
A thrilling first-person action-stealth game. Play as Dana, the inventor thief, and use your gadgets to fulfill your task; retrieving a special artifact from a private art collection in a mysterious palazzo.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About


Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
[h1] Except super bad AI gameplay is similar to Thief. Being stealth is not much rewarded because you can just run next to guards and hide under table. Level design is what in game shines the most. Map is really decent and have multiple ways to get to mission objective. 3 powers to use: electrocute, distraction grenade and x-ray. Most of the time stunning guards with electro shock is enough. Super short game. For stealth fans it's ok but you will not miss much by not playing this one. [/h1]
Não fosse um projeto de estudantes gratuito eu não recomendaria esse jogo, porém ele é bem feito e funciona bem pelo que vi, só não tive paciência pra terminar por um motivo: se você fechar o jogo perde todos check points, o que não é necessariamente um problema em um jogo com menos de uma hora, mas eu gostaria de saber antes de ter jogado 20 minutos fora. O lado bom do jogo (além de ser gratuito) e que ele lembra dishonored , mas parece mais um demo ou protótipo do que uma copia, mesmo assim ele é divertido se você gosta de jogabilidade furtiva. ----------------------------- f it weren't for a free student project, I wouldn't recommend this game, but it's well-made and works well from what I've seen. I just didn't have the patience to finish it for one reason: if you close the game, you lose all the checkpoints, which isn't necessarily a problem in a game that's less than an hour long, but I would have liked to know before I wasted 20 minutes. The good thing about the game (besides being free) is that it's reminiscent of Dishonored, but it feels more like a demo or prototype than a copy. Even so, it's fun if you like stealth gameplay.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Задумка хорошая, но игра реализована слабо.
"Project Exhibited" is a student project from Breda University, and the students passed the course this year! This is a pretty cool, even unfortunately short stealth/adventure game. The visuals are pretty good, the game works well enough... overall the only problem here for the most part is that it's just not long enough, but given you don't pay a cent for the work of the students here, I think, like the students, we can give this game a pass. The graphics in this game are really quite good, which at least makes the game look more appealing. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. The gameplay here, unusually, is equally adequate. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Yes, believe it or not. While this is far from a perfect game, the deficiencies and drawbacks can be overlooked due to the zero up front price and the value you get out of it. It's greater than the sum of its parts, and worth downloading if you're a fan of this kind of gaming experience.
Playing this game was nothing but pleasure. I enjoyed it so much, I made to 100% in one sitting. Breda University and SMU projects, in my opinion, are almost always exceptional but some of them raise the bar even more. This was one of those top notch ones. I have no criticism, I only wish great success to the developers of this well optimized beautiful project. Thank you!
Heyecan verici bir birinci şahıs aksiyon-gizlilik oyunu. Mucit hırsızı Dana olarak oynayın ve görevinizi yerine getirmek için gadget'larınızı kullanın; gizemli bir saraydaki özel bir sanat koleksiyonundan özel bir eser almak. Birinci şahıs gizlilik türünün hem yeni başlayanlar hem de uzmanları için basit ve net bir vitrin: heyecan verici ve dürüst ama zorlu gizlilik, mükemmel ses tasarımı ve gösterişli tasarım seviyesi, onu ücretsiz satın alma fiyatından daha fazla tekrar oynamaya değer kılıyor. Bu oyun genel olarak Steam'deki gizlilik etiketi çıtasını çok kolay bir şekilde yükseltiyor .
Just isn't fun. I've spent HOURS trying to escape after getting the vase and it isn't possible. Checkpoints are too far apart. Game makes me want to rip my teeth out.
fun little stealth game it's free, so no complaints. it's basically ~1hr long at best
Wirklich ein großartiges Spiel! Wenn das Spiel noch kostenlos ist, holt euch das!!! Project Exibited ist ein Stealth Game, bei dem es darum geht, eine Vase aus einer Villa zu stehlen, ohne dabei jedoch von den Wachen und Kameras entdeckt zu werden, und die gibt es nicht zu knapp. Zudem kann man sie, sobald sie einen entdeckt haben auch nicht angreifen, einem sind also die Hände gebunden. Dafür bekommt man aber andere Gadgets, die einem auf anderem Wege das Spiel erleichtern! Ich als leidenschaftlicher Achievement Sammler hatte auch ganz besonders meine Freude an dem Spiel, da es nicht zu lange ist und dementsprechend eine hohen Anreiz zum erneuten Durchspielen hat. Darauf basieren auch die Achievements, bei denen es darum geht mit bestimmten Einschränkungen das Spiel durchzuspielen. Es hat mir sehr viel Spaß gemacht und ich wünschte mir, dass das Game noch Support bekommen würde bzw. es mehr als nur die eine Mission oder eben einen zweiten Teil geben würde. Da wäre ich auch bereit Geld für zu bezahlen (z. B. wenn man mehrere Missionen hat, diese aber als DLCs angeboten werden). Eine Sache die ich wirklich bedauere ist, dass das Spiel an manchen Stellen unfertig wirkt. Es gibt z. B. Türen, die verbarrikadiert sind, weil man dort eben nicht durch soll oder abgeschlossene Gatter, die jedoch alle ein Symbol aufweisen und auch mit sich interagieren lassen. Dass sieht ein wenig so aus, als ob man noch eine Brechstange oder einen Dietrich bekommen könnte, mit dem man später oder beim zweiten Run in diese Gebiete kommt, aber es ist nicht so. Ob das so soll, oder das Spiel tatsächlich unfertig ist, kann ich leider nicht einschätzen. Alles in allem aber eine super Sache das Spiel und es war mir die 4 Stunden Spielzeit auf jeden Fall wert, einziger Kritikpunkt; Ich hätte auch gerne mehr als nur 4 Stunden in dem Spiel verbracht. Ich hoffe der/die Entwickler haben weiterhin so kreative Ideen und stecken genauso viel Liebe in neue Spiele wie in dieses!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.