
Intellica thanks you for volunteering in this short text-based Research Study. Pay attention to the participants answers, and classify them as either Human or Artificial. Join us in shaping the future of technology. Remember, think happy!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Intellica believes that positivity and happiness are the keys to self-sustaining thinking programs. By taking part in the A.M.T. Study, you can help make it happen!
QUALIA is a retro-inspired Interactive Fiction text game where you analyze and categorize two participants based on their responses to a series of questions. Are they really human? Are you?
Remember, the A.M.T. Study is not a measurement of intelligence, but a questionnaire designed to determine the ability of an AI to be able to convincingly appear as a human. It is up to you to decide whether or not the participants are Human or Artificial.

featuring...
6 endings!
over 20,000 words!
over 300 possible unique playthroughs!
audio visual media to satisfy your senses!
the weight of extreme existential dread!
clinically insane levels of world-building for a short text-based game!
retro aesthetic for anyone born before 1984 to feel nostalgic for!
educational lore!
one jumpscare!
ambition far beyond the dev's reasonable means!

(:
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting experience. Multiple endings, each one taking from 5 to 15 minutes to complete
Игра с очень интересным посылом и прекрасной музыкой. Видно что автор и вложила много сил в проект. Получить все концовки не сложно. at the end of the universe, we are all alan :)
Short free mind blowing ♥♥♥♥
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gra tekstowa. Odpowiadanie za to co jest sztuczne a co jest prawdziwe, w trybie 4 kombinacji możliwych zakończeń, ale z deklarowanymi 6 zakończeniami nie jest przekonujące i czuję że coś pominąłem. Nie było żadnych jumpscarów, a pytania i odpowiedzi nie były jakoś specjalnie pamiętliwe, biorąc pod uwagę że myślałem przez cały czas że partycypanci byli mieszani i pytania do partycypantów były w różnej kolejności. Pod koniec czekanie na powolny wysyp tekstu uruchamiania systemu operacyjnego skutkowało wyrzuceniem do menu. Absolutnie małe przyciski pod koniec jak się tylko da.
good design but short and boring
edit no 2: i was back and finished it and its very interesting
this game is genuinely amazing. amazing game, amazing music, everything about this game is just incredible. i don't even know what else to say, it's just amazing.
The Orange Ending brought me to tears. Even the thought of going through something so horrifying struck me enough to write a review. I barely ever write reviews T^T W game W music and W no AI
Jumpscare inbound
Why do you keep remembering?
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $837 | 18 | 100% | $2.99 | |
| $3.8K | 16 | 100% | $9.99 | |
| — | 0 | — | — | |
| $1.7M | 3K | 91% | $14.99 | |
| $8.7K | 77 | 92% | $4.99 | |
| $3.2K | 58 | 88% | $2.99 |