
Build and survive in Prologue to Revive & Prosper, a voxel base-building strategy. Cultivate food, gather resources, and control mutants. Remodel the terrain, and flow of water, build automated factories. Unlock the entire build menu by completing the map goal! Wishlist FULL Revive & Prosper game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French, Italian, German, Czech, Polish, Simplified Chinese, Spanish - Latin America*languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Revive & Prosper is a peaceful mix of Going Medieval's building and colony management, and Timberborn's terraforming and water management, with a sprinkling of Factorio-style belt automation. If any of those games sound interesting, then I highly recommend trying the prologue out. The terraforming adds a level of visual progression and in later levels I can see irrigation canals and dams being very useful. The game is well balanced with a good amount of quality of life invested into it, although I would like to see characters carry resources to more than one job site at a time as in Going Medieval. The Devs are super active on discord and are very open to feedback and bugfixes - the quickest I've had was a patch being pushed out 30 min from my report on discord. I'm very excited to see where this game goes. As a pro tip, if the demo is still available as you read this it has all the content of this prologue as well as two extra levels involving steel and trains, and is the better way to experience the game before it's released - I have 19 hours in the demo alone.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Revive & Prosper: Prologue well thought out mechanics and an interesting building and colony management mix of automation, and land re-cultivation If you are a fan of Timberborn or Factorio recommend trying the prologue out
There's a lot of depth and it's fun to explore all the different mechanics. I feel like I barely scratched the surface. There's something very satisfying about finally automating something that you previously had to spend a lot of time doing it manually. This game is all about this feeling. About watching everything on your screen work like a clockwork and feeling super smart.
Very cute game with uncommon mechanics. Ideal for chill in free time.
No music made it an awkward experience. Poor and boring UI. The characters you semi-control with tasks trap themselves too often.
Трохи схожа на Timberborn, але відчувається зовсім по-іншому
Interesting game, I'll play more for sure.
Really good, quite an interesting alternative to some of the other builder games out there. Really looking forward to the full release!!
İyi düşünülmüş mekaniği ve ilginç tür karışımıyla çok eğlenceli ve bağımlılık yaratan bir oyun. Voksel grafikleri iyi yapılmış ve oyuna doğal bir hava katıyor. Bir oyunda gördüğüm en iyi eğitimlerden biri, takip etmesi kolay ama seviyeyi çözmek için hayal gücünüzü kullanmaya teşvik ediyor. Geliştiriciler Discord'da son derece duyarlıdır ve iyi ya da kötü her türlü yorumu takdir ederler. Eğer Timberborn veya Factorio hayranıysanız, bu oyun o kaşıntıyı giderecek ve sizi daha fazlası için istekli bırakacaktır.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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