
Hit 3D Visual Novel, where, as a ghost, you haunt a house full of girls, solve puzzles and where the slightest glimpse of panties will trigger the end of humanity! From Zero Escape's Uchikoshi and the creators of the Science Adventure series, this is one of the best VN experiences in recent years.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
没中文就算了,至少弄个原版的日语可以不? 开开心心下好游戏,打开一看没有日语,这怎么玩? (日语听力不太好,勉强能猜个大概意思。 画风很喜欢,也就当吃西瓜把最甜最红的部分吃了,剩下的不吃,影响也不大)
They should've made this a kinetic novel and be done with it. The "gameplay" parts were boring and unnecessary. (the old game on SEGA about ghost scaring the tenants of the house was far more enjoyable). aside from that, a nice read nontheless.
I watched the "punch line" anime and it great, however this game have a lot of bug. Auto-mode is too fast. Sensitivity of clicking is also too fast. HOW can the company that make "steins;gate" approved game with this poor quality. Pls fix it MAGES.
一款带轻度解谜元素、内含大量原作动画片段的AVG。原价购入属实不值,史低购入可算买动画送游戏。 对于原作的粉丝来说,游戏的亮点有:角色及场景3D建模相当忠于原作、角色动作(如求运舞)的还原度也很高;另外还专门为游戏创作了与动画不同的OP和ED,所有新增或轻改剧情皆有全程配音,看得出制作组用心的一面。 而游戏评价较低的原因大概是以下两个方面造成的:首先是文盲克星,仅支持日语语音+英文字幕,而部分角色还经常讲方言,游玩过程对日语听力有点要求,不过其余日常对话难度不高,实在听不懂还可通过英文字幕或补番解决;其次是游戏性不高,游戏玩法概括起来只有两种:通过制造灵异事件吓唬各位女主,以获得可让主角灵能力提升的魂之碎片;通过制造连锁恶作剧影响角色的行为与剧情走向,避免迈入Bad End。 推荐人群:有一定日语听力及英文阅读能力的原作粉丝或类FLCL系动画偏好人群、史低库存喜加一党。 ----------------------------------通关后补充提示---------------------------------- 如果觉得游戏剧情不错,通关后记得看SPECIAL里的新增内容,所有歌曲的完整版、照片收集和隐藏结局都在里头。
The ending was worth it (on sale)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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