Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Project:M is a chapter based indie horror game, and all chapters are FREE
Explore the disappearance of two kids that went missing while exploring an abandoned building in the middle of the woods. no one has any clues of what has happed to the two kids. you (a detective) were sent into the building to find out what has happened and where the kids have went.
Explore the wearhouse,Find keys,unlock doors, escape monsters, and solve puzzles. But beware something lurks in the shadows
This game contans the following:
Blood, violence, flashing lights
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Look I am going to be fair here, but, as it stands I feel like it should be stated that I gave this game a genuine chance, but I fear there is not enough content here to really shape anything. I would offer my help as a horror writer, should that arise as a need, but, I can see where this is headed, and I have a few nitpicks if you are willing to listen. - Please optimize the game during the running segment, it was very rushed, and not suspenseful, and also lacked a bit of polish. - There needs to be volume sliders. - There needs to be better controls, they are a tad buggy. - Instead of binary in the note on the table, perhaps rework this segment to require locating, decryption, and using cipher keys to negate overuse of the giant and oversized keys. - Add lore pages, voice acting, or genuine text to explain the story in game. The reason the monster exists, the threat of it, and who you are. - Change the door mechanics to utilize a dynamic inventory, key cards instead of keys. The doors in question feel out of place to be using a skeleton key. I want to see this game do well, but please, if you need writing help, lore, whatever, do not hesitate to reach out to me, or look for it. You have potential.
quick free game. find some keys, find code, run from monster.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 21 reviews with recorded playtime.
Met 2 major bugs. 1. After saving graphic settings, there will be another pause menu which cannot be turned off. 2. Hit a invisible wall at where there are a ladder laid down under a broken ceiling, making the game unable to go on. This game also needs to get a controller keybinding, or mouse sensitivity added.
I really liked the game. It was very fun to play! It terrified the crap out of me. Only thing I would like is for the game to say what the objective is in the top right or something. Maybe not straight forward but maybe just vague enough to give an idea on what to do. For example, "Find a key to unlock the door" or something. But other than that I am very excited for the full game to be released. Please continue this! I want to see what happens in chapter 2! Great Game! I would definitely recommend it if you're someone who likes poppy playtime. It's short, but good.
even though I worked on the game I still have to write a review. the graphics were very good, made my PC very hot. The music and sound effects were good, but maybe add some more in certain places that just felt very quiet. A few bugs here and there, mostly texture bugs like on the title screen, and near the end when you fall through the floor. The game so far is very impressive and i'm exited for the second chapter. :)
找钥匙模拟器
Ormanın ortasında terk edilmiş bir binayı keşfederken kaybolan iki çocuğun hikayesini keşfedin. İki çocuğa ne olduğu hakkında kimsenin bir fikri yok. Siz (bir dedektif) ne olduğunu ve çocukların nereye gittiğini bulmak için binaya gönderildiniz.
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Nice Game
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☐ It's just gameplay ☑ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average (Round) ☐ Long ☐ To infinity and beyond ---{ Price }--- ☑ It's free! ☐ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ Replayability }--- ☐ One and done ☐ Maybe after a year ☑ Worth a second run ☐ Played it 20 times and still not bored ---{ Microtransactions }--- ☑ None ☐ Only cosmetics ☐ Slightly pay-to-progress ☐ Pay-to-win ☐ More shops than gameplay ☐ Casino Simulator ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 1/2 ☐ 9 ☐ 10 This game works well on my i5 1245H with an RTX 2050 and 32gigs of ram, the only issue is, during cut scenes or animations, the game freezes or lags, something which can be improved over some more time and troubleshooting. Overall, WORTH IT! LOVE IT! I definitely didn't ♥♥♥♥ my pants (almost)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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