
PROJECT: PLAYTIME is a Free-to-Play multiplayer horror game where six players attempt to create one giant toy while surviving a terrifying monster that roams the toy factory. A seventh player controls the monster and is given only one goal: Find and kill everyone.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Stats
Languages: English*, French, German, Spanish - Spain, Russian, Spanish - Latin America, Italian, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 782 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gra zbagowana nic nie dziala grac sie nie da po jestes caly czas w podlodze
игра крутая жаль что эту игру закрывают:(
Очень хорошая интересная игра
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 51 | 55% | $1.99 | |
| $351 | 6 | 0% | $3.99 | |
| $196.9K | 556 | 81% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Hours played at review time, across 783 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра топчик рекомендуем
Ganz gut, aber Buggy. Wird leider gelöscht auf steam.
прощай легенда
хоть и играл я мало, я искренне верю в этот проект. Задумка очень имбовая. Я надеюсь разрабы вспомнят и обновят её, так сказать поднят с колен. Или хотя бы вернут во вторую фазу
The only reason I would not recommend it is because of Phase 3. they removed all the good things like the tutorial and the wack-a-wuggy minigame. also, this could just be a bug, but it is impossible to get any currency apart from buying playcoins with real money.
gud
как игрок форсакена я себя чуствую униженым
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.