
Wake to a brutal world bent on destroying your colony. Rebuild, Explore the Wastelands, and Gather scarce resources. Will you strike a deal with the ruthless Baba Yaga - or hack a rogue Cyber-Rat to turn it into an ally? A dark strategy-survival RPG with card-based tactical combat.
Modeled estimate, not a reported figure. How we estimate →
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About
A dark turn-based strategy-survival RPG blending retro-futuristic urban fantasy with Slavic folklore. Customise your characters’ gender, class, and race, and recruit NPC allies to explore the wastelands, rebuild your colony, and engage in tactical card-based combat. Experience branching narratives and character progression, where every choice shapes your survival and the fate of humanity in this story-rich roguelite adventure.

Survive and Explore a Story-Rich Post-Apocalyptic World. Uncover the secrets of Thea through rich storytelling, engaging quests, and diverse points of interest. Scavenge vital resources and face environmental challenges as you navigate a retro-futuristic wasteland shaped by Slavic folklore and mystical ruins.
Develop Your Hero and Party. Lead as your main hero while assembling a diverse party of NPC allies, each with unique abilities and personalities. Build and customise your team through deck-building mechanics and character progression, tailoring strategies to overcome the wasteland’s many threats.
Overcome Tactical Challenges. Use your card deck to navigate the perils of a shattered world, resolving both combat and non-combat encounters. Battle monstrous foes in tense, turn-based skirmishes or strike dark bargains with cunning Slavic demons. The tactical use of your deck is essential to outwit enemies!
Rebuild and Manage Your Colony. Ensure the survival of your base by recruiting new NPCs for your party, expanding your settlement, and navigating the politics of the town council. Balance growth with survival as you work to revive civilisation in the ruins of humanity.

Custom Hero Creation: Personalise your hero's appearance, choose their class, gender, and tailor their abilities to suit your playstyle.
Branching Story: Every choice changes the story and shapes your future.
Rebuild & Manage: Rebuild your colony and manage resources in a crumbling world.
Survive: Stand against the cruelty of the wastelands and enemies out to get you!
Explore & Gather: Scavenge the land for rare resources and hidden secrets.
Card-Based Combat: Build your deck and fight with tactical, card-driven battles.
Craft & Customise: Craft gear, items, and of course some yummy Slavic foods!
Planned during EA:
Co-op Mode: Team up with a friend for two-player chaos!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Italian, Indonesian, Portuguese - Brazil, Russian +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
a lovely addition to the thea pantheon
The mystery of 3 will soon be.
Another wonderful Thea game, a challenging storyline and a survival tactical gem.
汉化有点不太全,不知道啥意思。。。
A solid game with a strong atmosphere and clear potential. Still rough around the edges, but I’m looking forward to the full release.
Great game. I played Thea 1 and 2, and this one doesn't disappoint. Thumbs up!
[h1]依旧备战未来[/h1] 不难看出,本作是一款融合了斯拉夫民俗和废土朋克的回合制策略RPG,美术风格算得上极具特色。游戏整体自由度极高,玩家可以高度自定义角色的性别、职业和种族,游玩过程中,玩家将结识大量NPC,共同探索废土、最终重建殖民地——以卡牌战斗的方式。 先讲优点。首先游戏买回来绝对是“回本”的,单局时长10h起步,并且并非传统意义上的线性通关游戏,玩家绝对不用担心游戏内容过少,退一万步来说,本作目前仍旧处于EA阶段,未来可期。 还有,如果你是TRPG(桌游)类型的新手,本作也挺适合入门的,虽有桌游般复杂的规则,但又不用劳烦玩家去一个个判定,用户体验做了不少优化,基本上每个UI界面都有可查询的帮助说明。 在我看来,最好的小设计是可选的自动战斗,系统直接按概率给结果——省去了旅程中海量无意义的战斗,玩家大可以将新鲜感留给那些更关键的时刻。 优点闪闪发光,不过缺点同样明显。先不提没中文这茬,首先登场的就是沟槽的教学引导,新手刚开始玩不懵逼的是这个👍。但正如上文所言,游戏的“引导”算不上少,的确该讲的都讲了,所以,如果官方可以重新设计一个更好的引导性质战役就完美了。 此外,卡牌战斗既没有昆特牌的博弈感,也没有邪恶铭刻的连击爽感,前期就是无脑堆血怪平A,后期则是敌人数值膨胀,策略深度感觉不高,并且欠缺平衡,打的很激烈,获得的奖励却少得可怜,严重欠缺合理的正反馈。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
《Project Thea》(希亚计划)是一款由Eerie Forest Studio开发,MuHa Games发行的赛博废土风的回合制策略生存游戏。扮演被紧急唤醒、“大脑差点被烧坏”的远征军队长,在【大崩落】的灾后世界里探索废土收集资源、升级建造殖民地,为了延续幸存者们的生命与文明而不断前行。 [h1] 游戏玩法 [/h1] 本作采用六边格回合制策略玩法。作为一款CRPG,游戏对于此前从未接触过这类作品的新手玩家来说的上手难度略高,一口气展现的内容较多,需要花费一定时间进行学习。在开始游戏前可以调整游戏预设难度(分为从简单到极难四档难度,以及额外的自定义难度),设置完成之后我们就能够进行角色创建了。角色的种族、领域与职业会影响初始队伍的成员(但除了【魔法】领域细分为维德莫克和女巫外,领域和职业通常是绑定的),同时种族会角色提供特殊加成,而魔法/科技/神圣/黑暗四大领域间存在克制关系。 游戏中时常会出现技能挑战,每次挑战都会产生后果。使用角色可以消耗能量来提升成功率,鉴定失败还可以花费补给来重掷一次结果。成功的奖励自不必说,但失败的惩罚有可能会降低队伍的士气、甚至是葬送队员的性命,所以做出选择之前务必三思而后行。本作的战斗部分最值得称道的就是自动战斗:在战前智能AI会计算胜率,胜率高的情况下大可以选择自动战斗来节约时间,当然选择手动战斗也未尝不可,只是前期在敌人堆血堆数值的情况下战斗实在说不上是有多少乐趣可言。 [h1] 总结 [/h1] 总体而言,《Project Thea》是一款流程较短但质量在线的CRPG,值得一玩。 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
新手引导是完全没有的,本地化是纯机翻甚至连上个AI都懒的
Nie da się ukryć, że na razie to early access. Trochę żałuję, że w przeszedłem tą grę w tej fazie rozwoju. Poprzednie części Thea przyzwyczaiły mnie do zdecydowanie dłuższej, pełniejszej rozgrywki. Mam wrażenie, że jeśli chodzi o content mamy jakieś 30% tego co powinno być. Odnoszę wrażenie, że dopiero połowa scenariusza, a wątków pobocznych nie ma jeszcze wcale. Ale to early access więc się nie czepiam. Gra jest w pełni grywalna, jednak czuć niedosyt. Porównując z poprzednią thea na + mamy system walki, jest bardziej czytelny, daje więcej możliwości. Zróżnicowanie klas i domen niby jest. Jednak tak małe i niewyraziste, że mam nadzieję, że jest to tylko przedsmak wersji pełnej. Fajne pomysły i rodowite klimaty. Na razie mamy jakby szkic odwołania się do mitologii słowiańskiej. Ciekawe czy starożytni bogowie powrócą w kolejnych aktualizacjach.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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