
RAGE 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter – to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.1Kreviews | 63% | — | $12.4M |
| $59.99 | 7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game. Just as fun as the 1st one. Thumbs up!
J'aime beaucoup l'univers , bon feeling avec les gun et surtout y'a le bfg 9000 quesque vous voulais de plus
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Russian*, Simplified Chinese, Traditional Chinese, Portuguese - Brazil* +1 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
狗屁,已经退款
Globalement, c'est mauvais, très mauvais. Le monde est générique, vide, ultra-répétitif, avec des murs invisibles qui datent du siècle dernier (sans parler de trous en plein milieu de la carte !). L'interface est poussive, inutilement compliquée, et le gameplay manque cruellement de saveur. Ca lorgne furieusement du côté de Borderlands sans jamais l'égaler, et même Mad Max était plus excitant à jouer. Je ne parle pas des didacticiels, aussi intrusifs et énervants qu'inutiles, du système de sauvegardes aux fraises qui fait perdre du temps, des touches de clavier codées en dur, des véhicules impossibles à appeler quand on en a besoin, des crashs et du flickering. Just Cause 2, sorti 10 ans plus tôt, reste même encore aujourd'hui beaucoup plus amusant et abouti, un comble.
Ana görev sayısı az, keşke daha fazla olsaymış. Yine de fena değil. Güzel oyun.
首先感谢么么,给我送的豪华版key,B的老游戏了,如果不是因为么么送我,我都早就忘了这款游戏了 先说结论,非常爽的射击游戏,但毁于开放世界,不建议购买,建议直接玩《DOOM》 战斗射击手感是非常浓厚的《DOOM》味道,毕竟是同一家公司的,所以战斗这方面完全不用担心,包括敌人种类,枪械类型,以及大型boss战,绝对能让你爽的飞起来。尤其是《骷髅入侵》的DLC完全就是《DOOM》 题材给我一种《无主之地》的感觉,科幻废土法外狂徒题材,技能,加点,以及开放世界特有的各种支线和探索元素,以及各种开箱。 玩的时候脑海里感觉依旧不止这些游戏,感觉还和某款游戏特别像但是一直没有想起来,结果那天突然家庭组的成员给我拍了一张他玩《赛博朋克2077》的照片,嘿,巧了,这一下就让我顿悟了,这画面的感觉不就是《赛博朋克》吗,尤其是酒吧那一段霓虹效果。 说了这么多,来说说这游戏的开放世界部分,也是大部分差评的来源,也就开头那会儿觉得比较稀奇,几个不同类型,打怪解密学习新技能获得新武器。时间一久你只会觉得纯折磨,地图上密密麻麻的重复度极高的任务,再加上史一样的驾驶手感,长距离跑图特别难受,虽然后面可以点自动巡航。但好在主线特别短,只想体验一下游戏的朋友,可以尝试。
основна сюжетка піпец яка коротка, Проходив на steam deck
At first I thought it was ass all those years ago in 2018, but with the gaming industry how it is, this is excellent def not the slop people considered it in 2018. Lots of love clearly and a worthy successor to the original. Ran surprisingly well considering my specs.
Le jeu fonctionne parfaitement. Après avoir contacté Bethesda, j’ai appris qu’il ne faut surtout pas bloquer les FPS via le panneau de configuration NVIDIA, sinon le jeu se limite à environ 45 FPS (en tout cas dans mon cas). Depuis que j’ai retiré cette limitation, je tourne désormais autour des 200 FPS, ce qui est impeccable. J’ai cependant rencontré quelques petits soucis : les paramètres graphiques et d’affichage ne se sauvegardent pas. À chaque lancement du jeu, il faut donc tout reconfigurer, ce qui est assez contraignant. De plus, il semble impossible de limiter les FPS directement en jeu. Petit conseil : désactivez toutes les options de flou et de profondeur de champ. Le rendu visuel est nettement meilleur ainsi, avec une image beaucoup plus propre et agréable. Mis à part ces problèmes, le jeu est excellent. Peu importe les critiques, c’est un pur fast FPS, nerveux et très plaisant à jouer. Oui, il est différent du premier, mais personnellement j’apprécie beaucoup les changements apportés à la licence. Le mélange fast FPS et monde ouvert fonctionne très bien. Le point fort reste surtout le contenu secondaire : les missions annexes sont nombreuses et intéressantes. À titre d’information, la trame principale peut être terminée en environ 5 heures en difficulté facile, ce qui rend ces activités secondaires d’autant plus importantes.
Seven years later and I finally tried it. I can safely say that they cooked. ...Just not for long enough, its stiill frozen on the inside :>
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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