
Pulstar is a fast paced arcade game that brings back the basic of its genre. No nonsense, just kill as long as you can to gain the highest score as possible! This concept gives Pulstar the challenge and high replay value real fans of this genre need!
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English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My teacher made this game as such i have too give it a good grade because otherways he will give me a failing grade and then break my kneecaps behind the school.
the steering in this game is unprecise. in this type of game, I need a super precise steering, to avoid all obstacles. therefor a thumbs down from me.
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Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a twin-stick style shooter along the lines of Geometry Wars. Lazy pixel-like graphics and garish neon lighting accompanies you as you fight waves of samey boring enemies endlessly. The controls don't work properly, you can't change the vector of your shots properly. Ugly graphics don't help. You can try to change the game resolution but this causes a crash to desktop, so there's some grade-A quality assurance there. This is a pretty bad shovelware game and I don't recommend it.
Graphics were nicer than I first thought and with controller movement and shooting was pleasant. Difficulty curve is a bit weird because after 4 minutes it gets fast really hard. In overall ok game, if you are a high score junkie but I'm not and most achievements are ultra hard to get (and some probably impossible for me) so I cannot recommend this game because playing same stuff over and over again without any goal starts to feel boring really fast.
juegovich 👌
poof
Basic shmup which suffers from bland gameplay and poor visuals.
敵を視認しずらいのが残念です…
dont end your game sell plz. if u resale, will change to good Revi. chinese, cloud save need. we need u, Dev.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.