
Ramhart is a small indie game from a single developer with turn-based combat, RPG elements and a story set in the not-too-distant future.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Ramhart is a small indie game from a single developer with turn-based combat, RPG elements and a story set in the not-too-distant future.
Use the latest implantation technology to develop your character. Immerse yourself in the story of the fighter Ramhart and find out who kidnapped his brother and why, and how the kidnapping is connected to the fateful events unfolding in the world in 2034.
In the world of the near future, most creative and intellectual tasks have been transferred to artificial intelligence, many people have been left without work. The main character of the game, Ramhart, is forced to fight in the arena to earn a living. His brother Christian is more fortunate - he is developing new models of Artificial Intelligence. Or rather, he was until recently - Christian disappeared from his home. Ramhart is sure that his brother was kidnapped, and undertakes to find him at all costs.
The game offers hand-to-hand combat, in which firearms are sometimes used. The battle is carried out in turns, each turn you choose one of the melee attacks or make a shot. Ammo is a scarce commodity, and in a battle of cyborgs reinforced with implants, punches and kicks can be as powerful as firearms.
The future has not made people happy, but technology has stepped forward compared to today. In the game, your hero will have access to implantation technologies. Each implant affects 2 characteristics: it increases one, and slightly decreases the other. You will be able to create a unique character build, strengthening it in the chosen directions.
Not only Ramhart, but also his opponents have access to combat implant technologies. You will face the powerful and unprincipled Abaddon corporation, on whose side not only ordinary mercenaries but also cyborgs fight. In the game, you will find many colorful enemies, both ordinary opponents and bosses.
Genres
Stats
Languages: English, Russian
Reviews
Simple TBS game with interesting AI generated cyberpunk style. Well worth an afternoon.
[h1]L'évaluation se veut sommaire tant le titre s'avère pauvre.[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3361805207 Ramhart nous projette en 2034, dans une réalité alternative, intronisant l'homme augmenté et ouvrant le règne de l'intelligence artificielle (aux effets dévastateurs sur la société). Ramhart est le nom du héros, à la recherche de son frère disparu. Le seul atout du titre repose sur sa galerie de portraits, générée par une intelligence artificielle. On y croise des hurluberlus vêtus de cuir mais aussi des cyborgs dans la lignée de Terminator. https://steamcommunity.com/sharedfiles/filedetails/?id=3362021318 Le jeu se résume à un enchaînement de confrontations prédéfini, au gameplay rudimentaire: frapper fort, de manière précise, ou opter pour un coup critique ; utiliser un revolver, une arme automatique ou une grenade ; se soigner. Une victoire est récompensée par de l'argent, à investir pour acquérir des implants qui modifient les caractéristiques du personnage (vitalité, force, agilité, esquive, blocage et critique). En outre, les fonds collectés permettent d'acheter des munitions. https://steamcommunity.com/sharedfiles/filedetails/?id=3361805440 Cette présentation est exhaustive, illustration des limites d'un titre conçu par un unique développeur, de surcroît gratuit. [h1] -= 04/20 =- [/h1]
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"Ramhart" is AI slop, basically, functionally no different than an asset flip, except I guess the only plagiarism is the copyrighted works the AI models are trained on (arguably not the developers fault, but choosing to use AI instead of hiring people who can create the artwork is, there's simply no excuse for this). This extremely badly made, sloppy dumpster fire is a game of bashing AI generated images with health bars against each other. It's awful, seriously bad. The game graphics are, well, just pure AI slop. Gamers can tell... and it comes across as insincere. This is the second AI slop trashware I've had the misfortune to review today, so I guess I'll go make some boilerplate response for it... there's no point in me inventing a thousand different ways to warn gamers about the same problems when developers repeat them over and over again. Anyway, AI slop graphics = bad. Gamers deserve only sincerely made games. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too, and that's 100% evident with this AI slop. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
хорошая игра, я кончил
Ramhart, sıra tabanlı savaş, RPG unsurları ve çok uzak olmayan bir gelecekte geçen bir hikaye ile tek bir geliştiriciden küçük bir bağımsız oyundur.
Игра 'Ramhart' предлагает увлекательное путешествие в мир темного фэнтези, где каждый ваш выбор имеет вес. Сюжет, хоть и не поражает оригинальностью, подан достаточно интересно, чтобы удерживать внимание. Графика, выполненная в пиксельном стиле, создает приятную атмосферу ретро-игр, а детальная проработка окружения радует глаз. Боевая система требует тщательного планирования и использования различных тактик, что делает сражения напряженными и захватывающими. Разнообразие оружия и способностей позволяет экспериментировать с разными стилями игры, подстраиваясь под собственные предпочтения. Однако, стоит отметить несколько шероховатостей. Интерфейс порой кажется перегруженным, а обучение механикам игры могло быть более понятным. Кроме того, иногда встречаются незначительные баги, которые, хоть и не критичны, могут слегка подпортить впечатление от игры. В целом, 'Ramhart' - это достойная игра для любителей жанра, предлагающая много часов интересного геймплея. Несмотря на некоторые недостатки, она однозначно заслуживает внимания благодаря своей атмосфере, захватывающим сражениям и вариативности. Если вы ищете сложную и увлекательную RPG в ретро-стиле, то 'Ramhart' точно не разочарует.
Although I haven’t played much yet, I just installed Ramhart an hour ago. I still understood the mechanics since the game runs the same from start to finish, featuring the same mechanisms, concepts, and utilities throughout. Ramhart is a game that falls short for those seeking depth in gameplay. The core mechanic revolves around selecting random opponents in a linear fashion and engaging in fights where the outcomes are determined by pure chance. Players can choose between three attack types {power, critical, and accurate} but, all options yield similar random damage results.!!!! While players can upgrade their abilities and purchase side utilities like guns and medics with coins but guess what the amount of damage dealt, the number of hits, and the frequency of successful defenses are all random!!!!!!! making it feel more like a luck-based card game than a strategic RPG. If you're someone who enjoys casual gaming and doesn't mind spamming random options, this game might provide some entertainment. However, if you’re looking for a compelling storyline or engaging gameplay mechanics, you’ll likely be disappointed. Personally, I would rate it 1.5/5. Everyone has their own tastes, so if you want to give it a shot, go ahead! Additionally, the game play is pretty easy. However, I plan to provide a guide for those interested in playing, which might help navigate the game's randomness. Thank you!
3.5/10 Simple TBS in slums mafia setting TLDR: shabby AI-generated character portraits and stock photo backgrounds spoil the first impression. Yet the real problem here is simply the lack of numbers or any kind of explanations in the UI - which makes combat meaningless Good: + free So-so: +/- I have nothing against using AI. Yet the portraits here create a strangely shabby impression despite their hyperrealistic detail. Maybe it's the mismatch of styles? Backgrounds are just photos of something that looks like late-Communism slums in Poland, Belarus or Slovakia(?). UI is simplistic yet uses extremely high-detail icons. Font is terrible and hard to read. The UI is generally bare-bones, with plan text labels acting as buttons, shown over a stock photo +/- music and audio are okay though also feel like stock content picked for being free, not for matching the developer's vision +/- story is there but similarly feels boilerplate. No desire to read it since there are no dialogs with replies that would influence anything Bad: - combat reminds CCG games, with 3 kinds of attacks ("strong", "precise" and "critical"). Also, you can shoot from a pistol. However, there is no info anywhere about the attack power, chance to hit or whatever other stats about those. I picked them semi-randomly and couldn't figure out the difference. Similarly, no HP numbers, or info about what attacks the enemies have. In absence of data to plan your strategies on, one can't really say that it's a tactical game... - most of the enemies have excessively angry faces. This feels tiresome. Characters should be varied, both in looks and their psychological characteristics. Say, evil but in different ways. Here it's like an army of clones [table][tr][th][i]I'm a Steam curator, you can [url=https://store.steampowered.com/curator/43946907-Friendly-Nerd/]follow me[/url][/i][/th][/tr][/table]
☀️
Игра короткая. На пару часов. Но как "проба пера" вполне неплохо.
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