
Experience the life, and afterlife of Ray LaMorte as you unlock the mystery behind his death in this heart-warming dark comedy action adventure!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 61 reviews with recorded playtime.
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After a couple hours, I'm ready to say no. The idea is fun, the 'voices' are hilarious. Gameplay needs improvement. First off, I didn't find a difficulty setting. Okay. Will it be cruel, kind, or in between? It is cruel. Keyboard or controller, it gets rough a little in. They recommend a controller, so I connected my X-Box One to my PC to play. Too bad, since the prompts I kept getting were Playstation controller buttons that don't correspond with the one I'm using. The graphics are fun, and look decent. Music is good, though it doesn't really match the settings. Overall, I can't recommend it right now. If they get controls working properly, I'd be a bit happier. Why not just fix them with a keyboard & mouse as well? If you can do it with controllers, make it work with a game MADE FOR PC? It's frustrating when I have to constantly use the mouse to point to something to do or somebody to attack. Just use the movement controls for the way I'm facing. I was part of the Kickstarter, and with the team behind one of my favourite games, Stubbs The Zombie, I was expecting so much more. It saddens me to not recommend this. I can only hope the folks that made this to make the changes needed for a smoother experience.
W sumie trudno mi ocenić tą grę może trochę przez to że czekałem na nią od 2013. Nawet przyjemna do gry na zróżnicowanie poziomów nie można narzekać. Niestety w większości są one proste i krótkie. Dopiero ostatni rozdział daje dłuższe i wymagające poziomy. Co do projektu poziomów jak już napisałem duże zróżnicowanie lecz zdarzają się sytuacje gdzie trzeba resetować cały poziom bo twórcy nie przewidzieli jakiejś sytuacji. Grafika ogólnie przyjemna 2D + 3D fajnie współgrają lecz praca kamery czasami jest w stanie nam pokazać coś czego nie powinniśmy widzieć jak koniec mapy. Sterowanie poprawne nic więcej nie da się o nim powiedzieć. Zdecydowanie najlepszym aspektem gry jest walka. Przeciwnicy którzy wymagają innego podejścia a czasem innych jednostek do pokonania bardzo zręcznościowa gdzie w części aren trzeba omijać wrogów i w między czasie rozwiązać prostą zagadkę do ruszenia walki dalej. Ogólnie jeśli gra znajdzie się na większej przecenie i ma się samozaparcie do walki z jej bolączkami warto kupić jako parogodzinną odskocznie od innych gier gdyż zabijanie ludzi i przemienianie ich w zombie jest strasznie satysfakcjonujące.
This game hit me right in the feels. I really enjoyed this masterpiece. Sure, it could be improved like Zombies getting stuck or Ray getting stuck in targeting mode, but nothing some button mashing can't fix. As well as some cutscenes glitching out and just not prompting with any dialogue. And dig holes not being highlighted sometimes. I will say a timer bar above each enemies head when an enemy becomes vulnerable would be a nice option. And the bar fills as they recover would help guess how long you have to mob an enemy. There's a lack of hand-holding and unforgiving trial and error regarding how you can't backtrack for goodies like graves or batteries (a choice made stays with you until you start a new game), you just have to expect to play each level twice. So do a good run and then a bad run. Or vice versa. Achievements aren't very self-explanatory but nothing is too hard in this game, except that one Saxophone sequence, the third last one, the button prompts move at different speeds and it's a mess... Overall, this game was really fun and pleasing to the eye. There's many life lessons hidden in the dialogue. And even the ending is different, where you may regain your humanity if you did the right thing. "Let us find happiness in the memories of friends we have lost, and strength in the friends still at our side."
Unlike real life, you can actually eat dogs in Ray's the Dead without any consequences!
I have played about an hour and a half so far and the game is still kind of teaching me things, but I'm loving it so far, excellent aesthetic, simplistic pikmin style gameplay, and a story I'm at least moderately invested in. Amazing music! There was some weirdness with the keybinding options (setting keyboard buttons seemd to be really slow to respond, couldn't set to right shift or right ctrl for left handed comfort, setting melee to a trigger on gamepad instead of a bumper didn't seem to work) but overall it was inconsequential, as it was more comfortable with controller and melee quickly took a back seat to throwing zombies. Would recommend for anyone looking for that fun halloween vibe.
a little clunky at times, but very charming. soundtrack is dope
It was fun but there are still some bugs to work out.
Terrible. You walk incredibly slow and have a tiny little slap attack with no range. Why am i having a boss fight in the first 10 minutes? (it would be 3 minutes if you could actually walk fast). I gave up after trying the first boss fight a few times and I will be deleting. Waste of money.
Been waiting for years for this game and let me tell you it was certainly worth the wait. I am tremendously happy.
This game is ass and the dev teams are jerks. Wish I never backed this game on Kickstarter. Don't buy this game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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