
A harsh virtual reality zombie shooter with realistic mechanics, extremely dangerous enemies, liters of blood and dismemberment. This is not the place for beginners and casuals.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
现在打通了两次roguelike模式 第一次是新枪械未更新的时候通关一次 第二次是更新新武器的一次(ppsh-41那批武器更新) 更新前用锯断双管喷基本可以秒杀绝大部分敌人 除了吐痰液敌人 近战吐口水基本一枪一个 换弹因为有自动抛壳所以大大增加了换弹速度从而增加击杀效率 更新后 不得不说更新后的疾跑虽然肉眼看起来没多快 但是生存率直线上升 唯一的缺点就是新更新更新的M1卡宾枪 不仅难操作 而且伤害低 爆头3枪才能击杀一名普通僵尸 马卡洛夫9x18一发爆头就能打死的吐痰怪M1卡宾得爆头两枪 极其的鸡肋 关键是爆率还很高 总共四个武器箱 更新后玩的第一次直接刷了两把 虽然另外两个箱子分别刷了沙鹰和波波沙 但是最后因子弹不足当初去世 第二次直接刷3把 最后一个箱子刷出一把莫辛纳甘 拿到钥匙卡之后我把所有的硬币换成了莫辛纳甘步枪弹 硬生生用这把输出高但射速慢的武器打通关 全程三把M1卡兵除了清理些零散的敌人 大多数都是用初始AKs74u清尸潮 可以说这把枪大多时候都不好直接杀敌 另外一提 个人认为更新后的的优秀武器就是锯断双管霰弹枪以及.50沙鹰了 [spoiler]当然莫辛纳甘也是一把不错的武器[/spoiler] -------------------------------------以下为未打通第一幕的评测----------------------------------------------- 我不知道什么原因 每次载入菜单的时候都会穿模 踩不到地板上 而是直接掉入虚空之中 然后看着一望无际的贴图背景发呆 敌人血量比较厚 简单难度的僵尸爆头依旧要三枪 敌人速度看起来慢悠悠 但不需要几步就走能到你面前来 其次 因为互动判定的问题 双管喷换子弹极其难受 打完的空弹壳只能用手拿出来 有时候拿不了空弹壳而是直接把枪合上了 但凡打空了几发子弹 而你恰好失误 那你只有两种选择 要么回头跑拉距离重新装弹 要么硬抗伤害换弹将其击杀 如果这游戏有近战武器 估计都不会这么不堪 子弹倒是搜刮得到几个弹匣 但是一样要省着点用 打空太多次数会弹尽粮绝 胸挂的判定也很迷 有时候能放东西的上去 有时候稍微偏移一点就放不了东西 双管猎枪也只能装在背包上 也就是说你如果你要腾出手 你得拿出背包 把枪放进去才行 就挺恶心的 差评的原因并不是游戏硬核 而是众多bug导致玩起来体验极差 只希望作者快点修复吧 ------------------------------------------------------------------------------------ 修复好了 好评 刚刚试了下 难度依旧是这么高 建议出些检查点提升容错率 还有背武器的系统 不然每次放步枪都要拿出背包让人高血压 ------------------------------------------------------------------------------------ 作者能不能加些检查点还有增加点移速?包括HMD移动方向这些 手柄移动方向我玩起来高血压 (此差评仅吸引作者看到评论的 之后将会改好评)
開発元からアップデートが入ったと聞いたので再び遊んでみた。以前このゲームを酷評していたが。Putridness 2.0という大型アップデートが来ていて遊んでみたところすごく面白くなっていた!今回のアップデートで敵の変更やコントローラーの設定などいろいろ追加されている。以前鍵がなくなるバグや進められなくなるバグがあったが、今は修正されているようだ。最初にコントローラーがおかしいと思った人は設定でコントローラーのオフセットを自由に変更でき、自分に合ったコントローラーの設定をできます。 良い点 ・h3vrのような楽しい銃のリロード ・敵が強く没入感のある戦闘 ・銃の持ち方を自由にできる ・敵を倒すときの爽快感 ・物理演算がしっかりしている ・コントローラーの向きや角度が自由に選択できる 悪い点 ・通常の移動速度が遅い ・現時点ではマップがチュートリアルと射撃場を含め4つしかない ・マガジンをポケットに入れずらい ・銃声がチープ ・ショットガンやライフルなどの武器を背中に入れられない 感想としては、これからのアップデートでもっと楽しくなるだろうと予想。開発者のやる気も出ていて早期アクセスゲームなので期待大。 価格も安くセール時には400円ぐらいなのでVR初心者にお勧めしたいゲームです。
現時点では全くオススメできません。 Quest2にてプレイしましたが、銃が何故か撃てません。 一応ゲーム内でトリガーはちゃんと動いていてはいるのですが、何故か弾が出ませんでした。 トリガーを何度も引いているとたまに撃てる時はあるのですが、原因はよくわからず。 マガジンもなかなか銃に入らず、弾をマガジンに込める動作も判定が小さいのか上手くいきません。 トレーラーを見て面白そうと思っただけにとても残念です。
Zugegeben ist es bei weitem nicht das beste, was ich je gespielt habe und es hat einiges was mir nicht gefällt, was aber durchaus zu fixen ist. Es kostet knapp 7 Euro, der Dev. ist anscheinend trotz der negativen Bewertungen sehr aktiv und deshalb gibt es einen Daumen nach oben, in der Hoffnung, dass er sein Projekt fertig stellen kann und es vllt. ein cooles Spiel wird. Die guten Ansätze sind auf jeden Fall da.
the game is nice and all. I can see it appealing to people who like gore and stuff but not my cup of tea.
Alright, this is one of those games that I happened to stumble upon and see some form of potential for it. It also happened to be on sale so of course i bought it and played it. There is an over abundance of problems, but I'll just start with what's entirely in game for now. The first Problem is the complete lack of settings and options for gameplay, movement, and graphics. It's a game that only supports controller based movement which means that it's incredibly disorienting to try and move around at first. Besides that, no audio options? The music is great for ambiance but takes away from the "realistic" style the dev is claiming to go for, on top of the music/ambiance only serving to artificially heighten the tension. As for the gameplay itself, it feels like a bunch of half baked ideas put together. The "pockets" where you can place your items and weapons are horrible to use, usually resulting in the item I try to place in them not registering and falling on the ground at inopportune times, and then couple that with the pockets jumping around trying to follow your character's forward face means that you can't even grab what you're reaching for half the time unless you angle yourself and headset in a weird way. The gunplay that they're trying to say is realistic is barely there - pistols have frequent jams, which I genuinely don't know if it's meant to be a mechanic or if it's a bug, but it only happens with the pistols. The other weapons feel pretty standard, albeit inaccurate and cumbersome with how it locks your off hand to the front grip whenever you hold it. Another reason i have to call the gameplay lacking is simply due to no melee capabilities at all. I'm not sure if the dev is wanting to implement the mechanic or not? They've responded to a different review asking why they would need to melee since there's enough one handed weapons that are easy to grab? That's barely an argument since if I ran out of ammo I'd gladly use it as a makeshift bludgeoning device if need be. Yet another reason is how linear the gameplay feels. There's no real feeling of progress since it's basically just a hallway you go through and then back track occasionally. Besides that the enemies are strange, ranging from genuinely interesting zombie design to Mr. skeleton coughs out skulls at you. That also is kinda of a theme with the enemy attacks, just coughing blood on you by the looks of it. I'd say that I guess it looks like they're biting you, but with how far away they are, no. They just cough on you until you die abruptly since there's not really much in terms of a damage indicator. And finally, the biggest problem I have is the fact that the developer seems to hate any criticism involving the game. Theres a few other reviews where the dev kinda just insults the reviewer for "not playing it right" or saying things like "this isn't a casual game and you should've known that if you read the store page". Even called one reviewer a liar for addressing a possible bug in the game. I actually had to change my review before posting it because I checked out one of the review videos posted by fast lawyer who gives honest criticism and a pretty good review, but when i checked the comments, there they were. The dev. The dev decided to insult the reviewer and rant in the comments of the video calling them a "moron and manipulator" because of the honest review. I was originally going to write that the gore system is kinda neat albeit over the top, but wow. I absolutely cannot recommend this game at all considering how condescending the dev is towards everyone that reviews this in an honest light. Do not buy this game, even if it's on sale it's still heavily over priced. TL;DR : The game is bad, almost bordered meh, but then became horrible simply because the dev hates anyone that reviews it and gives it a bad review. Save your money for something thats playable AND has less toxicity internally.
Ваще огонь!
Very Good Game
wasnt very immersed and feels very unfinished, the game isnt very straight forward so you are lost when you first enter. the games gun play is VERY jank you cant aim properly
controls are ♥♥♥♥ and the optimization is horrible. Couldn't open any doors or figure out how to open the menu
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Crazy Scientist | $2.9K | 121 | 33% | $0.79 |
| Ski-World Simulator | $2.9K | 57 | 18% | $1.49 |
| Gender Dysphoria | $2.9K | 69 | 94% | $3.00 |
| Colortone | $2.9K | 218 | 69% | $0.83 |
| Graveyard Shift | $2.9K | 64 | 66% | $1.99 |
| Ultimate Select Hero / 究极勇者的选择传说 | $2.9K | 72 | 83% | $1.99 |