
Project: Mirror 2 is the continuation of a popular erotic fantasy match-3 series with vibrant effects, relaxing music, and over 99 beautiful girl illustrations. Dive into a game you won’t be able to put down.
Modeled estimate, not a reported figure. How we estimate →
Media

About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Bulgarian, Hungarian, Vietnamese, Danish, Indonesian, Spanish - Latin America, Simplified Chinese, Korean, Dutch +9 more
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
mirror 1 보다 너무불편해진 시스템이 너무 안타깝네 익숙해지면 금방 할수있겠는데 니들은 porn볼때 중요한거 말고 전부 다 보냐? 시즌1은 진짜 잘 만들었는데 굳이 결제하면서 할 필요가 있을까 할 정도로 ui가 제대로 안되있어요. 시즌1은 불친절해도 쉽게 이해가 되는데 왜 이상한 시스템을 만들었을까.... 보실거면 풀린거 많으니깐 거기가서 보세요. 저는 게임하러 온거라.
⣿⣿⣿⣿⣿⣿⠏⣀⠉⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⡇⢸⣿⠄⡀⠹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠇⠄⠄⠄⠄⣀⣀⣤⣤⣀⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⠄⡘⠋⣠⣄⢻⡜⢿⣿⣿⣿⣿⣿⣿⡿⠿⠟⣡⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣤⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⢀⡄⠄⣿⣿⣧⠠⠄⢻⣿⠛⣫⣥⣴⡾⣡⣼⡟⣻⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⠋⠙⣿⡇⠄⠄⣀⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⡌⢿⠆⣻⣿⣿⣇⠻⢂⣴⣿⣿⢿⠟⣴⣿⠏⢠⣿⣿⣿⠟⣹⣿⣿⣿⠟⠃⠄⠄⠄⠄⠸⣿⠄⠄⣚⣿⣿⣷⡄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⡇⢀⡀⣿⣿⡿⢉⡴⠿⣛⣽⡿⢏⣾⡿⠉⠄⢸⣿⠿⠁⣴⣿⡿⠋⠄⠄⠄⠄⠄⠄⠄⠄⢹⢀⣶⠿⠿⢿⣿⡇⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⢃⣬⢁⣽⡿⠁⣩⣴⣾⠿⠋⣡⣾⡿⠁⠄⠄⡾⠋⠄⣰⠟⠁⢀⣴⣶⣶⣶⣶⣿⣶⣦⣀⣄⠈⠁⠄⠄⠈⣿⡇⠄⠄⠄⠄ ⣿⣿⣿⣿⡇⠸⠇⣼⣿⢀⣼⡿⠛⠁⢠⣾⣿⡟⠄⠄⠄⠄⠁⠄⠄⠋⠄⢠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⣄⠄⠄⠄⢻⡇⠄⠄⠄⠄ ⣿⣿⣿⣿⡇⠠⠘⣿⢡⠛⠃⠄⠄⢠⣿⣿⣿⠃⠄⠄⠄⠄⠄⠄⠄⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄⢸⣧⠄⠄⠄⠄ ⣿⣿⣿⣿⣇⠠⠆⠘⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣤⣤⣤⣤⣤⣤⣭⣉⡙⠛⠛⣿⣿⣿⣿⣿⣿⣿⣦⠄⢸⡇⣇⠄⠄⠄ ⣿⣿⣿⣿⡟⡂⢄⠄⠄⠤⠶⠖⠂⠄⣿⣿⡇⢠⣿⣿⡶⠄⠄⣴⣿⣿⢛⡋⢉⣙⣿⡿⠿⣷⣶⣌⠙⣿⣿⣿⣿⣿⣿⡆⢸⡇⢹⡀⠄⠄ ⣿⣿⣿⠏⠸⣓⣺⠄⠄⠄⠄⠄⠄⠄⣿⣿⡇⣼⣿⣿⣇⠄⠄⠟⣋⣀⠄⣄⣀⣀⡉⠙⠳⠌⠙⣿⣿⣿⣿⣿⣿⣿⣿⡇⠈⠁⢸⣷⠄⠄ ⣿⣿⣿⠐⢒⣿⣿⡆⡀⠄⠄⠄⠄⠄⣿⣿⣷⣿⣿⣿⣿⡄⠄⢶⣹⣿⢿⣷⣾⣯⣝⠆⡄⠄⢶⣾⣿⣿⣿⣿⣿⢋⣉⡁⠄⠄⢸⡏⠄⠄ ⣿⣿⠏⣼⢸⣿⠏⣤⠻⢢⡜⡛⠻⡆⣿⢿⣿⡟⠻⣿⣿⣧⡀⠘⣷⣟⠄⠄⠈⠛⠻⣼⣻⣾⣿⣿⣿⣿⣿⢟⣑⠛⣿⠇⠄⠄⢸⠄⠄⠄ ⣿⣿⣆⠁⠘⢣⣼⣿⡇⣿⡌⠛⠛⠄⣥⠈⢻⡇⠄⢹⡿⠛⠳⣄⠙⣿⣿⣦⣤⣄⣛⣾⣿⣿⣿⣿⣿⠟⣳⡢⠤⠉⠋⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⠟⠄⣰⣿⣿⣿⣿⠹⢿⢁⣾⠄⣿⠄⠄⠁⠄⠸⢠⣾⣷⣦⣀⣙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠈⠙⠿⢧⠃⣤⡤⣠⠄⣀⠄⠄⠄ ⣿⠟⢀⣶⣿⣿⣿⣿⣿⣷⣎⠈⣹⣷⣽⠄⠄⠄⠄⠄⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⣂⣰⠋⣰⣿⣷⣿⣾⣿⠄⠄⠄ ⠁⣠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⡀⠉⠉⠄⠄⠄⠄⠄⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯⣛⠿⢿⣿⣿⣵⣿⣿⡟⠄⣹⠋⣽⣿⠇⢹⠄⠄⠄ ⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄⠄⣀⡀⠄⣤⠄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣦⣉⢙⣿⣿⡿⠁⠄⠄⠰⠋⢹⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⣾⢠⣿⣷⡀⣿⣧⠘⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠃⠄⠄⠄⠄⠄⠈⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⣁⡉⢿⡟⢷⣿⠻⠇⢠⡀⠙⠛⢿⣿⣿⣿⣿⣿⣿⣿⣿⠛⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣟⣛⣀⣛⣃⡘⡸⠄⣿⠸⠦⠄⠻⠷⠄⠄⠄⠙⠛⠿⠿⠿⠃⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢟⡹⠿⠿⠭⣭⣵⡕⣴⢙⣛⣛⣛⣻⣶⣶⣶⣶⠶⢤⠄⠄⠄⠄⠄⢀⣆⣾⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣶⣶⣶⣶⣶⣲⣶⣿⣍⣷⡞⣰⣶⣄⠄⢸⣿⡇⣿⣿⠉⠁⠄⠄⠉⠉⠉⠉⠉⢉⣶⡀⠄⠄⠄⣾⣿⠿⢇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣫⣾⣿⡟⣯⣿⣿⠃⠛⠿⣿⡄⣸⣿⣿⣿⣿⠄⠄⠄⠄⠄⠄⠄⠄⠄⣼⣿⣿⣆⠄⠘⠋⡿⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⢿⣾⡿⣿⣗⣽⣿⣿⠁⠄⠄⠄⠄⠄⠄⠄⠄⠈⠉⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⣿⣿⣿⣇⣤⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣭⣽⣾⣿⣟⣼⣿⣿⠃⡆⠘⣦⠄⠄⠄⠿⣿⡿⠂⠄⣀⣤⣤⡶⠛⠋⠄⢀⣾⣿⣿⣿⣿⢻⣿⢹⣿⣿⣷⣦⣤⣄⡀⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣽⣿⣿⡟⣰⣿⡀⢸⣷⣄⣀⣠⣴⣶⣶⡿⠿⠋⠉⠄⣀⠤⠖⣸⣿⣿⣿⣿⣏⣿⣿⡞⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄
Project: Mirror 2 is a fantasy-themed puzzle game developed and published by 430Games that combines casual match-based gameplay with anime-inspired presentation and collectible progression systems. Built for players looking for a lighter and more relaxed experience, the game focuses less on intense mechanical complexity and more on accessible puzzle-solving supported by visual rewards and gradual progression. It takes familiar puzzle foundations and surrounds them with colorful fantasy aesthetics designed to create a comfortable gameplay experience that values consistency and atmosphere over overwhelming challenge. At its foundation, Project: Mirror 2 follows a recognizable tile-matching formula where players clear puzzle boards by creating combinations and advancing through increasingly completed stages. The gameplay remains intentionally approachable, making it easy for both newcomers and experienced puzzle fans to understand immediately. Instead of introducing complicated systems that demand extensive learning, the game keeps its mechanics straightforward, allowing players to focus on progression and completion without unnecessary frustration. The simplicity of the gameplay structure becomes one of its defining characteristics. Puzzle titles often succeed by finding a balance between accessibility and engagement, and Project: Mirror 2 leans strongly toward accessibility. Short play sessions fit naturally into the experience, making it suitable for players who prefer relaxed progression rather than highly demanding puzzle challenges. The steady flow of board completion creates satisfying momentum that supports the casual nature of the game effectively. One of the major pillars supporting long-term engagement comes from the collectible systems built around progression. Completing gameplay objectives gradually unlocks visual rewards that encourage players to continue advancing through stages. Rather than relying entirely on increasingly difficult puzzles to maintain attention, the game introduces collection goals that create additional motivation beyond simple completion. This progression structure strengthens replay value while giving players a stronger sense of accomplishment over time. Visual presentation serves as another major strength. The fantasy-inspired aesthetic gives the game a distinct identity that separates it from more generic puzzle experiences. Character artwork receives considerable attention, embracing anime influences through expressive designs and polished illustrations. Bright colors and visual effects create an atmosphere that remains inviting and visually appealing throughout longer sessions. The fantasy themes help strengthen immersion despite the puzzle-focused structure. Rather than presenting gameplay inside a purely abstract environment, the game builds a softer atmosphere supported by visual design choices that reinforce its identity consistently. The fantasy setting adds personality without distracting from the core gameplay loop, helping create a more memorable overall presentation. The pacing works particularly well for players who enjoy steady progression rather than rapid escalation. Puzzle completion feeds naturally into reward systems, while unlockable content provides larger goals beyond individual stages. The experience rarely feels rushed. Instead, it encourages players to move at their own pace while gradually building toward collection completion and progression milestones. Music and overall atmosphere further contribute to the experience’s relaxing tone. The game clearly aims to provide a comfortable environment rather than a stressful challenge-driven structure. Audio presentation supports that goal effectively by reinforcing calmer gameplay rhythms and maintaining consistency alongside the visual direction. Project: Mirror 2 also benefits from understanding exactly what type of experience it wants to deliver. It does not attempt to compete directly with puzzle games built around highly advanced mechanics or extensive strategic complexity. Instead, it focuses on accessibility, presentation quality, and satisfying progression loops. That narrower focus helps strengthen the game’s identity. However, players seeking deeper puzzle innovation may eventually notice limitations. Those who regularly play puzzle-heavy titles designed around increasingly layered mechanics could find the overall structure somewhat familiar over extended sessions. The game prioritizes comfort and simplicity rather than introducing constant gameplay evolution. Similarly, progression depends heavily on visual rewards and collection systems for maintaining long-term engagement. Players motivated primarily by mechanical depth rather than completion goals may occasionally desire more variety in puzzle systems themselves. Despite those limitations, Project: Mirror 2 succeeds because it remains committed to delivering an accessible and visually appealing puzzle experience without unnecessary complexity. The combination of collectible rewards, approachable gameplay, and fantasy presentation creates a structure well suited for players looking for casual entertainment rather than high-pressure puzzle design. For players who enjoy anime-inspired visuals, collection progression, and straightforward puzzle gameplay designed around relaxation and consistency, Project: Mirror 2 provides an enjoyable experience built around simplicity and presentation rather than challenge alone. It understands its audience clearly and delivers a polished puzzle experience focused on steady progression and visual satisfaction. Rating: 6/10
глюк баг глюк баг неудобство баг перезапуски глюки почему нельзя галерею листать нормально баг глюк перезапуск раунды сначала баг глюк глюк баг перезапуск на выборе уровня нет картинок баг глюк мышка не работает экран при листании не долистнулся перезапуск о достижения начали к 20 лвлу засчитываться! Это точно не ранний доступ?!
《Project: Mirror 2》是一款成人消消乐黄油,支持中文字幕但游戏hi锁国区了,购买游戏不需要补丁既可以看到想看的瑟瑟画面。它也是《Project: Mirror》作品的续作,玩法上持了经典的三消玩法。 游戏的剧情几乎可以忽律不计,游戏的玩法在2026年来说有点无聊了,甚至没有创意,现在的年轻多比较浮躁很难静下心来消消乐在去看瑟瑟画面了,现在的他们讲究动作要快,姿势要帅!虽然说消消乐有点老套,但是经典的游戏永远是经典,这个消消乐真是越玩越上头了属于,我甚至不想玩黄油我就想玩消消乐,裸体女孩子只会影响我的拔刀,我的速度。 瑟瑟内容还行,大概有20个CG动画,没有配音,有点怀疑制作组用AI作画的可能性,xp方面应有尽有,其实也是我们老生常谈的那几个动作了,我懂,我希望辣一点创新。
[h2]비추천 사유[/h2] 1. 세이브 버그: 게임 상태가 저장되지 않는 버그가 있음 (2026년 2월 14일 현재 버그 수정 안됨) 2. 스테이지 이동 편의성 부족: 세이브가 제대로 되지 않는다면 이전에 클리어한 스테이지를 생략하고 원하는 스테이지로 바로 갈 수 있어야 하는데 그러한 수단을 제공하지 않고 1 스테이지부터 다시 시작하여 다음 스테이지로만 순차적으로 이동 가능함 3. 조작 버그: 종종 일부 요소가 마우스 조작에 반응하지 않는 버그가 있음 4. 컨셉만 있고 스토리 없음 5. H씬 구성이 미흡: AI 생성 이미지를 갤러리 형태로 제공하며 단순 스틸 컷 이미지로만 구성되어 있고 상호작용 요소가 없음. 또한 스테이지 클리어와 H씬 활성화가 유기적으로 연계되어 있지 않고 그냥 일정 스테이지를 클리어하면 일정 수의 이미지가 활성화되는 방식. 총평: 스토리 없는 단순 컨셉에 버그 천지에 단순한 AI 생성 이미지 보려고 이 게임 사는 건 추천하지 않습니다. 버그 때문에 쾌적한 퍼즐 게임 플레이가 어렵기 때문에 정신 건강을 위해 구매하지 않는 것을 권장합니다.
美丽的宝石,美丽的妹子。有中文,有50成就。
有一些方格点了没有反应。在前面15关的时候我还以为有什么隐藏的限制条件。但是到了20关以后,基本上都有不能点击的方格,大部分都是分布在消除板块的右侧,一般是2列,每列3格
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| A Game of Changes | $2.6K | 234 | 69% | $0.69 |
| Hare In The Hat | $2.6K | 219 | 62% | $0.69 |
| Blood Harvest 3 | $2.6K | 216 | 75% | $0.59 |
| City Builder | $2.6K | 86 | 70% | $0.99 |
| WARPZONE DRIFTER | $2.6K | 129 | 78% | $0.99 |
| EPONYMOUS | $2.6K | 57 | 70% | $2.99 |
Related
| Euro Truck Simulator 2 | $421.6M | 932.3K | 97% | $19.99 |
| Stardew Valley | $258.9M | 881.6K | 99% | $14.99 |
| Garry's Mod | $228.7M | 1.3M | 97% | $9.99 |
| Factorio | $206.6M | 189.7K | 98% | $35.00 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| American Truck Simulator | $103.7M | 194.2K | 97% | $19.99 |