
Qube Qross is a challenging logical puzzle game, like Nonogram in 3D, solving the cute voxel puzzles with chill music and neon graphic style.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Reviews
Spent more time waiting for the finishing animation than actually playing the game
비추 튜토 x, 조작감 구림, 번역 말안됨, 3차원 네모로직인 거 제외하면 전혀 새롭지 않음 타임어택은 할만하지만 게임 구조상 어려워서 별로 하고 싶지는 않음
Was expecting picross/nonograms, but it breaks base nonogram rules that are in every single other nonogram game. (if it says 6 blocks, i expect to have to fill 6 uninterrupted blocks? But that's not the case here. It just counts an amount of blocks that have to be present in that row.) controls are clunky, there's also no ingame controls explanation so it took a moment to realise i can turn the camera at all. I was looking for ways to X cubes so that i could build on top of them without the awkward build/destroy you're forced to do. Someone in the other reviews called this a paint by numbers, and that is what it feels like. You dont even have to really do any thinking to figure out what you have to draw as you can just look at the tiles on the walls.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 24 reviews with recorded playtime.
Really wish Steam had a "meh" option. Overall I'm enjoying my time with the game. It's a nice simple casual game to kill a bit of time on. I do feel like the game is pretty falsely advertised when they claim any puzzle is "challenging". The grid is a 10x10x10 but nothing ever sits on a base bigger that 6 squares and so most of the volume potential is never even utilized. I have less than an hour of game play in at the time of writing and have completed 60 of the 100 puzzles. I've never had a puzzle take longer than 2m to complete and it's pretty apparent what the shape is going to look like the second you load into the level. I've never hit a level where I had to put much thought into where the cubes went. Set review to did not recommend because anyone who really enjoys a Picross game like this and wants even a small challenge would be better served grabbing something else. If you want a puzzle-light to just kill time this game would serve your needs.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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