
you are a game developer who writes game code according to the tasks assigned by the company. You need to drag and drop nodes and connect them to build a complete behavioral logic!
Modeled estimate, not a reported figure. How we estimate →
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About
You are a game developer, working diligently at a small, unremarkable company. Every day, you write code, optimize performance, and fix bugs for various projects. But deep down, you hold onto a dream that has never faded—to create a game that is truly your own.
Intuitive node connections: Easily build program logic by dragging functional nodes, memory nodes, etc. Each node has a detailed explanation button to help you understand its function.
Dynamic visual effects: When nodes run, the connecting lines display different color flow effects based on data types, making the program's operation process clear at a glance. When dragging connection points, the target connection point dynamically extends a hand to interact with the currently dragged connection point, adding fun to the operation.
Cute interactive prompts: When dragging connection points, a cute cat pops up above all connectable nodes, playfully telling you "What I can do," making the connection process more intuitive and fun.
Rich task system: Start with simple tasks and gradually delve deeper, challenging your programming skills. Ultimately, you can use built-in art assets (such as graphics and animations) or import custom materials to create a unique personal game.
Support for custom art assets: Import graphics, animations, and other materials you create to make the game more personalized and fully express your creativity.
Graphic nodes: Display graphics in the result window, intuitively showcasing your creative achievements.
Animation nodes: Create animations in the result window to make your game more lively and interesting.
Support for the Workshop: Through the Workshop, you can share your game creations, download works from other players, and exchange ideas with them.
Beginners interested in programming: Learn the basics of programming through gamified methods, easily get started, and embark on your programming journey.
Those who want to learn programming fundamentals in a fun and easy way: The gamified node connections and task system make learning programming simple, understandable, and full of fun.
Those who wish to cultivate logical thinking and interest in programming: Start with simple tasks and gradually delve deeper to help you easily get into programming and mathematical logic.
Those who want to enhance their thinking abilities while having fun: By completing programming tasks and creating games, you can exercise logical thinking and problem-solving skills while gaining a sense of achievement.
Those who enjoy hands-on creation and personalized expression: Support for importing custom art assets, combined with graphic nodes and animation nodes, allows you to create unique game works and showcase your creative talent.
Those who love programming and enjoy the joy of creation: Challenge your programming skills in the game world, experience the creative process from scratch, and feel the charm of programming.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Reviews
[h1] 在游戏里做游戏 [/h1] 《我是游戏程序员》是一款令我眼前一亮的游戏,它有着许多的元素,编程、逻辑、等让人脑洞大开的设计。 在这款游戏中,我们不再是游戏的体验者,而是游戏的创造者,在游戏中,我们扮演一家公司的程序员,我们将根据老板的要求来完成一个个小任务用以来完成游戏的程序设计。 游戏的玩法也非常的简单,在新手教程中我们可以知道,需要完成某一个画面的设计与要求需要许多的功能节点相连接,这样才能完善一个游戏的逻辑思维,功能节点有很多,有着必不可少的初始运行节点,图形、图像等保证画面的节点,控制坐标轴的XY节点等等,这些有趣的设计让没有学习过编程与逻辑的我们也能慢慢学习到做一个逻辑乃至一个游戏画面的乐趣。 还有一个比较不错的设计是我们所制作的游戏逻辑会实时的显示在右上角的小屏幕里面,这样我们能实时的观察到程序的形成与机制,也能体会到由点到线由线到面的这一个过程,这个给人的刺激与视觉是比较享受的。 逻辑的连接是比较枯燥的,好在连接节点的线条是动态的,就好像晚上夜间灯光的彩带一样,节点与节点之间连接的线条也是一个流动的画面,越到后面需要的线条越多,给人的感觉也更加的宏伟。 在游戏中,如果你稍微了解过编程或者游戏制作方面的知识,可能会对这个游戏很容易适应,但是如果你是第一次接触这款游戏,可能会有点懵,虽说游戏的新手教程做得非常的详细,但是有一些专有名词,还是感觉需要做一个详细的介绍与注释在游戏里面我觉得还是很有必要的,这样玩家在机型节点连接时也能对一些特殊词汇好理解。 此外,现阶段游戏还支持自定义导入美术风格与创意工坊的玩法,可以说这两个设计给予了游戏无限的可能,也能让这个游戏不拘泥于程序设计本身,也能让玩家在这个游戏中发现属于游戏设计的乐趣。 综上所述,游戏的设计与立意是充满特色的,在我们在游戏中畅想程序的设计与逻辑的思维时,也能通过简单的方式学习到游戏设计与程序逻辑的小知识,通过这样一种寓教于乐的感觉让更多人能接触到程序逻辑这一复杂问题,我感觉是非常棒的! [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
bug有点多啊
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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