
A fast-paced arcade game about sorting trash. Keep your streak alive, hit the high score, and learn to separate recyclables into the correct bins. Watch out for strange and fun items hidden in the pile!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

It's a fast-paced arcade game where your job is to sort all kinds of items into respective recycling bins.
Clumsy one-handed controls with quirky physics
Throw trash and launch it directly into the recycling bins
6 item categories: glass, metal, paper, plastic, hazardous, and general waste
A constant flow of trash that speeds up over time
A timed combo multiplier for consecutive correct sorts to keep the pace intense
Move: Hover your hand over the trash tray using the mouse.
Grab: Press and hold the Left Mouse Button (LMB). Pay attention to your hand to get a proper grip!
Rotate: Click the Right Mouse Button (RMB) to twist your hand for a better angle.
Throw: Flick your mouse toward the bin and release the button to launch the trash!
Score: Earn points for every item sorted correctly!

The game was developed as a student project in collaboration between Futuregames Sweden and Futuregames Warsaw.
Product Owner: Julián Perez Krohn
Producer: Qing Song
Game Designers: Yavuz Alp Bilen, Chris Moiras, Julián Perez Krohn
Artists: Orkan Ceyhan, Louis Linguanotto, Neris Ece Kisakol
Gameplay Programmer: Hubert Godawa
System Programmer: Ahmed Afifi
UI/UX Designers: Jasin Bajram, Didrik Wistedt, Igor Bornebusch, Nicklas Andersson, Charlie Alexandersson
Sound Designer: Didrik Wistedt
Genres
Stats
Languages: English
Reviews
刚上手手感有种当年玩外科模拟器的既视感 但玩了会感觉没那么鬼畜 纯粹是因为落点有点怪 总的还好 看介绍以为是“垃圾分类模拟器” 实际上垃圾丢哪个垃圾桶是设定好的 并不是让你手动分类然后得分 投篮模拟器了说是 有些垃圾设定感觉也不是很“常识” 针头算塑料而不是危险物品 匕首算金属勉强? 物理学圣剑也是危险物品··(不过感觉是因为带绿色的污渍?普通的就是金属··)
Mmmmm Trash....
Very frustrating but ok game. Cant pick up crowbars
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Trends
Concurrent players on Steam, sampled daily since tracking started.
sam pomysł na grę ciekawy ale ... sterowanie całkowicie zepsute
[h1] 垃圾分类投篮模拟器,但物理先把你整破防了♥ [/h1] 垃圾分类街机游戏,玩起来更像投篮模拟器,抓起垃圾、瞄准、发射。操作确实反直觉,悬停抓取、左键提、右键转角度、松手发射,一套动作下来像在用鼠标玩杂耍。手感像外科模拟器,确实有那味儿,但没那么鬼畜,只是落点有点迷。 前十分钟确实新鲜,偶尔还有整蛊物件混进垃圾堆。物理系统和操作黏滞感共同制造了一种“明明知道该扔哪个桶,但手就是不听使唤”的焦躁感。 瑞典和波兰学生的合作项目,完成度对得起作业定位。 we need chinse!!! [h1] 风回小院庭芜绿,柳眼春相续。 -- 虞美人·风回小院庭芜绿 李煜♥ [/h1]
I can see potential with this game and I'll admit it was fun to play for the first 10 minutes of gameplay. But unfortunately after that the game felt more like a chore than anything. The more I played the more I noticed how clunky the controls and mechanics are. The game also felt VERY repetitive and hard to want to keep playing. There were some things that really threw a wrench in the gameplay for me such as objects not being picked up, object physics being a little wonky and also the occasional launch glitch with some objects which can be the deciding factor in if you end up getting a new high score or not. Gameplay : 7/10 Fun Factor : 3/10 Loop : 1/10 I think if there were some variation in the modes or gameplay in general such as challenges for example the game would be much more entertaining and be able to hold the player for longer. Overall : 5.5/10
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