
A little girl, Hinata, finding her missing cat in a mysterious and dangerous castle. This place once belonged to the famous Duke Shewell's family, but it is abandoned now. And there is a big secret hidden in this castle.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really enjoyed this game. There was this genuine nature that I felt playing through this game. You could tell that this game was made with care. Every item had a description every object could be interacted with. You could tell the dev put their heart into this game. Yes it's not perfect but you could really tell they what they wanted with their first release. A few people complain about the translation but I've played through a lot worse. Even the world puzzles were still understandable. I just really loved this game.
☀️
我真的觉得这个游戏的质量不该被埋没!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
中规中矩,打发时间还行,好像全是用RM的默认素材做的,没啥美术和音乐,就纯解密。
good and spooky. i like the secrets. the puzzles are fun and not too difficult for my tiny brain to handle.
休闲时候可以打发时间,谜题算半个亮点。
一款像素风解谜剧情向游戏,有解谜,有剧情,有惊悚吓人元素,有烘托氛围的bgm,整个流程也算丰富不是很短,打出真结局需要二周目大概3-4个小时,这样的游戏还完全免费,真的搞不懂打差评的人在高贵些什么。
it is tricky and can be a tad hard bt fun
垃圾游戏
I died and didn't save so it sent me back to the start. Make sure you save!! Idk how it ends
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.