
you are a game developer who writes game code according to the tasks assigned by the company. You need to drag and drop nodes and connect them to build a complete behavioral logic!
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About
You are a game developer, working diligently at a small, unremarkable company. Every day, you write code, optimize performance, and fix bugs for various projects. But deep down, you hold onto a dream that has never faded—to create a game that is truly your own.
Intuitive node connections: Easily build program logic by dragging functional nodes, memory nodes, etc. Each node has a detailed explanation button to help you understand its function.
Dynamic visual effects: When nodes run, the connecting lines display different color flow effects based on data types, making the program's operation process clear at a glance. When dragging connection points, the target connection point dynamically extends a hand to interact with the currently dragged connection point, adding fun to the operation.
Cute interactive prompts: When dragging connection points, a cute cat pops up above all connectable nodes, playfully telling you "What I can do," making the connection process more intuitive and fun.
Rich task system: Start with simple tasks and gradually delve deeper, challenging your programming skills. Ultimately, you can use built-in art assets (such as graphics and animations) or import custom materials to create a unique personal game.
Support for custom art assets: Import graphics, animations, and other materials you create to make the game more personalized and fully express your creativity.
Graphic nodes: Display graphics in the result window, intuitively showcasing your creative achievements.
Animation nodes: Create animations in the result window to make your game more lively and interesting.
Support for the Workshop: Through the Workshop, you can share your game creations, download works from other players, and exchange ideas with them.
Beginners interested in programming: Learn the basics of programming through gamified methods, easily get started, and embark on your programming journey.
Those who want to learn programming fundamentals in a fun and easy way: The gamified node connections and task system make learning programming simple, understandable, and full of fun.
Those who wish to cultivate logical thinking and interest in programming: Start with simple tasks and gradually delve deeper to help you easily get into programming and mathematical logic.
Those who want to enhance their thinking abilities while having fun: By completing programming tasks and creating games, you can exercise logical thinking and problem-solving skills while gaining a sense of achievement.
Those who enjoy hands-on creation and personalized expression: Support for importing custom art assets, combined with graphic nodes and animation nodes, allows you to create unique game works and showcase your creative talent.
Those who love programming and enjoy the joy of creation: Challenge your programming skills in the game world, experience the creative process from scratch, and feel the charm of programming.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Reviews
避雷!避雷!避雷!直接搜编程模拟器出的是这个!我踩过的坑请后人们不要踩!!! 花了我30多块钱!结果玩一下发现这是一个粗劣仿制的盗版! 如果你是从B站的视频推荐慕名而来的!请直接使用英文搜索《while true:learn》,那个才是正版
[h1]本游戏目前测评数不足10个,路过的朋友可以稍微写几句话评一下,鼓励一下国人个人开发者[/h1] 感觉不如……虚幻引擎蓝图。有批量移动节点功能,不像你游只能一个个拖……(不是) 对玩家:老实说,游戏性一般,我觉得从玩法上来讲应该归于机制解谜游戏,但是引导提示和难度梯度肯定没有主打解谜的游戏设置那么让人舒服。喜欢解谜的朋友可以试试,看看这种机制你喜欢不;对游戏开发感兴趣的朋友可以试试,做出来一个自己的跳跃游戏的时候还是很有成就感,和“原来游戏制作是这样”的恍然大悟感。 我觉得每个策划都应该玩这个游戏,然后就不会提出太离谱的要求…… 对开发者:当前版本引导性太差,我自己也写程序所以我能理解,但是如果一个完全外行玩家,看到“对象”这种词恐怕会一头雾水……能不能搞个词典收录一下相关词汇,比如什么是功能,什么是对象,什么是起始节点,什么是流程,什么是存储,三角箭头和圆形的区别是什么 [spoiler]其中有的关卡,设置初始位置/设置移动的时候,如果题目要求是横移,那么不输入y=0也可以运行,如果题目要求是竖移,那么不输入x=0也可以运行,如果这就是本游戏的机制那也是自洽的,作者在设置机制时是完全自由的,但是如果现实中的程序这样跑就很容易出现严重的bug啊![/spoiler]
[h1]Это не игра, а объектно-ориентированное программирование.[/h1] Головоломкой её тоже сложно назвать, поскольку здесь отсутствуют игровые элементы. Вам предоставляют задачу, которую нужно решить. Здесь нет ни помощи, ни подсказок, ни справочных материалов, где можно было бы посмотреть, как и что должно работать. Всё, что от вас требуется — это просто выполнять задания. Однако, «игра» не предлагает никакого поощрения для продолжения выполнения задач. Поэтому, я не рекомендую эту «игру» тем, кто не знаком с программированием и не проявляет к нему интереса. [code][url=https://store.steampowered.com/curator/40923540/][b]Чтобы выразить свою поддержку, поставьте лайк и подпишитесь на куратора "Сообщество Steam на DTF"[/b][/url][/code]
I purchased this game to play with my son so that he can learn basic game programming concepts. This game is great for that, compared to other programming games that focus on much lower level assembly type programming and focus on solving severely resource constrained puzzles, this game works at a much higher level where general game development concepts are tied into functions similar to using an actual game engine. We are not too far into the game at the moment, but so far we are having fun and I am getting my money's worth for the price point that this game is at. This game is rough around the edges but the node programming is very straightforward and my son seems to be grasping the concepts quite well. For a better experience I recommend switching the connections from the grasping hands to the normal setting to prevent the wrong input grabbing the node on a regular basis. I have not found a key combo for copy and paste operations, but I am very glad that they exist, I am hoping that the developer(s) implement this functionality. If you are looking for a slick and polished game this may not be the one for you. However, if you are looking for a game that quickly gets you to a point where you are making fun little games within the game, this one is for you. This game is less puzzle or more tutorial at the moment. Overall I give this game a positive rating and hope that the developers take this game further.
我做到了将对象使用键盘事件移动,但是该死的项目经理不收。。。
[url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url] 非常优秀的一款真独立游戏!《我是游戏程序员》创新的拖拽式编程玩法,让玩家无需编码基础即可体验游戏开发的乐趣。直观的逻辑连接和实时预览功能,使得构建游戏变得简单直观。自定义导入美术资源更是锦上添花,让创意得以无限延伸。这款游戏不仅提升了逻辑思维能力,还让玩家在轻松愉快的氛围中解锁创造的无限可能。强烈推荐!!
还行,最为直观的展现面向对象的编程方式,对于有此类编程经验的人来说很简单,不足之处在于主线太短了,浅尝辄止,希望开发者开发出更多有趣的东西吧。
目前bug挺多,编程体验很差,比如一个节点无法引出多条线、错误代码的判定有点问题。不是很推荐,尤其是开发者,玩了血压都上来了
一款十分优秀的游戏开发模拟游戏 游戏的UI交互类似于COCOS和UE5的连接式开发场景,目前游戏已经优化到可以愉快玩耍的程度,可以放心购买。 闯关模式的主要目标就是熟悉游戏中开发场景需要用到的各个模块,而自由模式你则可以通过自己导入的美术素材做出自己的游戏。虽然没有现实引擎的机能优秀,但是作为一款入门级别的教学游戏,他是合格的。
[h1]掉发模拟器[/h1] 制作者应该上班做程序员没过瘾,下班继续尽自己之力让更多的人变程序员(笑)。实际上这是一款试图通过直观的模块拖拽、连接和运行来让外行体验到程序员工作的游戏。然而程序开发的底层逻辑机制其实依然存在且清晰,加上引导方面还是偏薄弱,导致我这种文科生游玩时还是感受到了不小的打击(例如图形如何连接图像都研究了好一会,建议直接高亮引导,你永远不要怀疑我们外行是有多蠢...)。游戏还支持素材导入和创意工坊分享,其实还是有着不错的寓教于乐之意的。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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