
Rainbow Hero is an old-school puzzle game set in beautiful painterly worlds. Travel on multi-directional platforms, reflect the lasers off walls, control two characters simultaneously, teleport characters and their items and a lot more.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Nice little Game, but I can't recomend it for "Offline-Players" because you must be log in to play this Game. Dear Developer: I do change my Review, if you remove this issue.
Me surpreendeu positivamente, um jogo extremamente simples porém com 100 níveis e bem desafiador, uma ótima pedida para fãs de puzzles. Edit: Esqueci de informar que enquanto jogava, o jogo fechou sozinho algumas vezes, não sei se por culpa do SO (Windows 11) ou se o jogo realmente costuma dar erros.
Excellent puzzle game! A great brain challenge. 100 different puzzles ranging in difficulty. Some are really simple and others are really difficult! Some are disguised as difficult but are deceptively simple when you look at it the right way. Definitely recommend if you like challenging puzzles.
Looks like a good game, but it hangs for me on the level named across. I have to ctrl-alt-del to bring up the task to exit. Then I have to start the gymnaistics to convince steams that I am no longer playing the game. Happy to change my review once this is fixed.
If you take the basic block-pushing puzzles of Sokoban as base and add in some new mechanics and change them around every now and then, that's basically Rainbow Hero. Movable platforms, teleporters, two character that can either be changed between or need to be controlled at the same time and more are introduced at steady intervals to keep the experience from going stale. There are no enemies present at all. Nothing is ever trying to kill you, so you can take all the time you want to solve the puzzles in peace. Except for the two or three puzzles that are, for some reason, timed. But thanks to the ability to rewind time (not as a puzzle mechanic, just to fix your mistakes) even those don't feel frustrating. The game has a 100 puzzles but it feels a bit on the short side, I managed to 100% the game in six hours without using any help. There were a few puzzles that initially look very difficult, but then they ended up not being that. The difficulty stays fairly consistent throughout the game and even the very last stages weren't any harder than the first ones. They might even have been easier. At the low, low price of two bucks it's difficult not to recommend this to any fans of puzzle games.
Rainbow Hero is a fairly easy puzzle game with several novel mechanics. I breezed through the game in around 2.5 hours, but I still had a moment of "wait, what, this is possible?" several times. By far the best parts were the levels where multiple characters had to be controlled. This happens both separately (control one at a time) and simultaneously (pressing up makes both move up) and the latter were the best puzzles in the game. Even outside of that mechanic, the arrow platforms were unique in that they can be pushed and pulled from anywhere in the level- a few of the toughest puzzles revolve only around these, including one very early on in the first 15 levels. The worst I can say about Rainbow Hero for the price is, well, three things. The first is that it crashed in windowed mode twice, both on trying to enter around the 27th level. I had no issues in fullscreen, but prefer playing in windowed so this was a minor annoyance. The second is the slow pace of movement. This is a common problem, the movement speed in puzzle games being lower than I'd like, but I've played with worse and the levels are short enough that it never really bothered me. The third is that some of the sokoban puzzles used I know I've solved in a sokoban engine before. And to be completely honest, that third thing is almost enough for me to not recommend the game, just because of using someone else's puzzles and selling it. In trying to find the particular puzzle, I found David Skinner's Microban #36 appears in game as well, though perhaps the one in game has 1 less block. The one I was looking for shares the exact same layout as Aymeric du Peloux's Microcosmos 02, with only the block starting positions altered. At least the original creators are credited, though I do wonder if they were contacted beforehand...
I'm definitely recommending the game "Rainbow Hero." It's an excellent little puzzle game that involves using a character or two to activate/push certain objects to open a path in each of 100 levels. It took me 15.5 hours of really nice gameplay to do so with 100% Achievements (the Achievements basically say you've done all the levels). I've got to say that some of the levels are downright diabolical (I wonder how the developer came up with them). I do have a few minor issues, though: - Some of the levels have a wind noise in the background. Unfortunately, that noise cuts in and out. It's a bit irritating. - Some of the levels have some kind of distortion sphere "dripping" down the screen (perhaps like rain on a window). I found that to be distracting. - A few of the levels are timed. My personal preference is to NOT have any timed levels. But, that's my problem. - And finally, the ending could use another scene where the people say "Yay!" or something. As it is, the ending is a bit blase. But, again, all of those issues are trivial. The game is definitely worth the $2 list price. A similar game that I also recommend is "Parcel," here on Steam.
悪い魔法使いによって失われた色を取り戻すために 5つの色に分けられた全100面の絵画調パズル世界を渡りゆく、垢抜けない雰囲気の主人公! 家庭用PCがマイコンと呼ばれていた時代から親しまれているパズルゲーム 「倉庫番」を基軸としたゲームですが、 移動床やレーザー反射、画面回転、分身操作などを複合的に組み合わせて より楽しませるゲームに仕上がっています。 また、すべての面をクリアしなくてもエンディングに到達することが可能です。 一般受けしそうにないゲームデザインですが、丁寧に作られた上質のパズルゲームです。 クリア率100%は並大抵の努力では得られませんが 僅か200円で100回ものカタルシスを味わうことが出来ることを私は保証したい。
Este juego nos ofrece 100 puzzles, con inmensa variedad y gran rango de dificultad. El objetivo de cada puzzle es llegar con tu personaje a la salida, y para ello deberás mover cajas, bolas, teletransportarte, mover plataformas, desviar láseres, controlar a dos personajes (simultáneamente o por separado)... en fin, creo que podemos hacernos una idea de la gran variedad creativa que nos trae este juego. Los puzzles no son excesivamente complejos, pero alguno que otro puede tenerte un buen rato pensando. Lo que más me ha sorprendido no ha sido la calidad de los puzzles, que sinceramente han estado a la altura de mis expectativas cuando vi por primera vez este juego, sino la poca cantidad de reviews que se han hecho de este juego (sobretodo teniendo en cuenta que estando en oferta sólo cuesta unos 60 cent). Y es que este juego merece un reconocimiento y una popularidad mucho mayores de las que tiene. [h1]Pros:[/h1] [list] [*]Muy buenos puzzles (en cuanto a calidad y cantidad). [*]Muy buen precio (2€ normal, 65 cent en oferta). [*]Fácil 100% de logros [*]Muy entretenido. [/list] [h1]Contras:[/h1] [list] [*]Me hubiera gustado que durase más, pero no se puede pedir más a un juego de 2€. [*]En una de las fases finales (puzzle 98 creo) me salieron un par de bugs que petaban el juego (a excepción de esa fase, el resto sin fallos). [/list] [h1]Conclusión:[/h1] Espero que aportando mi pequeño grano de arena con esta review, este gran juego de puzzles alcance más popularidad, que sin duda se la merece. 8.75/10
If you like Sokoban then you will love this little game. Many brain crushing puzzles where one false move can destroy the whole solution I bought this game at a huge discount but it is well worth its full price. Several hours of brain storm guaranteed:)
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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