
Ever dreamed of crafting the perfect bowl of ramen? In Ramen Simulator, you can unleash your creativity and build your own unique ramen style!
Modeled estimate, not a reported figure. How we estimate →
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About
Do you love ramen? Do you want to make your own ramen?
This game will make your dream come true; you will be fascinated and immerse yourself in the world of ramen. From selecting ingredients to make the soup, the type of noodle, sauce, and aroma oil, to a variety of toppings.
It's a ramen universe.
🍜 Free Mode: Unleash your creativity! Mix and match flavors your way.
🥢 100+ Toppings: From classic Chashu to quirky treats the possibilities are endless.
🎯 More More Mode: How high can you stack? Challenge yourself to build the tallest ramen ever!
🌆 Mini-Games: Take a break with fun, ramen themed challenges.
👨🍳 Snap & Save: Proud of your creation? Save your delicious masterpieces to your gallery.
🍜 Slurp It Up: Don't just cook it, enjoy your own custom made ramen!
📖 Shop & Quests: Complete daily missions to unlock exclusive ingredients and shop items.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Thai
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
拉面脑袋的福音 可以制作自己的梦中情面啦 游戏特色是注重细节,可以实现拉面脑袋对拉面的各种羁绊--小到油料味道,大到面条类型,远到草原肉材,近到家养配菜;是循规蹈矩普普通通,还是与众不同惊为天人,都在玩家自己脑袋的脑洞;并由此日积月累,成为拉面界的大佬,在虚拟世界里浅尝现实世界里荣誉所带来的满足感吧。 一些基本功方面,如按钮布局,音效配合,易用便捷,跟手响应等,能看出来原厂商的心意和付出;对于一个小厂来说,能呈现出这样的效果已经可以了,个人感觉也八错,可以推荐。商店页面也是所见即所得,拉面控,合眼缘的宝宝入库错不了,少吃一碗牛肉拉面,多好多“拉面”享受,岂不美哉。 建议以后可以的话,推出steam点数物品,比如头像贴纸等,增加游戏的附加价值,有些玩家会因为可爱的贴纸入库游戏,也是增加更多可能的销售渠道。还有问题,设置音量,语言,重启游戏后,不保持之前设定,请检查。需要后台自动静音。哦,还有,steam创意工坊也是可以考虑的选项,可以大幅提高游戏生命。
这游戏还是挺不错的,游戏的画面非常好,而且看起来也非常有食欲,作为减肥减脂期的人,玩这个可以解馋~~~
What can i say, you make a ramen soup and "eat it" so far thats all there is too it. Well made though, the game and I guess also my ramen :-) Would be fun if you implemented it to be a ramen restaurant or something.
Хорошенькая игруля, всегда мечтала сожрать рамен с целым багетом и леденцом
Ramen Simulator is a cheerful and surprisingly engaging culinary sandbox developed by SECRET CHARACTER and HaconN and published by Flyhigh Works. Instead of focusing on the stressful side of running a restaurant, the game places all of its attention on the art of creating the perfect bowl of ramen. The result is a relaxing simulation experience that encourages experimentation, creativity, and a genuine appreciation for one of Japan’s most iconic dishes. From the moment players begin assembling ingredients, the game makes it clear that personal expression is the heart of the experience. The most impressive aspect of Ramen Simulator is the sheer freedom it offers. Players can customize nearly every component of a bowl, from the soup base and noodles to seasoning oils, sauces, and an extensive assortment of toppings. This flexibility allows players to recreate traditional ramen recipes or invent bizarre culinary creations that would never exist in a real restaurant. Because there are so many possible combinations, the process remains entertaining long after the basics have been learned. Every bowl feels like a unique project rather than a simple recipe-following exercise. A major contributor to the game's appeal is its huge selection of ingredients. With over a hundred toppings available, experimentation becomes a core part of the gameplay loop. Some players may prefer crafting realistic and visually appealing dishes, while others will enjoy creating ridiculous towers of food that defy logic. This wide range of possibilities ensures that the game appeals to both food enthusiasts and players who simply enjoy playful sandbox mechanics. The visual presentation of each finished bowl is rewarding enough to make the customization process feel meaningful. Beyond its standard creation mode, the game introduces additional activities that help maintain variety. One mode focuses entirely on unrestricted creativity, while another encourages players to stack ingredients into increasingly outrageous structures. These alternative challenges inject humor into the experience and prevent the gameplay from feeling repetitive. The contrast between carefully crafting an authentic bowl and constructing an absurd mountain of toppings gives the game a lighthearted personality that sets it apart from more traditional cooking simulations. Progression systems add another layer of motivation. Daily objectives, unlockable ingredients, and various mini-games provide reasons to keep returning after the initial novelty wears off. Completing challenges gradually expands the player's collection of ingredients and customization options, creating a satisfying sense of advancement. Although the game is not particularly deep from a management or strategy standpoint, these progression mechanics give players goals to pursue while continuing to experiment with new ramen combinations. Another charming feature is the ability to save completed creations in a gallery. Since the game places such a strong emphasis on visual presentation, preserving favorite bowls feels like a natural extension of the experience. Players can build a collection of their best creations and admire how their culinary imagination evolves over time. This feature transforms ramen-making into something that resembles digital artistry, where presentation can be just as important as ingredient selection. Visually, Ramen Simulator adopts a bright and inviting style that perfectly matches its casual gameplay. The colorful ingredients and appealing food designs make every bowl look satisfying, while the user-friendly presentation ensures that the experience remains approachable for players of all skill levels. Rather than pursuing strict realism, the game embraces a playful aesthetic that supports its relaxed and creative atmosphere. Ramen Simulator may not satisfy players searching for a deep business-management experience or highly realistic cooking mechanics. Its focus remains firmly on customization, experimentation, and fun rather than economic strategy or operational complexity. However, for those who enjoy creative simulation games and food-themed experiences, this approach works remarkably well. The game succeeds because it understands exactly what it wants to be and delivers that vision with confidence. Overall, Ramen Simulator offers a charming blend of creativity, customization, and lighthearted entertainment. Its extensive ingredient selection, multiple gameplay modes, progression systems, and emphasis on personal expression create a surprisingly enjoyable package. While the concept may appear simple at first glance, the freedom to experiment and design endlessly unique bowls gives the experience lasting appeal. For players looking for a relaxing and imaginative simulation centered around food creation, this title serves up a satisfying experience that is easy to recommend. Rating: 7/10
解压好玩 就是有点贵
各具材が妙にリアルで見てるだけでラーメン食いたくなる 最初は名店のラーメンを再現したり、ゲテモノラーメン作ったりしてたけど、 気付けばフランスパンをひたすら積み上げてる自分がいた
如你所见,《拉面模拟器》的内容和字面意义一样,完完全全是一款DIY拉面的模拟类游戏。游戏的内容并不多,在自由模式里,玩家选择完汤头种类、面种类以及面厚度后,就可以将各种配料放置在面和汤已经预置好的碗中,打造属于自己的拉面。 在初始时,可以添加的食材仅有寥寥二十几种,你可以通过任务列表查看其它食材的解锁方法,然后完成任务去获取它们。绝大部分的食材初始都仅有3份,如果想要获得更多的存量,就得花钱在商店中购买了。 钱的来源倒是方便,无论是自由模式DIY拉面,还是在小游戏模式里完成对局都可以获取。自由模式中钱的获取量经过多次尝试得出的结论就是根据放置的不同食材来计算,每一种食材只会计算一次,放置多份同种食材是不会获得更多金钱的。 小游戏有两种不同的玩法,第一种是“狂吃模式”,顾名思义就是要堆积很多的食材。在这个玩法里,你要尽可能的把手里拥有的食材全部一股脑的堆积在碗里,并且保持结构的稳定性。食材最终堆积的越高,你的排名以及获取的金钱都会更多,所以说在这个模式里,像蛋类这种圆滚滚的食材是比较吃亏的,尽可能选择平整的食材是一个行之有效的办法。 第二个小游戏是“竞速吃面”,在这个模式中,系统会给你预置几碗不同的拉面。你需要按照下方的行动顺序进行喝汤、嗦面以及吃掉其他的食材这三种不同的选择,如果有一些食材被其他的食材所遮挡,你也可以移动上层食材让它们处于可见状态。一旦失误,你的视角就会在短暂的延迟后被转移到另外一碗面上,按照新的行动顺序开始行动,直到你将全部的拉面吃完,用时越短排名越高,获得的奖励也越多。 随着解锁的食材越多,你能DIY的拉面品种也会越来越多。你可以按照现实中的食谱,完美还原出各种经典的日式拉面,通过精美的摆盘,选择合适的餐具,让它们看起来像米其林三星一样精致。也可以发挥自己的想象,在拉面里加入巧克力、冰淇淋、甜甜圈这种甜品,甚至单纯的堆料,完全不讲究搭配玩的就是豪横,来一场颠覆式的拉面变革。 每一次拉面制作完成后,你还可以将精心之作编为模板保存,为它们拍下好看的相片,永远留存在图鉴里。不过游戏的内容确实比较少,并且目前只有日式的拉面汤底,除了额外添加的食材,玩家可以做出的选择并不算太多。但是只要不故意搞黑暗料理,看到泛着油花的汤底,满分的溏心蛋,有谁会不想来一口尝尝呢。 [table][td]闲暇时光,不妨试试游戏 欢迎关注[url=https://store.steampowered.com/curator/45653622] 闲暇時光鉴赏组 [/url][/td][/table]
I mean. you make ramen. if you like making ramen, this games for you. if you dont... well theres not much here i do wish that we could see our ramen from different angles while making it. either i missed the controls or its not there :P
本店拉麵的宗旨就是 料給它加爆!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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