
Ready to smash, cast, and craft your way through a stunning fantasy world? Dive into Radiant: Guardians of Light—an action-packed RPG where you can play solo or team up with a friend. Explore Helia, face powerful enemies, and gear up for epic battles together!
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About



Boss Fights That Hit Hard
Face four formidable zone bosses to free corrupted elemental spirits—and yes, spoiler alert—an epic final showdown awaits.
Each zone also hides minibosses, some cooler (and tougher) than the actual bosses.
Combat That Keeps You Moving
Battle hordes of unique enemies across every zone—each with distinct attacks, behaviors, and weaknesses.
Chain combos, unleash upgraded skills, and adapt your tactics to counter everything from agile rogues and armored brutes to chaotic wizards.
Crafting That Matters
Love crafting? So do we. Gather resources from enemies, hidden chests, and quests to forge powerful gear and potions.
Customize your playstyle with crafted weapons, armor, and accessories. Discover builds that turn the tide of battle.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, Italian, German, Portuguese - Brazil, Russian, Swedish*languages with full audio support
Reviews
Stunning action RPG that feels like a Beat 'em up game but has skills to level up and gear to craft. It is significantly easier in co-op than in single-player. No missable achievements, can be played on easy and completion takes around 13 hours (or less in co-op). [b]Approximate time to 100%:[/b] Around 13h in single-player but less in co-op as it is easier that way [b]Estimated achievement difficulty:[/b] 8/10 in single-player because of the Coliseum level 50 achievement. Doing that in co-op lowers the difficulty so much, and this can be done on a save file that you played in singleplayer [b]Minimum number of playthroughs needed:[/b] 1 [b]Is there a good guide available:[/b] I made this guide: https://www.missitheachievementhuntress.com/radiant-guardians-of-light-100-achievement-guide/ [b]Multiplayer achievements:[/b] No [b]Missable achievements:[/b] No, but I highly recommend first crafting all the different gears before upgrading the later ones. Because one of the ingredients is extremely rare. (I used the second-to-last weapon because of that, as it is almost as good and so much easier to upgrade to max level) [b]Grinding Achievements:[/b] Yes kinda, 10k enemies killed is a lot. However, with how challenging Coliseum level 50 is, there is a big chance to unlock the 10k enemies before completing Coliseum level 50 [b]DLC-Only achievements:[/b] No [b]Speedrun achievements:[/b] No [b]Time-gated achievements:[/b] No [b]RNG-achievements:[/b] No [b]Does difficulty affect achievements:[/b] No, can be played on easy. However, it is still very challenging on the easy difficulty [b]Unobtainable/glitched achievements:[/b] No In Radiant: Guardians of Light, you play as Ainar (Melee) or Quinn (ranged). Ainar's sister gets kidnapped at the beginning of the game; it is up to you to save her! You can switch between the two characters, and it is also possible to play in local co-op or through Steam Remote Play. The game is an action RPG that feels a lot like a Beat 'em up. You move from left to right on the screen while enemies spawn from both sides (and sometimes from other structures in the middle of the map). You can only move on when all the enemies are defeated. For defeating enemies, you receive experience and ingredients. The experience is to unlock skills from a skill tree. The tree offers many skills like more damage, more defense, special skills, more gold, more item drops, and a chance to revive when being defeated. It also has a skill for earning more experience. I overlooked this one at first, but it's the perfect way to level up more quickly. The ingredients you receive from monsters or find on the ground (or by destroying stones) are used for making potions or gear. The gear is permanent and can be upgraded with the same ingredients. Potions are used directly after making them and vanish when you die. The ingredients don't have a sparkle, so keep your eye out for items and flowers on the map! While I struggled with Radiant: Guardians of Light a lot (even on the easy setting), I had a lot of fun and couldn't stop playing. It helps that a next level up or new gear item is never far away to help you get through the next section. I would also like to add that I'm very inexperienced when it comes to brawler-type games, so it can be a "me" problem. And again, I still had a lovely time and couldn't stop playing. I adore the artwork of Radiant: Guardians of Light. It just looks so beautiful and colourful. Even the darker areas or the bosses. Just so much detail. What I also love is that you will see the gear you have equipped on your character. So you can see the changes on your character. Another thing I found enjoyable is the variety of enemies. In later areas, you will discover kinda similar kind of enemies, but they still can be a little different. You have the expected close combat ones and rangers. But some will spin around on the map, and others have a giant shield, which you have to get behind them to attack them. A lot of the time, you're prioritizing killing one enemy over the other. It's also a lot of fun to experiment with the various pendants you can equip and their effects, even more so after unlocking the skill to be able to equip two of them. I'm a fan of the pendants that spawn projectiles. There is one where some coins will turn into projectiles, and another where your crits will turn into projectiles. Both are great fun and can create a chain reaction, as killing an enemy drops coins that can turn into projectiles, which in turn can kill another enemy. None of the Achievements in Radiant: Guardians of Light are missable, and you can unlock them on the easy difficulty (this option can be found in the settings menu). I highly recommend going for the achievement to craft every gear before upgrading them around the end of the game, as one of the ingredients is quite rare to find. Completion took me around 13 hours, but this was after I had tried for the level 50 in the Coliseum achievement for a while and received some help through co-op. It is doable in single-player, but it is incredibly challenging. I love that it's possible to load your existing single-player save into multiplayer and continue where you left off. I give Radiant: Guardians of Light 4 out of 5 stars. [code]Do you enjoy games that don't have missable achievements? Check out this list on my website: [url=https://www.missitheachievementhuntress.com/games-with-unmissable-achievements/]Missi the Achievement Huntress: Games without missable achievements[/url][/code]
[b]TL;DR:[/b] A solid, visually appealing beat 'em up with satisfying combat and light crafting/progression. Recommended for genre fans on sale despite some visual clutter and minor technical hiccups. Stepping into Radiant: Guardians of Light, the first thing that grabs you is its [b]pleasing, slightly cartoonish visual style[/b]. It’s easy on the eyes and sets a [i]lighthearted, almost casually epic atmosphere[/i] – don’t expect grimdark here. The core loop is classic beat 'em up goodness: [b]clearing vibrant areas packed with enemies[/b], feeling the impact of your blows. The satisfaction comes from mastering the combat, which offers a [b]well-balanced difficulty curve[/b]. It requires practice and skill development, but ramps up fairly, keeping you engaged without constant frustration. Between brawls, you return to a village hub. Here, the [b]light RPG/crafting elements kick in[/b]. Spending coins and gathered ingredients to forge new weapons, armor, and potions adds a nice layer of progression and customization, giving you tangible goals beyond just punching. While the [b]heroic, film-score inspired music[/b] fits the tone well and the graphics are generally pleasant, there are drawbacks. [b]Visual clarity can be an issue[/b], especially in chaotic fights or near certain environmental details like trees – [i]losing sight of your character happens[/i]. I also encountered [b]technical bugs[/b], notably co-op session launch problems requiring a restart and [i]noticeably choppy framerates during cutscenes[/i]. The story provides context but feels [i]a bit surface-level[/i], lacking deep lore explanations (at least in the portion I played), and the environments, while nice, [i]could use more visual variety[/i]. Overall, Radiant offers [i]solid, satisfying punches and kicks[/i] with that enjoyable progression hook. It sparks that drive to [i]improve your skills and push forward[/i], though longer sessions might induce some fatigue. [b]Verdict: Recommend (with minor reservations)[/b] – primarily for dedicated beat 'em up enthusiasts who enjoy light crafting. Given the current price point feels [i]a touch high[/i], catching it [b]on sale[/b] is the ideal way to dive into this luminous brawler.
This is a great beat 'em up with very beautiful art and smooth fighting. I really enjoyed the variety of enemies and the world. The RPG elements are nice and it fits with the game. Both characters are unique in their own way and provide a different style of gameplay.
Primero que nada muchas gracias a Chorrus por contestar mis mensajes por su Discord. Solo puedo decir que este juego es alucinante, El arte es precioso, además de mantenerme pegado al pc durante varias horas seguidas jeje
Radiant: Guardians of Light combines the intensity of classic button-mashing with a deep layer of RPG progression that takes the experience to the next level. 💥 Strike, dodge, and chain combos in the purest beat 'em up style, with a fast-paced, hard-hitting, and action-packed combat system. 🎯 But it doesn't end there: improve your skills, level up, and customize your fighting style with a comprehensive character progression system. 🗡️ Unlock and upgrade legendary weapons, find epic gear, and create unique synergies between your abilities and those of your partner. All this in a fantastical world filled with enemies, challenges, and spectacular bosses, designed for both solo play and local and online co-op. If you like games with direct action but are also drawn to strategic development and character evolution, I highly recommend it.
Lo e jugado y la verdad es que engancha, tiene un diseño de personajes muy bueno y unos diálogos que te sacan una risas muchas veces ademas no solo tienes historia si no que también tienes un coliseo, la variedad de equipo y el poder ver equipado la distinta armaduras y armas se agradece, pero la mayor nota del juego se la lleva el gato grande :3 espero que metan más gatos jajajaja uno de mascota por lo menos que se pueda acariciar estaría bien.
Jogo lindo de incrivel.
que joguinho bom, esse é o tipo de joguinho você se joga no sofá e joga de boinha e relaxa, quem jogou castle crashers acredito vai gosta desse game, e quem não jogou jogue os dois ehehe fiz uma play do inicio do game, passa lá conferir já deixa o Like e se gosta mesmo já se inscreve para mais vídeos assim ^^ https://youtu.be/R6UTzZiPuCo
為什麼這麼優秀的遊戲沒有人玩!!! [h2]嚴重被埋沒的清版動作遊戲[/h2] 清版動作的JRPG風格遊戲,與一般的清版動作不同,這款遊戲具備著裝備系統以及技能樹,內容算得上是非常豐富,很值得一玩。 [b]遊戲流程[/b]: 5個小時左右,5場Boss戰 [b]遊戲難度[/b]: 有著一定難度,內附難度設定 [b]按鍵更改[/b]: 不支援 [h3]▼優點[/h3] +劇情附有跳過功能 +戰鬥打擊感非常優秀 +Y軸判定極廣遊玩起來很舒適,對此類型的新手很友善 +具有裝備系統,裝備可以改變主人翁外觀 +龐大的技能樹系統 +遊戲難度適宜,從頭到尾都具有一定難度 +驚心動魄的Boss戰 +內附競技場系統,即使主線結束了也仍然有內容可以玩 +支援雙人遊玩 (獨自一人也可以選擇雙人遊玩模式,2P玩家會由電腦控制跟隨著主人翁) [h3]▼缺點[/h3] -遊戲為單向道不斷清怪,不具有什麼小遊戲,所以變化性較少 -恢復HP需要返回村莊 -僱用的NPC戰鬥力太弱 -販賣素材的商人商品為隨機非常糟糕,應該隨著遊戲進度開放特定素材購買 -購買素材時,每買一次價格會大幅翻倍,根本買不了多少 -時常有Bug (雙人遊玩競技場有時候會卡住、手把切技能頁面會強制關閉介面) [h3]■總結[/h3] 許久沒有玩到如此優秀的作品了,這款遊戲在我心中幾乎是神作等級,是我心中清版動作排名前幾。再加上他與朋友一起遊玩的遊戲體驗真的良好,兩個角色都各有優缺,相當平衡,希望未來能夠繼續看到該開發商的作品。 向製作這種不賣座的清版動作遊戲的開發者們致敬。
Ok beat em up, has some cool Ideas like crafting, potions, ect. Decent story. Back rounds are super repetitive and bland, feels like your just fighting waves on same map. Would I suggest? Maybe on a deep cut but at full price no.
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