
R.E.G.O is a first-person psychological horror and narrative investigation game. On an isolated farm, the nights reveal clues tied to disappearances and an ongoing police investigation. The deeper you investigate, the further you are drawn into a mystery that was never meant to be uncovered.
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About
You are introduced to R.E.G.O, a first-person psychological horror and narrative investigation game set on an isolated farm in the countryside of São Paulo.
Nothing in this place is what it seems, and each night reveals something that should have remained hidden.
Facing financial hardship and a lack of opportunities, you accept a trial period, taking on the role of a night watchman and working several nights on a farm located in a small town surrounded by mysteries and disappearances. As a tribute to my father and to one of the jobs he held as a watchman during a defining period of our lives—and as he now fights cancer.
What begins as a simple job soon turns into something far greater — and far more dangerous.
A DARK STORY
The farm where you work stretches across a vast, isolated area, surrounded by trees so dense they swallow light and distort your sense of space. At night, fog crawls along the paths, muffling sounds and distances. Every noise feels too close, every shadow lingers too long. The feeling of being watched doesn’t arrive suddenly — it settles in and never leaves.
With each passing night, new information emerges. The radio begins broadcasting updates about an ongoing police investigation: missing young people, repeating patterns, a possible serial killer operating in the region. What once felt distant starts to draw closer.
While the police try to piece the puzzle together from the outside, you realize that certain discoveries only happen within the farm — and some secrets don’t want witnesses.
Genres
Stats
Languages: English, Portuguese - Brazil**languages with full audio support
Engagement
Reviews
Buddy really just released his unfinished game... horrible performance, fullscreen mode missing, english texts missing, you cant interact with 99% of the items you are supposed to... awful game
What is this supposed to be? It's nothing like what was advertised. I have been running around ding nothing. Walking straight through everything on the map.
Depois que você coloca a gasolina no gerador não tem como fazer mais nada!! por favor, se alguém conseguiu me avise.
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Trends
Modeled estimate over time.
Hours played at review time, across 29 reviews with recorded playtime.
BAD GAME XD
Curti bastante. Não é aquele terror que vive só de susto barato, a história vai ficando cada vez mais interessante conforme o jogo avança. Tem um plot twist bem legal no meio que me pegou de surpresa. Os finais também são muito bons: um deles é justamente aquela decisão clássica de filme de terror que todo mundo fala 'não faz isso!', mas para chegar nele você precisa pensar diferente. O outro final eu achei ainda mais interessante. E uma coisa que gostei bastante foram as críticas à sociedade brasileira espalhadas pela história e principalmente nos finais.
Não sei como teve quem conseguiu jogar, coloquei gasolina no gerador e não consegui fazer mais nada depois
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esse jogo foi feito com o rego mesmo. 10/10
First, to the developer: I think it’s great that you like your game. You should always stand by your work. Still, I hope you’re open to feedback. In the only Steam discussion thread, there’s no statement and no response to any reviews. The game seems as if it hasn’t been tested. Maybe by the developer themselves, but since you’re familiar with your own game, it’s harder to spot problems and areas that could be improved. Here’s why I see it that way: --There’s text that hasn’t been translated from Portuguese to English. Whether it’s a door you click on or an entire note. Phone calls aren’t subtitled and are spoken only in Portuguese; the same goes for videotapes. --The tasks from the first night are simply carried over to the second, so you have no idea what to do. I just happened to walk straight to the right place by chance. The “Night 2” tasks also remain the same for almost the entire game. --I also don’t understand why you discover five different bestiaries, yet only one of them seems relevant. But I also have to say that by the end, I really wasn’t willing to escape anymore. Even though I actually only needed one more item. The respawn point after you die is just awful. Maybe the story would have made sense in the end after all...? --Why do you find healing items even though the enemies one-shot you? Maybe you can take damage from other things, which didn’t happen to me --The opening text, as well as the texts that appear when we go to sleep,...could also be read if they didn't disappear so quickly. You can get around this by having the player simply click through the text themselves. Tip 1: First Night [spoiler] Don’t go to the pause menu if the generator is already on. My dogs needed to go to the potty, so I came back and the lights were off—generator off, power out. No chance to complete the “Check Security Cameras” task. I had to restart the game. [/spoiler] Tip 2: First Night [spoiler]Some people in the comments couldn’t turn on the CCTV, etc. You need 5 fuel cans for the generator AND must turn it on before you can turn on the TV, etc. [/spoiler] Tip 3: Carrol - Suitcase [spoiler] The PIN code for the suitcase is simply the numbers in reverse order... [/spoiler] If you could take a look at the story as a whole, it probably isn't that bad. Once again, the execution is the big problem here. It's absolutely essential to have several people test the game beforehand for bugs and to evaluate the gameplay experience. Then the second game will surely be better. I'll spare you my thoughts on aspects like graphics, etc., for now.
Tive alguns problemas no jogo, como bugs em certos momentos que me fizeram ter que reiniciar o jogo, mas tirando isso, o jogo é bem legal, uma ótima atmosfera, a "parte brasileira" do jogo kkkkk, a parte de chamada a cobrar, os videos de ia, eu ri muito jogando, principalmente nos nomes de personagens. Para um primeiro jogo de um desenvolvedor, ficou bem satisfatório. Melhoras pro seu pai, vai dar tudo certo
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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