
RADIOACTIVE, INC. invites you to the decaying, dangerous halls of a deserted nuclear research complex. Face your fears across 20 unique levels, each filled with new horrors, secrets, and challenges. 1- 4 player
Modeled estimate, not a reported figure. How we estimate →
Media

About
Welcome to the Depths of Darkness.
RADIOACTIVE, INC. invites you to the decaying, dangerous halls of a deserted nuclear research complex. Face your fears across 20 unique levels, each filled with new horrors, secrets, and challenges. Uncover the mysteries behind failed experiments, hidden agendas, and the feeling that something is always watching you… Are you brave enough to continue?
Retro PS1-Style Graphics: Experience nostalgic 90s horror with lo-fi visuals, gritty textures, and unsettling lighting.
20 Distinct Levels: Each chapter presents new dangers, traps, puzzles, and scares. Navigate leaking reactor chambers, rotten laboratories, and forgotten offices.
Solo or Co-op Gameplay: Play alone for a pure horror experience or team up with friends to survive together.
Survival and Escape: Hide from threats, collect clues, solve puzzles, and find your way out before it’s too late.
Atmospheric Soundtrack: Tense ambient sounds and immersive music ramp up the suspense with every step.
RADIOACTIVE, INC. opens the doors to a nightmare full of secrets. Can you escape the darkness, reach the end of all chapters, and reveal the truth behind the corporation?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
A bit short but fun
evet
RADIOACTIVE INC. is an indie survival-horror experience developed by 45DK and published by Devotion Labs that embraces retro aesthetics and tense environmental storytelling. Set within an abandoned nuclear research facility, the game casts players into a decaying complex where something has gone terribly wrong. Rather than relying on cinematic spectacle or hyper-realistic visuals, it draws inspiration from late-1990s horror titles, adopting a deliberately low-poly, PS1-era visual style that amplifies its unsettling atmosphere. The result is a moody, claustrophobic experience built around exploration, suspense, and slow-burn tension. The setting is central to the game’s identity. From the moment you enter the facility, the environment communicates neglect and danger. Flickering lights, rusted corridors, leaking pipes, and humming reactor chambers create a sense of quiet menace. Environmental storytelling plays a significant role in conveying the narrative, as clues are scattered throughout laboratories, offices, and maintenance tunnels. Rather than presenting exposition through lengthy cutscenes, the game encourages players to piece together what happened through documents, subtle environmental cues, and contextual hints. This approach enhances immersion and rewards careful observation. Gameplay is structured across multiple levels, each introducing new spaces and challenges within the sprawling nuclear complex. Exploration is methodical, and players must move cautiously while navigating dark hallways and hazardous rooms. Light puzzle-solving elements are woven into progression, often requiring interaction with machinery, unlocking secured areas, or deciphering environmental clues. These puzzles are generally straightforward but serve to break up the tension between exploration segments. The pacing remains deliberate, favoring atmosphere over action-heavy sequences. Survival elements are present, though the emphasis is more on evasion and tension than resource micromanagement. Players must be mindful of threats lurking within the facility, and certain sections require hiding or careful movement to avoid danger. The absence of overwhelming combat mechanics reinforces vulnerability, aligning with classic survival-horror traditions. The tension stems not from constant jump scares but from anticipation—uncertainty about what might be around the next corner. One notable feature is the inclusion of cooperative multiplayer. The game supports both solo play and online or LAN co-op for up to four players. Playing alone intensifies the sense of isolation, while co-op shifts the tone slightly toward shared suspense. Cooperative sessions can make exploration more dynamic and sometimes less frightening, as teamwork reduces vulnerability. This flexibility broadens the game’s appeal, allowing players to tailor the experience to their preference for solitary horror or group survival. Visually, the retro low-poly style is both a strength and a stylistic gamble. The intentionally simplistic textures and angular models evoke nostalgia for early 3D horror titles. While this approach may not appeal to players seeking modern graphical fidelity, it enhances the eerie tone by leaving details to the imagination. The sound design further elevates the atmosphere, with distant mechanical groans, subtle environmental hums, and sudden audio cues that keep players on edge. The ambient soundtrack supports tension without overpowering the experience. However, the game’s design can occasionally feel repetitive. The exploration-puzzle-survival loop remains consistent across levels, and while new environments provide variety, the mechanical structure does not significantly evolve. For players expecting deep narrative twists or complex survival systems, the simplicity may feel limiting. The pacing can also fluctuate, with quieter stretches that may test patience before tension escalates again. Ultimately, RADIOACTIVE INC. stands as a retro-inspired indie horror experience that prioritizes mood, cooperative play, and atmospheric exploration. It does not attempt to redefine the genre but instead offers a focused and nostalgic take on survival horror within a nuclear facility setting. Its strengths lie in its environmental storytelling, eerie sound design, and flexibility between solo and co-op gameplay. While its repetition and modest scope may not satisfy players seeking expansive mechanics or high production values, those who appreciate lo-fi horror aesthetics and methodical tension will find it a compelling descent into radioactive darkness. Rating: 6/10
This game is amazing if you want to have a lot of fun!!!!!!!!!!!!!!
Genuinely just unfun and boring. Neat concept but uninspired past the initial idea. Slow gameplay, poor atmosphere and not even "so bad it's good w/ friends." Not worth my $2
sooooooooooooooo gooooooood i reaxumend for date knight
trash, but give +1 game to badge and low price (price < 1 coffe)
Multiplayer doesn't seem to work, couldn't even get into a game.
If that trade card drops too, i’m set new game for free .D
Yo, when am I gonna drop that $99 radioactive brick? Cause if I cant my friend, this reviews going south real quick...
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Labyrinths of Atlantis | $1K | 68 | 18% | $0.99 |
| Waterside Chirping 水畔空蝉 | $1K | 51 | 92% | $0.99 |
| Powernaut VANGARDT | $1K | 51 | 73% | $0.99 |
| in My MIND. | $1K | 51 | 86% | $0.99 |
| Rustled Pete | $1K | 74 | 97% | $2.99 |
| Anstorm | $1K | 73 | 82% | $1.99 |
Related
| Euro Truck Simulator 2 | $421.6M | 932.3K | 97% | $19.99 |
| Stardew Valley | $258.9M | 881.6K | 99% | $14.99 |
| Garry's Mod | $228.7M | 1.3M | 97% | $9.99 |
| Factorio | $140.6M | 232.3K | 98% | $35.00 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| American Truck Simulator | $103.7M | 194.2K | 97% | $19.99 |