
Project SNAQE is an action and precision game inspired by the classic Snake. Drill, shoot and expand your super mining machine as you try to deal with monsters along the way. Simple and easy to play but hard to master.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
[h1] Змейка для пианиста [/h1] Хардкорная вариация на тему классической игры. https://steamcommunity.com/sharedfiles/filedetails/?id=2743263241 [h1] СЮЖЕТ [/h1] Отсутствует. [h1] ГЕЙМПЛЕЙ [/h1] Игровой процесс представляет собой змейку на современный лад. Ездим на буровом вездеходе. Некоторые блоки собираем, некоторые надо разрушать. По мере набора руды, сзади пристраиваются вагончики, которые удлинняют нашу "змею". [h1] О ГРУСТНОМ [/h1] Сложность, на мой взгляд - запредельная, созданная искусственно. На самой низкой сложности выигрывать очень трудно. Даже не представляю, что будет на более высоких уровнях сложности. Это сразу отсекает целую кучу потенциальных игроков. Наш вездеход слишком быстро едет на таком маленьком поле. Что уже усложняет игру. Но самой проблемой является то, что надо с резвостью пианиста перебирать дополнительные, критически важные клавиши переключения между бурением и стрельбой. Давайте посчитаем сколько раз надо прожать кнопки для успешного поражения одной мишени. - Переключиться с бура на оружие. - Сделать выстрел (при этом, параллельно точно подведя машину к цели). - Преключиться обратно на бур. На мой взгляд - слишком это сложно и долго (переключения и выстрел идут не мгновенно, а с заметной задержкой) при высокой скорости происходящего. Если бы была просто кнопка стрельбы и это уже было бы непросто, а тут реально надо безостановочно переключаться. Как по мне - решили просто не запариваться с таймингами, а стоило бы. Рассмотрим плюсы и минусы игры, подведем итоги. [h1] ПЛЮСЫ: [/h1] + Приятная графика. + Хорошее музыкальное и звуковое сопровождение. + Хорошее переосмысление и усложнение классической концепции змейки. [h1] МИНУСЫ: [/h1] - Всё из раздела "О грустном". - Сразу не открыты все режимы. Возможно классический вариант более играбелен для раков типа меня, но проверить это оказалось невозможно. - Критическое зависание в меню после окончания сессии, где идёт подсчёт очков. Можно так "нащёлкать" (лично у меня это происходило при нажатии левой кнопки мыши), что придётся перезапускать игру. - Нет русской локализации хотя бы текста. Уровень требуемого знания английского - минимальный. [h1] ВЫВОДЫ [/h1] Хардкорщикам игра может очень понравиться. Лично мне не понравилось, но я и не хардкорщик, поэтому ставлю лайк. [code] Если понравилось - жмите палец вверх и подпишитесь на [b][url=https://store.steampowered.com/curator/6851324/]куратора[/url][/b]. Вступайте в группу [b][url=https://steamcommunity.com/groups/RunnerStreams]RunnerStreams[/url][/b], у нас здесь обзоры, конкурсы, актуальная информация о скидках на годноту, раздачах и прочее.[/code] Мои мучения можно лицезреть здесь: https://www.youtube.com/watch?v=JFAMbL6q48A&ab_channel=LVVrunner Всем хороших игр!
Isso se chama diversão de baixo custo... da pra colocar um podcast ou um Metallica de fundo e meter BRASA! OBS: Estou no top 10 do ranking Global... :)
If you like tense arcade games, you have to play this! Here we see the venerable game of [i]Snake[/i] -- a favorite of early cell phone users and bored math students who played it on their calculators -- taken to its ultimate conclusion in an unbelievably dynamic science fictional reinterpretation! Like all great arcade-style games, [i]Project SNAQE[/i] quickly teaches you through experience how to deal with its challenges: how distant you have to be from a load of trapped ore before you blow it, how to wind your S.N.A.Q.E. so you don't have to drill or shoot through your own cars to survive, how to wait patiently for the activation of your shield before taking score-heightening risks. The addition of enemies, explosives, and the shield makes the eternally tense build-up of segments that holds true for every [i]Snake[/i] variant crackle with new energy! At the time of this writing, I was at the top of the Leader Boards. Jump in and knock me off, why don't you?
[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] 矿车版的贪吃蛇,加入了2种车头,要在钻头和射击模式切换对应不同矿石。 玩法微创新,题材挺有趣,每吃到一个矿物矿车后面会加一节。 键盘模式键位QZ空格切换,键位跨度太大,非常痛苦。 加上每次吃到矿石时会有一个顿挫感的判定,在版边时尤其容易误操作直接猝死。 内置多种规则和排行榜功能。 玩法尚可,手感需要大量优化。 当前版本推荐手柄。
[code]For other game reviews, please [url=https://store.steampowered.com/curator/40640212/]follow us at What The Game?[/url][/code] Project Snaqe is a retro style arcade game that is a take on the classic "snake" genre, which dates back to the 1976 Gremlin made arcade game Blockade. The idea behind snake is an ever-growing chain that gets longer each time the snake (player) "eats" a new chunk of something. The player must navigate the snake to the next meal and avoid trapping himself or crashing onto a wall or obstacle. In the case of Project Snaqe, the snake is a growing chain of cargo wagons towed behind a vehicle that can drill or shoot. Drilling is used for randomly appearing nodes of rock, and shooting is used for any other objects or creatures that the drill doesn't work on. Drilling and shooting are mutually exclusive, the player must "convert" from one mode to the other. In shooting mode, it is possible for the player to shoot his own wagons, blowing them off the chain. This means that the snake can be kept perpetually small. The graphics are pixelated to about circa 1990, maybe a bit earlier. The presentation is reminiscent of an arcade classic that has been converted to a PC of that era. The sound and music are reasonable, a bit of the Deus Ex theme came to mind in the music. The controls are a bit of a sore spot; they are fixed and cannot be remapped or changed. Also, any controller or joysticks plugged in may cause problems, for example a gaming throttle caused the mouse cursor in the game to not work until it was unplugged. Ultimately, Project Snaqe is a technically sound game, but is it fun? No, not really. The game starts out way too fast paced for the beginner mode. The maneuvering controls are glitchy, and in a game of this pace they have to be rock solid. A compounding problem is the lack of any on-screen objective or instruction to finish a level. This makes a game where the player is frantically trying to understand what can be drilled and what cannot while zipping around a small playing field. The developers must have gotten so good while testing that they decided the game was too easy at a slower pace. The result is a game that could be fun, but will most likely frustrate players into quitting within a few minutes of playing. [b]Not recommended for the average gamer; buy this only if looking for high difficulty right out of the box.[/b]
This game is lot of fun! I really like this unique take on the classic snake formula. Swapping between the shooting and drilling modes is an amazing idea. I love that I can cut off my own tail to stay alive if I need to. The enemies add some fun variety. Play with grid checkbox off, which should be the default setting IMO, and the game has a nice dynamic zoom out once you get large. For anyone looking for a very unique twist on snake, i highly recommend this game. GG!
They took a classic game concept and added a new features and gameplay mechanics to make a really really fun game. Snake used to keep you from boredom back when Nokia ruled the land. Now Project Snaqe will keep you delighted for hours as you chase new high scores and even longer trains. It even has leaderboards! I am not on the leaderboards!
[h1]Curadoria: [url=https://store.steampowered.com/curator/32096236-NerdTrash/]Nerd Trash[/url][/h1] Uma releitura do clássico Snake (o famoso jogo da cobrinha), mas com uma roupagem criativa: aqui você controla uma máquina de mineração e a cada pedra quebrada, um novo carro é adicionado na sua estrutura. Quem curte esse tipo de jogo, já sabe como funciona, a cada partida, o sentimento de "eu vou tentar só mais essa vez". O learderboard torna a jogatina bem competitiva. O jogo conta com uma mecânica na qual você deve trocar a sua parte ofensiva: uma broca para quebrar as pedras e tiros para os demais obstáculos. É bem interessante, pois isso trouxe uma dificuldade maior sem perder as característics clássicas do Snake. Tudo isso num visual retrô muito bonito e bem feito. Espero que ele receba atualizações futuramente, com novos cenários e quem sabe até mesmo um modo história.
This game is Amazing 10/10! :) This is my Perfect game!
A love letter to the classic snake game. The dynamics of the game is random, since when we lose, the points to be collected and the traps always change, this is an interesting feature of the game. I like these classics rebuilt with a modern look. I recommend the game!
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