
Prologue: Go Wayback! is a single-player open-world emergent survival roguelike where every journey is unique. Traverse a new wilderness that is generated for you every time you play. Chart your path, overcome the elements, and write your own story of exploration.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
In Prologue: Go Wayback! no two journeys are ever the same.
A brand new 64km2 world is generated on your PC every time you start the game. Our in-house machine-learning technology empowers our artists and designers to create a system that lets you generate billions of beautiful, natural worlds that are waiting to be explored.
Chart your own course through the rugged terrain toward the distant Weather Tower. How you get there, and whether you survive, is entirely up to you.
Dynamic weather and time of day shape your every decision.
Rain can soak your clothes and drench your fires. Thunderstorms can wreak havoc on the terrain. Blizzards bring snow and the danger of hypothermia.
Forage for edible food, seek sources of drinkable water, and chart your path from shelter to shelter.
No guides. No markers telling you where to go next. Just your instincts, your tools, and your choices.
You will need to read your map, use your compass, keep an eye on the sky, and adapt to the terrain and the weather if you want to survive.
Will you stick to the valleys, searching for shelter? Or climb the ridges for a clear line to the Weather Tower? Will you brave the storm at night, or hunker down and wait it out?
Your story is what you make it.
A new map every time you play
Explore vast, procedurally generated landscapes created through the fusion of our in-house machine learning technology and human talent.
Survive against the elements
Manage your body temperature, thirst, and hunger while battling rain, wind, snow, and freezing temperatures. The weather can change at any moment.
Emergent player freedom
No quest markers, no scripted path. How you play and what you do is up to you.
Realistic navigation
Use a compass, a map, and your gut feeling. With no mini map to tell you where to go, every step is a test of your awareness and orientation.
Define your next run
Design your own map, choose a game mode, and select custom game settings to create your own unique run.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Turkish, Spanish - Latin America, Ukrainian +3 more
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 750reviews | 61% | — | $0 |
| Free | — | 73% | — | not modelled |
Engagement
Reviews
Themes across 205 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не оптимизированное говнище не советую к покупке
broke my arm could do nothing stayed up till 5 play
Супер сырая неоптимизированная игра. Хорошо что бесплатной сделали, она никак не стоит 700~ рублей. В целом процесс выживания интересный, генерация карт отвратительна, бесит постоянный дождь или посреди ясной погоды внезапная что? Метель? Да, ♥♥♥♥♥♥ метель - лови смерть от переохлаждения.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 9.9K | 93% | $4.99 | |
| $32.6K | 52 | 88% | $14.99 | |
| $529 | 7 | 71% | $2.99 | |
| — | 0 | — | — | |
| $1.6M | 2.6K | 90% | $14.99 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 206 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just gave it a try... Found a few thing I didn't like immediately 1. you hit stuff around with tools like a hammer and no sound comes up nor they get destroyed. 2. a little buggy specially while walking, running or sliding through uneven surfaces. 3. really good details on food, matches, warm cloth, etc but still lacking some things such as maybe a more fun building system? you know just to build basic hut or stuff like that, I'm not asking for a base. 4. some more dangers would be fun. 5. I'll give it some more time and find out more for an update.
♥♥♥♥♥♥♥ ♥♥♥♥, no map, no initial questline, nothing, absolutely nothing, except good graphics.
УЭУЭУЭУЭУЭ
Jogo em produção ainda tem alguns bugs mas promete.
Для бетки пойдет, но горы это ужас и оптимизон так себе
好几次把锅放下来就消失了,本来就靠锅活,结果锅因为bug刷没了
Good game and all but too many bugs and the bug report dosent even work
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.