
Raid Healing is a single player healer RPG with focus on collecting and improving equipment. Based on MMO healer gameplay, you have to heal the raid you created while fighting waves of enemies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Reviews
Absolutely love the concept of this game, and although its called Raid 'Healing', i would love to be able to play the role of DPS
Raid Manager and Healing! You manage your raids gear and some skill choices for a few classes. Set up a raid comp and have it fight other groups. Choose to heal the raid and help them to victory or sit back and let them idle fight wave after wave stopping to change up gear.
Step by step play guide to get started since there's no help files: 1) New game 2) Start 2) Units (pick your party members here) 3) Back, and then Start 4) "choose an area", fill out the choices, and then Start Area. 5) Choose "Ability Selection" from the right side menu and Template 1. this loads some healing skills for you. Mouse over the skills to see what they do. You can tune these laters but you might as well start with the default skills as they're pretty good. 6) Choose "Set the Unit lineup" from the right side menu, choose the units you want, and then Confirm Selection. 8) ** let your Mana bar finish recharging ** and then choose "Start the combat" from the right side menu. 7) As you defeat enemies you'll automatically collect loot. 8) When the raid ends you can choose a new area or repeat the same area. 9) Equipment managemeent is found on the equipment screen. 10) Game autosaves. The basic goal appears to do cycle through the areas to grind XP and go through increasingly harder difficulies to farm better loot. ---- For units you're picking party members for the raid. There's more classes than slots. I suggest a mix of melee front line units and ranged/caster units in the back row. You can experiment to find any optimal setup for each area. ---- For the area, I suggest starting with the Cloisers (it doesn't much matter), 1st tier, long duration, and healer mode. Long isn't very long (maybe 5 minutes). You really just want to jump in and see how the raids work. At first level as long as you put any effort in at all you should be able to keep the party alive. ---- Loot is the main complexity in this game. Units get equipment and the healer (you) gets gems. There's also some kind of loot crafting system but I haven't played enough to figure it out yet. Each unit has 4 equipment slots (weapon, chest, legs, ring). The healer gets a grid to fill in with gems. Loot is color coded by rarity and more rare loot gets bigger numbers. There are boosts to individual skills on the loot as well as set bonuses on some items. (Obviously) the more set items used the bigger the bonus. Gear will be fairly disorganized to start, just like any kind of low level group play in a MMO. But as you progress your little team of raiders will be nicely buffed by the loot. Since the player healer gets gems you don't have to fight the priests for loot which is a nice touch.
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