
A little girl, Hinata, finding her missing cat in a mysterious and dangerous castle. This place once belonged to the famous Duke Shewell's family, but it is abandoned now. And there is a big secret hidden in this castle.
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Languages: English, Simplified Chinese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So after beating this game 2 times now it really has stuck with me. its really worth checking out for those that puzzle / horror type. This game can be beaten around 1-2hr tops. there is also 2 endings to the game so best to play twice.
Киберпанковый шутер с элементами стелса и RPG. Игрок берёт на себя роль агента в антиутопическом мегаполисе: выполняет задания, улучшает навыки, выбирает стиль прохождения (скрытность или открытый бой) и раскрывает заговор в мире высоких технологий и социального неравенства. Плюсы: Гибкость геймплея — можно проходить уровни скрытно или с применением силы, что повышает реиграбельность. Прокачка персонажа — развитие навыков (взлом, меткость, скрытность) позволяет адаптировать игру под свой стиль. Атмосфера киберпанка — неоновые вывески, мрачные переулки и футуристические технологии создают убедительный сеттинг. Минусы: Устаревшая графика — визуальное исполнение выглядит скромно на фоне современных аналогов. Неидеальный ИИ противников — иногда поведение врагов кажется предсказуемым или неестественным. Сложные ранние этапы — без понимания механик легко столкнуться с трудностями, а обучение поверхностно. Итог: R.I.C.A понравится поклонникам киберпанка и шутеров с элементами RPG, ценящим свободу выбора стиля прохождения. Игра предлагает атмосферный мир и вариативность, но может разочаровать тех, кто ждёт передовой графики, безупречного ИИ или максимально дружелюбного обучения.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
像素解谜RPG,双结局,通关时长约2小时。 女高中生日向跟随自己的小猫误入黑暗城堡,曾居住于此的希维尔家族早已销声匿迹,只留下一些难辨真假的传言。日向在城堡中遇到了同样被困在这里的女孩丽卡,通过翻看遗留在各个房间里的日记,日向逐渐发现了此地隐藏的秘密。 剧情完整,故事中规中矩。整体难度适中,只是部分道具比较难找,结局差分也不太明显,有一些初见杀,建议多存档。
首先对于通关我十分感谢指南里那位写攻略的大佬, 虽然免费游戏不应该打差评,但是整个游玩过程十分煎熬, 用免费素材拼凑的作品不少见,但这种rpg游戏重点其实不应该是故事吗? 故事有点像魔女之家好结局版(?)游戏流程并不长两个结局算得上是突兀, 在我看来就是强行包饺子,本就是魔女的猫为什么会突然反水?后面那个怪又是为什么出现?喜欢苹果? 活了100多年的魔女突然良心发现同归于尽了? 总之剧情如果能续写或者多拓展总是会比现在好,解密提示和引导不是很足,有些地方太黑了, 还有接水管那里,可以写一个牌子在对应的开关, 或者可以询问一下<是否旋转XX号水管>,比一遍一遍跑来跑去看更好
免费 有中文 有成就 有免费DLC ⣿⣆⠱⣝⡵⣝⢅⠙⣿⢕⢕⢕⢕⢝⣥⢒⠅⣿⣿⣿⡿⣳⣌⠪⡪⣡⢑ ⣿⣿⣦⠹⣳⣳⣕⢅⠈⢗⢕⢕⢕⢕⢕⢈⢆⠟⠋⠉⠁⠉⠉⠁⠈⠼⢐ ⢰⣶⣶⣦⣝⢝⢕⢕⠅⡆⢕⢕⢕⢕⢕⣴⠏⣠⡶⠛⡉⡉⡛⢶⣦⡀⠐ ⡄⢻⢟⣿⣿⣷⣕⣕⣅⣿⣔⣕⣵⣵⣿⣿⢠⣿⢠⣮⡈⣌⠨⠅⠹⣷⡀ ⡵⠟⠈⢀⣀⣀⡀⠉⢿⣿⣿⣿⣿⣿⣿⣿⣼⣿⢈⡋⠴⢿⡟⣡⡇⣿⡇ ⠁⣠⣾⠟⡉⡉⡉⠻⣦⣻⣿⣿⣿⣿⣿⣿⣿⣿⣧⠸⣿⣦⣥⣿⡇⡿⣰ ⢰⣿⡏⣴⣌⠈⣌⠡⠈⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣬⣉⣉⣁⣄⢖⢕ ⢻⣿⡇⢙⠁⠴⢿⡟⣡⡆⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣵ ⣄⣻⣿⣌⠘⢿⣷⣥⣿⠇⣿⣿⣿⣿⣿⣿⠛⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⢄⠻⣿⣟⠿⠦⠍⠉⣡⣾⣿⣿⣿⣿⣿⣿⢸⣿⣦⠙⣿⣿⣿⣿⣿⣿⣿ ⡑⣑⣈⣻⢗⢟⢞⢝⣻⣿⣿⣿⣿⣿⣿⣿⠸⣿⠿⠃⣿⣿⣿⣿⣿⣿⡿ ⡵⡈⢟⢕⢕⢕⢕⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣿⣿⣿⣿⣿⠿⠋⣀
Short and a bit disturbing story. Nice rpgmaker graphics, I recommend playing through to get all the endings.
《R.I.C.A》RPG解密,不怎么恐怖(最恐怖的就是部分场景较暗吧……) 先说优点: 首先,他是免费! 解密元素多,提示较少,难度微高。 剧情饱满,碎片化叙事。 双结局,流程较短,3-5个小时全结局通关没问题。 然后缺点: 毕竟是免费游戏,游戏基本靠免费素材堆积,所以部分场景会比较出戏…… 剧情比较狗血,不过完整,毕竟免费也不能要求太多。 而追逐部分虽然只有一处,但是敌人与主角奔跑速度一致,可能会被初见杀 有一些道具会因为场景昏暗与建筑物遮挡而找不到,且部分关键解密互动位置不会闪光,需要自己一个一个试。 总体来说,毕竟免费不能要求太多,至于解密部分提示较少……这点因人而异吧,解密偏向硬核,其中需要一些数学与逻辑知识,部分关卡需要打草稿。喜欢硬核解密用来打发时间还是蛮不错的,锻炼脑力( 另外,部分快捷键: F2:显示游戏帧率 F3:切换全屏下游戏窗口大小 F4:全屏 F5:重启游戏 长摁 Z/回车/空格:加速动画/对话
RPG Maker strikes again! "R.I.C.A" is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. Notably, the "developer" couldn't work out how to use RPG Maker to make a JRPG (the only thing it can do, and it's terrible at it). Instead, we have a completely garbage adventure/e-book "game" made out of flipped RPG assets, and wow, the subject is a little underage girl. Why are so many RPG Maker asset flips obsessed with underaged anime girls? This is incredibly creepy and cringey. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. This game is fairly dated at 6 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Pass on this one. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time.
Nice story driven game with puzzles but were too easy. Some object usage doesn't make sense especially at the early parts of the story. Still, I enjoyed it overall
I loved this game from start to finish was definitely worth it, the normal ending was kinda meh she goes crazy and the cycle repeats which is why I liked the true ending better. Even though it was sad rip I cried, well at least rica was finally able to avenge her friend with the true end the cycle finally ends once and for all.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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