
Maneuver to try and pin your opponent's forces, while keeping your own free to act.
Make sure your opponent's losses outweigh your own but remember that a route to Waterloo gives Napoleon 5 VP.
Choose your fights carefully - losing units attempting to capture a well-defended hex without adequate preparation is a sure path to defeat.
Solo play as both sides to explore the rules and potential strategies.
Solo play against an AI designed to challenge players of any skill level.
Online multiplayer play against a human opponent.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Beta-tested the game. Carefully crafted hex and counter adaptation of RBM Studio's Waterloo, originally seen in C3i magazine. Fun to play and has a variety of quality-of-life tweaks that make play a step above many digital hex and counter implementations.
This is a lot of fun, I like how much space there is for maneuver. It doesn't seem like the French have much of an incentive to move north towards Waterloo unless the Allies move to occupy those entry hexes, but they also need to leave a detachment behind to guard their entry hex in order to meet their strategic victory condition. IMO this is much better than their Gettysburg game but also more complicated, so maybe start with Gettysburg and then move up to this one.
No PDF file? I need a Manual for this game in PDF file!
Totally boring. Lethargic gameplay. Can any game come close to Total War: Napoleon?
its ok, always like the chance to play an old style boardgame port but its far too dependent on range. The small number of instances (move/battle) combined with the low unit scores and relatively high random variance makes it far too random to be enjoyable - there simply aren't enough in-game events for luck to even out so luck really dominates ... and that is frustrating, as opposed to being a tool to model the problems of command etc
.
Very easy to learn. It's Corps level.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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