
It is the year 2084. Earth is ruled by evil robots. All music has been outlawed. Dancing is strictly forbidden. Still, in the underground, the beat goes on. Rainbow Laser Disco Dungeon: Half twin stick shooter, half rhythm game, half dungeon crawler. 150% groovy!
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Languages: English**languages with full audio support
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Twin stick shooting in a neon drenched acid trip. The soundtrack is pumping and you will be tapping your feet and bopping your head as you send evil robots straight to robot heII with a selection of fun weaponry. The enemy movements, the bullets, the traps, the explosions all synch up to the music or as close as I can figure. I backed this on Kickstarter having followed Vector Hat on itch and having enjoyed a few of his other games. This is a great game to play in short ten or fifteen minute sessions, any more may cause your retinas to scorch. Something tells me taking a big pile of hallucinogenics and then playing this on a giant screen would be a profound experience. Clearly inspired by Robotron, but with all the dials and knobs turned up past 11 to dangerous levels. Go chase some high scores, hunt down the elusive Dr Dysco and save humanity from the fascist dance hating robot overlords.
A love letter to Robotron with a phenomenal soundtrack.
Cool general concept, just not executed all that well. Visually it's attempting the super extreme style of something like Post Void or Hotline Miami, but it just kind of hurts to look at and isn't that appealing. Music was decent, sound effects were obnoxious. In terms of the actual gameplay, it was extremely subpar. Rooms are incredibly bland, enemies are annoying and simplistic. It is a twin stick, but it went with a bizarre middle ground between true 360 aiming and the classic robotron. So rather than be able to shoot just orthogonally and diagonally. You can only shoot at 30 degree intervals. Feels extremely weird. I "beat" the game on normal mode in about 25 minutes and felt little desire to play anymore. It also appears to have broken achievements because I know for sure I did half of them but only 3 random ones are unlocked.
It's got style for miles, like what you'd imagine is flashing through Jeff Minter's brain once the edible kicks in. The music is great as well, an aggressive, glitchy techno that's a must to leave on, and this coming from someone who shuts the music off 90% of the time. But the game, ah, well, it's weird. Partly "good weird," partly just confusing. This should be a score-based arcade style game but no, it's part that but also part dungeon crawler, and the weirdest part of all, it's endless. You don't die, your health just runs out which resets your score to zero, but then your health refills and you play on. Which makes the leaderboard pointless. The map just seems to go on forever, and there's so many visual effects going on it's hard to even see your character a lot of the time. I'd love to see this refined and redone, just make an arcade game out of it, not some pointless endless dungeon crawler. 7/10
Here is a unique and groovy take on the twin stick-shooter genre. It shares a lot in common with the arcade game Berzerk, but it definitely has its own thing going on. The rooms involve avoiding dangerous traps just as often as shooting stuff. Although its not a rhythm game, but listening to the beat of the music is still helpful. It cues you as to when the enemies are going to move or shoot. I've played this game a lot more on itch.io, so ignore my low play time.
In Rainbow Laser Disco Dungeon we take on the challenge of saving the entire world from an evil robot invasion through the power of dance! An amazing assortment of electronica music drops the beat down on the robovaders in time with the music. Hi-hats, cymbal clashes, and big ol thumps add custom instruments as you play through the lives of the incoming robohordes. The game is pretty great, simple, and you can even add your own music to it! I got this game for free on keymailer and it turned out to be a great choice. I made a video of it here: https://youtu.be/dwCHTtxPNM8 https://steamcommunity.com/sharedfiles/filedetails/?id=2631200950
Robotron: Studio 54! Thank goodness there are three difficulty settings -- no shame in starting on Extra Easy to learn the mechanics, then moving up to Easy and Hard. Lots of love for both Robotron and Berzerk here, but it lives or dies on the syncopated gameplay and the music is used perfectly. ProTip: I was able to use an X1 controller by disabling Steam controls under Properties.
It's a fun rhythm \ robotron mash up. Soundtrack nominated for "Best Soundtrack award"!
Some folks might compare this to the old arcade game Robotron, but while it has the flashing colors of that, I'd say it's much more akin to Berzerk, sort of blending the two insofar as the saving people from Robotron & wrecking robots throughout a maze as in Berzerk. This, however, sets itself apart from both of those in its much funkier soundtrack which is worth the purchase price alone, and in its different shooting styles. By default you shoot to your left & right simultaneously from both hands, but you can switch to shooting with both hands in a straight line in front of you, or left & right diagonally. Not only that, but your weapons shoot to different rhythms, adding another wrinkle to the learning curve. Altogether this makes for a really enjoyable, if challenging, experience very much in the spirit of the arcade classics that inspired it. Oh, and as a bonus, you can play the game to your own songs, which can change up the enemy attack patterns, as if I'm not mistaken, they fire to the beats of the music. P.S. there's multiple difficulties, and I'd very much recommend getting your bearings in easy, and if the visuals are a little much for you, there are plenty of settings to tone them down. Having experience with other games from this developer, I took the hint from the very start & said yes to toning the visual effects down, and my eyes remain unfried.
I love the disco/rave aesthetic. The soundtrack and strobe light effects are great and pair very well together. The best part about this game is the ability to add your own music to play along to. Thankfully, it is easy to add and calibrate the BPM so they work within the game. I recommend adding the songs that are in Steam Achievement names. I anticipate a sequel sometime in the future!
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