
RABBIT & STEEL is a co-op action roguelike that recreates the essence of high-level MMO raiding in a randomized, simplified, bunny-sized package. Choose your class, gather your rabbit-eared companions and battle your way to the Moonlit Pinnacle!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 8 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

RABBIT & STEEL is a co-op action "raiding" roguelike focused around fighting challenging bosses alongside your rabbit-eared friends. Fight foes, gather loot, build your character, and work together to overcome obstacles on your way to the Moonlit Pinnacle.
Combat is deliberately similar to tab-target MMORPGs, being based around global cooldowns, effective skill usage, gear effects, and resolving boss mechanics through teamwork.
This isn't an MMO, though; it's a roguelike!
Start a run, pick a class, invite friends to your lobby and you're raiding in seconds. Anywhere from 1 to 4 rabbits can embark together. If you venture out alone, mechanics that normally require cooperation will be replaced with intense bullet hell attacks.
Of course, it isn't always as simple as slapping down the enemies that stand in your way. Building your character with loot and upgrades you find along the way is key to success. Certain sets of items combo very well together... so make sure your allies don't roll on something you really need!

A few months ago, all contact with the Moonlit Kingdom was lost.
Reports indicate that the city's denizens attack outsiders on sight.
Investigative expeditions are repelled or go missing.
A colossal white tower now manifests in the city's center each night, stretching skyward towards the stars.
Something must be done. The rabbits will take care of this.
The night is short. Move swiftly.

Up to 4 players can play together locally, online, or a mix of the two
A plethora of bosses, stages, and challenging bullet-hell patterns to conquer
A single player story campaign where you chat up your enemies to uncover the mystery of the Moonlit Kingdom
Over 100 random loot items to power up your character
You can kill your friend by clipping them with a "spread" marker for laughs
Honestly they deserve it for rolling on the Darkstorm Knife even though they don't need it and it's SO good for your class
Supports playing with keyboard, mouse+keyboard, or with a controller
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bnuuy
bun buns! it's fun. i like ffxiv. i also like this.
very cool
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean, Ukrainian, French
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mmm bnnuy...
I LOVE THIS ROGUELIKE SO MUCH i praise the characters, the gameplay, the passion, and i had so much fun playing the dancer class
Bullet hell roguelike that uses FFXIV-style raid mechanics instead of typical bullet patterns. Very fun art style and the class variety means you can play a lot of it without getting bored of the same playstyle. Normal mode won't be too tough for people familiar with bullet hell or FFXIV raiding (or both), but Hard can definitely provide a challenge--I only managed to clear it once. On Normal mode, it's a pretty relaxing game once you've learned how the bosses work. Each run is 30-40 minutes, which is just about right in my opinion, and the mechanics change quite a bit in multiplayer. I only got to try this once so far, but it's a fun twist if you play a lot of singleplayer. Story progression is gained by playing a lot of the game (you need to visit areas to get their story, and it takes a lot of visits). it took about 30 hours of gameplay to see all the story events, unlock all the items, and get all the classes. Near the tail end of the base game, I was getting a bit tired of the story events, but swapping up classes helped keep things fresh. Extra mode didn't take as long, thankfully, since there's no chance you miss an area you need to visit for story progress. Only critique is that the game cannot save a run mid-progress, which forced me to drop a couple of runs since something came up and I had to close the game--but runs are so short that losing a run isn't the end of the world. The game crashed once at the final Extra Mode boss as well, but it never happened again, so it was probably a fluke caused by my hardware and not the game's fault.
Perfect game for forever alone sociopaths :)
b
roguelite and pretty women yeah its peak
fun game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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